Player Matchup

Skadi
Skadi
Masters
MenjaXddd
Skadi
Masters
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 292L
2,078 MMR
Solo
Horus
Horus
Diamond III
Serafith
Horus
Diamond III
Level 185
God Stats
1W - 3L
1,500 SR
Queue Stats
323W - 277L
2,078 MMR
Solo
Hades
Hades
Diamond IV
Sysyfo
Hades
Diamond IV
Level 255
God Stats
38W - 27L
1,784 SR
Queue Stats
324W - 313L
2,083 MMR
Solo
Serqet
Serqet
Diamond V
Sσσfy
Serqet
Diamond V
Level 161
God Stats
4W - 5L
1,748 SR
Queue Stats
148W - 114L
2,094 MMR
Party 1
Nox
Nox
Diamond V
Taleafy
Nox
Diamond V
Level 153
God Stats
2W - 3L
1,754 SR
Queue Stats
99W - 92L
2,023 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 168
1,657 SR
2,071 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 103
1,488 SR
1,834 MMR
Chaac
Chaac
Diamond IV
 
Chaac
Diamond IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum I
 
Hel
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
ImIntegrity
Janus
Diamond V
Level 125
God Stats
6W - 4L
1,439 SR
Queue Stats
280W - 253L
2,055 MMR
Solo
Rama
Rama
Diamond V
SaΙt
Rama
Diamond V
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
2,162 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
iRaelyn
Ne Zha
Platinum V
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,955 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MenjaXddd
Skadi
10
1 / 12 / 3
6,679
445
11,370
16,773
5,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Serafith
Horus
14
1 / 1 / 0
8,215
548
9,442
12,253
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Sysyfo
Hades
13
3 / 5 / 3
7,959
531
6,408
14,004
6,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Sσσfy
Serqet
14
5 / 3 / 4
8,621
575
9,301
12,917
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
12
3 / 1 / 6
7,812
521
4,229
7,906
7,607
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MartichorasAo KuangHe Bo

VS

Bans
King ArthurVamanaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
0 / 1 / 1
9,369
625
5,343
15,697
10,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hel
 
Hel
13
3 / 2 / 11
8,666
578
6,461
8,475
7,682
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
7 / 1 / 3
9,802
653
11,264
8,977
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
SaΙt
Rama
15
8 / 5 / 8
9,994
666
16,169
17,722
7,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
iRaelyn
Ne Zha
15
3 / 4 / 10
8,976
598
7,772
13,235
5,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
13
Kills
21
22
Deaths
13
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
1
1
0.5
W
Hel
 
Hel
3
2
11
4.25
W
7
1
3
8.5
L
Skadi
MenjaXddd
Skadi
1
12
3
0.21
W
Rama
SaΙt
Rama
8
5
8
2.4
L
Horus
Serafith
Horus
1
1
0
1
L
Hades
Sysyfo
Hades
3
5
3
0.9
L
Serqet
Sσσfy
Serqet
5
3
4
2.33
L
Nox
3
1
6
6
W
Ne Zha
iRaelyn
Ne Zha
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,750
Damage
47,009
63,853
Taken
64,106
37,309
Mitigated
33,884
15,431
Healing
27,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,343
1,260
0
8,498
15,697
10,064
0
508
14,272
0
85,371
W
Hel
 
Hel
6,461
431
6,147
4,048
8,475
7,682
0
3,037
5,042
22,360
0
W
11,264
678
0
1,080
8,977
3,708
0
3,287
5,343
82,527
0
L
Skadi
MenjaXddd
Skadi
11,370
6,853
0
1,924
16,773
5,064
78
1,118
15,655
0
46,237
W
Rama
SaΙt
Rama
16,169
12,909
0
4,818
17,722
7,233
0
1,931
15,740
0
81,675
L
Horus
Serafith
Horus
9,442
3,215
280
5,471
12,253
12,012
0
346
11,907
0
75,655
L
Hades
Sysyfo
Hades
6,408
249
365
4,998
14,004
6,706
196
7,836
5,877
68,099
0
L
Serqet
Sσσfy
Serqet
9,301
2,373
0
710
12,917
5,920
0
3,986
8,771
0
54,546
L
Nox
4,229
776
0
1,683
7,906
7,607
0
3,832
3,918
15,326
0
W
Ne Zha
iRaelyn
Ne Zha
7,772
2,281
0
2,582
13,235
5,197
84
3,028
9,770
0
70,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,286
Gold Earned
46,807
425
Minions Killed
531
0
Camps Cleared
0
1,528,911
Distance Traveled
1,600,093
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,369
625
150
10
0
320,156
6
W
Hel
8,666
578
17
1
0
343,597
4
W
Janus
9,802
653
139
9
0
309,975
3
L
Skadi
6,679
445
63
4
0
262,761
0
W
Rama
9,994
666
125
8
0
272,429
2
L
Horus
8,215
548
130
9
0
321,312
2
L
Hades
7,959
531
123
8
0
284,001
0
L
Serqet
8,621
575
85
6
0
344,343
0
L
Nox
7,812
521
24
2
0
316,494
3
W
Ne Zha
8,976
598
100
7
0
353,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role