Player Matchup

Danzaburou
Danzaburou
Derek_Grey
Danzaburou
Level 145
God Stats
41W - 39L
1,557 SR
Queue Stats
878W - 851L
1,469 Elo+
Solo
Ravana
Ravana
Dmo_hz
Ravana
Level 109
God Stats
5W - 8L
1,454 SR
Queue Stats
50W - 49L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
Ravens7900
Sylvanus
Level 185
God Stats
7W - 5L
1,471 SR
Queue Stats
362W - 367L
1,528 Elo+
Solo
Hera
Hera
TAK_Amdusias_
Hera
Level 83
God Stats
3W - 1L
1,691 SR
Queue Stats
46W - 42L
1,555 Elo+
Party 2
Hercules
Hercules
cuboid-lemonade5
Hercules
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,611 Elo+
Solo
Team Averages
Level 111
1,535 SR
1,526 Elo+

VS

Team Averages
Level 125
1,606 SR
1,508 Elo+
Loki
Loki
Enn3612
Loki
Level 124
God Stats
8W - 4L
1,688 SR
Queue Stats
66W - 62L
1,525 Elo+
Party 1
Khepri
Khepri
Rizu7912
Khepri
Level 155
God Stats
1W - 0L
1,738 SR
Queue Stats
88W - 86L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
SydraToR
Guan Yu
Level 109
God Stats
25W - 15L
1,656 SR
Queue Stats
505W - 489L
1,468 Elo+
Solo
Anubis
Anubis
asdsdfdfv
Anubis
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
97W - 98L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
mrbacon_roll
Cernunnos
Level 89
God Stats
17W - 15L
1,450 SR
Queue Stats
77W - 72L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Derek_Grey
Danzaburou
11
4 / 4 / 1
7,454
438
8,890
9,303
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Dmo_hz
Ravana
15
2 / 3 / 3
8,702
512
8,701
10,316
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
Ravens7900
Sylvanus
9
0 / 3 / 3
6,470
381
3,805
7,491
4,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 10 / 2
7,601
447
6,188
12,231
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 1
8,830
519
5,652
18,087
13,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Enn3612
Loki
15
8 / 3 / 5
9,756
574
5,984
12,471
4,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
Rizu7912
Khepri
14
2 / 1 / 5
9,070
534
2,967
10,790
9,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
SydraToR
Guan Yu
17
1 / 0 / 3
10,185
599
11,468
13,745
20,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
asdsdfdfv
Anubis
16
13 / 2 / 6
11,123
654
20,072
12,440
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
mrbacon_roll
Cernunnos
16
1 / 2 / 4
9,562
562
3,923
9,950
4,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
7
Kills
25
25
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Derek_Grey
Danzaburou
4
4
1
1.13
L
Ravana
Dmo_hz
Ravana
2
3
3
1.17
W
Loki
Enn3612
Loki
8
3
5
3.5
L
Sylvanus
Ravens7900
Sylvanus
0
3
3
0.5
W
Khepri
Rizu7912
Khepri
2
1
5
4.5
W
Guan Yu
SydraToR
Guan Yu
1
0
3
2.5
L
0
10
2
0.1
W
Anubis
asdsdfdfv
Anubis
13
2
6
8
L
1
5
1
0.3
W
Cernunnos
mrbacon_roll
Cernunnos
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,236
Damage
44,414
57,428
Taken
59,396
27,162
Mitigated
45,264
13,614
Healing
20,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Derek_Grey
Danzaburou
8,890
5,345
195
1,659
9,303
3,342
0
3,451
5,852
0
41,774
L
Ravana
Dmo_hz
Ravana
8,701
1,991
0
3,485
10,316
2,838
0
4,558
5,664
0
63,959
W
Loki
Enn3612
Loki
5,984
1,744
0
250
12,471
4,785
1,098
1,586
10,885
0
62,636
L
Sylvanus
Ravens7900
Sylvanus
3,805
1,469
328
1,621
7,491
4,868
0
3,029
4,462
20,576
7,913
W
Khepri
Rizu7912
Khepri
2,967
306
2,272
3,504
10,790
9,062
329
2,896
7,894
30,101
0
W
Guan Yu
SydraToR
Guan Yu
11,468
1,655
41
5,356
13,745
20,220
301
0
13,745
0
87,682
L
6,188
1,713
0
809
12,231
3,056
0
7,369
4,862
50,160
0
W
Anubis
asdsdfdfv
Anubis
20,072
711
0
4,650
12,440
7,092
1,372
3,934
8,506
87,087
0
L
5,652
1,829
0
5,517
18,087
13,058
0
4,632
12,344
0
68,317
W
Cernunnos
mrbacon_roll
Cernunnos
3,923
1,572
0
4,636
9,950
4,105
2,703
1,250
8,700
0
76,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,057
Gold Earned
49,696
432
Minions Killed
513
0
Camps Cleared
0
1,439,507
Distance Traveled
1,573,941
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,454
438
55
3
0
257,214
0
L
Ravana
8,702
512
110
6
0
387,021
0
W
Loki
9,756
574
90
5
0
374,178
1
L
Sylvanus
6,470
381
45
3
0
175,796
1
W
Khepri
9,070
534
42
2
0
258,049
1
W
Guan Yu
10,185
599
136
8
0
352,387
0
L
Hera
7,601
447
101
6
0
297,921
0
W
Anubis
11,123
654
114
7
0
274,768
0
L
Hercules
8,830
519
121
7
0
321,555
1
W
Cernunnos
9,562
562
131
8
0
314,559
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role