Player Matchup

Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Platinum IV
GoneAwayx
Shiva
Platinum IV
Level 156
God Stats
10W - 1L
1,808 SR
Queue Stats
17W - 3L
2,009 MMR
Party 1
Bacchus
Bacchus
Platinum II
Veriitas
Bacchus
Platinum II
Level 66
God Stats
11W - 3L
1,867 SR
Queue Stats
37W - 19L
2,120 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,725 SR
1,876 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,521 SR
1,594 MMR
King Arthur
King Arthur
Masters
 
King Arthur
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
 
Rama
Diamond V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
ChaoticMindd
Chang'e
Gold III
Level 89
God Stats
19W - 18L
1,562 SR
Queue Stats
75W - 79L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
7 / 0 / 2
8,179
909
11,886
4,604
1,801
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
GoneAwayx
Shiva
12
1 / 1 / 7
6,944
772
6,777
8,705
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Veriitas
Bacchus
11
1 / 2 / 8
7,559
840
4,704
10,624
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AchillesGuan YuNe ZhaVamanaSobek

VS

Bans
Ao KuangKuzenboBaron SamediGaneshaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 3 / 1
6,422
714
5,538
10,330
6,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
 
Rama
10
0 / 2 / 1
5,997
666
3,262
8,423
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
ChaoticMindd
Chang'e
11
1 / 4 / 2
6,359
707
5,636
8,540
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
3
3
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
0
2
8
L
King Arthur
 
King Arthur
2
3
1
0.83
L
Rama
 
Rama
0
2
1
0.25
L
Chang'e
ChaoticMindd
Chang'e
1
4
2
0.5
W
Shiva
GoneAwayx
Shiva
1
1
7
4.5
W
Bacchus
Veriitas
Bacchus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
14,436
23,933
Taken
27,293
21,673
Mitigated
12,552
6,487
Healing
4,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,886
6,278
0
1,744
4,604
1,801
2,498
884
3,720
0
44,009
L
King Arthur
 
King Arthur
5,538
733
0
2,790
10,330
6,402
0
1,716
8,451
0
15,102
L
Rama
 
Rama
3,262
2,305
0
230
8,423
3,116
153
1,390
6,746
0
21,765
L
Chang'e
ChaoticMindd
Chang'e
5,636
390
765
1,096
8,540
3,034
0
1,628
6,631
20,297
0
W
Shiva
GoneAwayx
Shiva
6,777
494
208
1,424
8,705
7,649
295
3,063
5,642
0
27,043
W
Bacchus
Veriitas
Bacchus
4,704
574
0
3,111
10,624
12,223
150
1,799
8,825
8,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,682
Gold Earned
18,778
110
Minions Killed
98
0
Camps Cleared
0
559,463
Distance Traveled
500,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,179
909
73
8
0
177,106
0
L
King Arthur
6,422
714
14
2
0
165,256
0
L
Rama
5,997
666
44
5
0
175,535
0
L
Chang'e
6,359
707
40
4
0
160,136
0
W
Shiva
6,944
772
29
3
0
198,284
0
W
Bacchus
7,559
840
8
1
0
184,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role