Player Matchup

Neith
Neith
DBaugh5024
Neith
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 229L
1,610 Elo+
Party 1
Charybdis
Charybdis
DON CATHARSIS
Charybdis
Level 146
God Stats
2W - 3L
1,452 SR
Queue Stats
305W - 310L
1,548 Elo+
Solo
Janus
Janus
PR0BABLYAWESOME
Janus
Level 159
God Stats
9W - 10L
1,807 SR
Queue Stats
454W - 447L
1,616 Elo+
Party 1
Jormungandr
Jormungandr
Vanman5623
Jormungandr
Level 140
God Stats
3W - 2L
1,245 SR
Queue Stats
201W - 204L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
XLady DemonikaX
Sylvanus
Level 218
God Stats
13W - 14L
1,507 SR
Queue Stats
713W - 719L
1,552 Elo+
Party 1
Team Averages
Level 154
1,502 SR
1,575 Elo+

VS

Team Averages
Level 100
1,439 SR
1,542 Elo+
Chang'e
Chang'e
BBR Beast
Chang'e
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,629 Elo+
Solo
Ares
Ares
KaninDev
Ares
Level 84
God Stats
0W - 1L
1,265 SR
Queue Stats
5W - 4L
1,426 Elo+
Party 2
Da Ji
Da Ji
Siirvxx
Da Ji
Level 75
God Stats
3W - 1L
1,416 SR
Queue Stats
147W - 138L
1,586 Elo+
Party 3
Chaac
Chaac
SirFlxx
Chaac
Level 124
God Stats
1W - 3L
1,515 SR
Queue Stats
221W - 220L
1,575 Elo+
Party 3
Rama
Rama
ZaxqscTheMage
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 2 / 7
8,510
709
9,360
6,416
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
DON CATHARSIS
Charybdis
15
5 / 5 / 6
9,381
782
15,324
11,625
8,366
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 2 / 9
9,734
811
19,291
7,920
4,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Vanman5623
Jormungandr
16
2 / 1 / 6
8,761
730
13,979
12,714
17,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
15
2 / 1 / 10
9,542
795
6,778
10,711
11,041
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BBR Beast
Chang'e
16
5 / 1 / 5
8,974
748
9,763
13,251
6,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
13
1 / 4 / 4
7,359
613
3,746
13,445
14,057
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
Siirvxx
Da Ji
14
2 / 4 / 5
7,624
635
8,023
13,855
7,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
SirFlxx
Chaac
14
1 / 2 / 7
7,586
632
12,790
22,110
15,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 3 / 6
7,863
655
7,168
10,032
5,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
13
Kills
11
11
Deaths
14
38
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BBR Beast
Chang'e
5
1
5
7.5
W
Neith
2
2
7
2.75
W
Charybdis
DON CATHARSIS
Charybdis
5
5
6
1.6
L
Ares
1
4
4
0.75
W
2
2
9
3.25
L
Da Ji
Siirvxx
Da Ji
2
4
5
1.13
L
Chaac
SirFlxx
Chaac
1
2
7
2.25
W
Jormungandr
Vanman5623
Jormungandr
2
1
6
5
W
Sylvanus
2
1
10
7
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,732
Damage
41,490
49,386
Taken
72,693
45,257
Mitigated
49,059
24,382
Healing
31,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BBR Beast
Chang'e
9,763
832
10,956
7,636
13,251
6,550
0
6,761
5,976
22,116
0
W
Neith
9,360
2,981
0
770
6,416
3,678
2,093
1,954
4,462
0
13,864
W
Charybdis
DON CATHARSIS
Charybdis
15,324
6,494
277
291
11,625
8,366
802
3,270
8,355
0
27,356
L
Ares
3,746
137
600
314
13,445
14,057
0
6,725
6,539
4,151
0
W
19,291
751
1,092
612
7,920
4,932
1,222
2,254
5,666
45,072
0
L
Da Ji
Siirvxx
Da Ji
8,023
1,564
1,055
1,462
13,855
7,262
0
7,288
6,139
0
12,200
L
Chaac
SirFlxx
Chaac
12,790
451
294
6,700
22,110
15,869
0
11,026
10,616
1,224
29,503
W
Jormungandr
Vanman5623
Jormungandr
13,979
872
1,387
3,966
12,714
17,240
0
3,842
8,872
24,799
0
W
Sylvanus
6,778
295
10,342
5,645
10,711
11,041
392
3,383
7,328
8,021
0
L
7,168
5,497
329
1,789
10,032
5,321
240
6,366
3,375
0
18,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,928
Gold Earned
39,406
128
Minions Killed
115
0
Camps Cleared
0
1,085,141
Distance Traveled
1,090,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,974
748
30
3
0
201,856
0
W
Neith
8,510
709
14
1
0
216,770
0
W
Charybdis
9,381
782
26
2
0
173,723
0
L
Ares
7,359
613
2
0
0
228,577
0
W
Janus
9,734
811
61
5
0
241,742
0
L
Da Ji
7,624
635
12
1
0
237,190
0
L
Chaac
7,586
632
23
2
0
205,345
0
W
Jormungandr
8,761
730
18
2
0
254,755
0
W
Sylvanus
9,542
795
9
1
0
198,151
0
L
Rama
7,863
655
48
4
0
217,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role