Player Matchup

Sobek
Sobek
AnnuitCoepti
Sobek
Level 127
God Stats
20W - 16L
1,676 SR
Queue Stats
660W - 637L
1,561 Elo+
Solo
Bastet
Bastet
Bignick2721
Bastet
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 26L
1,493 Elo+
Solo
Nu Wa
Nu Wa
MousieMarshmello
Nu Wa
Level 97
God Stats
52W - 41L
1,643 SR
Queue Stats
133W - 124L
1,521 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SnipW SluiS
Morgan Le Fay
Level 117
God Stats
5W - 8L
1,574 SR
Queue Stats
150W - 134L
1,500 Elo+
Solo
Charybdis
Charybdis
Ultimatum348
Charybdis
Level 103
God Stats
43W - 29L
1,570 SR
Queue Stats
51W - 49L
1,474 Elo+
Party 2
Team Averages
Level 114
1,592 SR
1,510 Elo+

VS

Team Averages
Level 86
1,398 SR
1,448 Elo+
Morgan Le Fay
Morgan Le Fay
Borrego981
Morgan Le Fay
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,357 Elo+
Solo
Ne Zha
Ne Zha
FenrirErreape
Ne Zha
Level 141
God Stats
5W - 8L
1,466 SR
Queue Stats
161W - 158L
1,445 Elo+
Solo
Ix Chel
Ix Chel
FranciscoNero
Ix Chel
Level 119
God Stats
6W - 12L
1,314 SR
Queue Stats
247W - 239L
1,554 Elo+
Party 1
Izanami
Izanami
Minze Hummer
Izanami
Level 85
God Stats
2W - 5L
1,506 SR
Queue Stats
409W - 414L
1,442 Elo+
Party 1
Ares
Ares
Witherex_lol
Ares
Level 45
God Stats
14W - 24L
1,203 SR
Queue Stats
114W - 125L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 10
11,433
1,143
8,084
14,044
13,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
16
1 / 0 / 10
9,771
977
11,959
6,824
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 0 / 8
9,807
981
7,901
5,061
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SnipW SluiS
Morgan Le Fay
16
4 / 3 / 8
10,518
1,052
13,471
8,778
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Ultimatum348
Charybdis
16
5 / 0 / 7
10,862
1,086
18,932
7,081
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

302

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Borrego981
Morgan Le Fay
15
1 / 3 / 2
9,331
933
10,038
12,366
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 4 / 1
8,642
864
4,045
9,385
3,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ix Chel
15
2 / 3 / 1
9,717
972
12,210
8,538
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Minze Hummer
Izanami
14
0 / 2 / 2
9,215
922
4,261
13,900
6,168
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 3
9,779
978
6,558
20,391
26,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
15
Kills
3
3
Deaths
15
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
10
8
W
Bastet
1
0
10
6
L
Morgan Le Fay
Borrego981
Morgan Le Fay
1
3
2
0.67
L
0
4
1
0.13
L
Ix Chel
2
3
1
0.83
L
Izanami
Minze Hummer
Izanami
0
2
2
0.5
W
2
0
8
6
W
Morgan Le Fay
SnipW SluiS
Morgan Le Fay
4
3
8
2.67
W
Charybdis
Ultimatum348
Charybdis
5
0
7
8.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,347
Damage
37,112
41,788
Taken
64,580
26,124
Mitigated
45,039
12,945
Healing
2,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,084
70
0
7,457
14,044
13,752
0
9,933
3,788
17,009
488
W
Bastet
11,959
2,333
0
1,931
6,824
3,064
0
4,393
2,334
0
28,682
L
Morgan Le Fay
Borrego981
Morgan Le Fay
10,038
1,101
0
43
12,366
5,454
0
7,116
4,997
24,170
0
L
4,045
772
0
222
9,385
3,608
0
5,115
4,222
0
15,906
L
Ix Chel
12,210
168
563
440
8,538
3,344
0
3,597
4,914
27,454
0
L
Izanami
Minze Hummer
Izanami
4,261
2,996
0
0
13,900
6,168
0
4,421
9,390
0
30,560
W
7,901
2,242
0
0
5,061
2,121
0
2,965
2,056
26,236
0
W
Morgan Le Fay
SnipW SluiS
Morgan Le Fay
13,471
1,876
0
1,043
8,778
4,003
0
6,675
2,036
22,690
0
W
Charybdis
Ultimatum348
Charybdis
18,932
13,355
0
2,514
7,081
3,184
0
4,200
2,768
0
47,930
L
6,558
412
0
1,562
20,391
26,465
0
8,016
12,089
17,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,391
Gold Earned
46,684
199
Minions Killed
188
9
Camps Cleared
4
967,058
Distance Traveled
861,060
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,433
1,143
11
1
0
200,151
0
W
Bastet
9,771
977
51
5
1
200,760
0
L
Morgan Le Fay
9,331
933
41
4
2
192,835
0
L
Ne Zha
8,642
864
11
1
1
126,816
1
L
Ix Chel
9,717
972
48
5
0
200,295
0
L
Izanami
9,215
922
67
7
0
171,220
0
W
Nu Wa
9,807
981
36
4
3
198,523
0
W
Morgan Le Fay
10,518
1,052
25
3
2
186,224
0
W
Charybdis
10,862
1,086
76
8
3
181,400
0
L
Ares
9,779
978
21
2
1
169,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role