Player Matchup

Ix Chel
Ix Chel
ALphAm4Ze
Ix Chel
Level 132
God Stats
2W - 6L
1,500 SR
Queue Stats
104W - 85L
1,600 Elo+
Party 4
King Arthur
King Arthur
MoarteaTa
King Arthur
Level 41
God Stats
3W - 2L
1,620 SR
Queue Stats
20W - 25L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
Rahgos
Baron Samedi
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 77L
1,621 Elo+
Party 4
Neith
Neith
RenAriChan
Neith
Level 42
God Stats
0W - 3L
1,716 SR
Queue Stats
46W - 83L
1,370 Elo+
Party 1
Fafnir
Fafnir
WTP-Kelvins
Fafnir
Level 129
God Stats
24W - 18L
1,544 SR
Queue Stats
476W - 449L
1,555 Elo+
Solo
Team Averages
Level 95
1,576 SR
1,511 Elo+

VS

Team Averages
Level 74
1,532 SR
1,476 Elo+
Neith
Neith
 
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Cobrα
Nemesis
Level 27
God Stats
1W - 0L
1,720 SR
Queue Stats
24W - 15L
1,719 Elo+
Party 3
Gilgamesh
Gilgamesh
HulluMies1234
Gilgamesh
Level 63
God Stats
5W - 3L
1,266 SR
Queue Stats
23W - 31L
1,292 Elo+
Party 2
Ix Chel
Ix Chel
N0B0Dy404
Ix Chel
Level 66
God Stats
1W - 2L
1,485 SR
Queue Stats
22W - 32L
1,292 Elo+
Party 2
Vulcan
Vulcan
Sphιnx
Vulcan
Level 156
God Stats
7W - 2L
1,690 SR
Queue Stats
502W - 360L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ALphAm4Ze
Ix Chel
13
3 / 2 / 0
6,880
688
4,507
6,847
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MoarteaTa
King Arthur
12
0 / 5 / 4
6,671
667
7,101
15,718
11,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Rahgos
Baron Samedi
14
1 / 3 / 2
7,221
722
6,660
8,352
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
11
0 / 3 / 1
6,172
617
4,148
8,854
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
13
1 / 1 / 2
6,886
689
1,572
6,988
8,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 8
7,439
744
6,883
4,195
1,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Cobrα
Nemesis
16
2 / 0 / 3
8,255
826
7,110
8,367
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
HulluMies1234
Gilgamesh
12
1 / 2 / 7
6,955
696
5,774
11,016
10,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
N0B0Dy404
Ix Chel
14
4 / 3 / 6
7,532
753
8,786
7,336
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
Sphιnx
Vulcan
15
5 / 0 / 5
8,290
829
12,531
1,823
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
14
14
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
8
6
L
Ix Chel
ALphAm4Ze
Ix Chel
3
2
0
1.5
W
Nemesis
Cobrα
Nemesis
2
0
3
3.5
W
Gilgamesh
HulluMies1234
Gilgamesh
1
2
7
2.25
L
King Arthur
MoarteaTa
King Arthur
0
5
4
0.4
W
Ix Chel
N0B0Dy404
Ix Chel
4
3
6
2.33
L
Baron Samedi
Rahgos
Baron Samedi
1
3
2
0.67
L
Neith
0
3
1
0.17
W
Vulcan
Sphιnx
Vulcan
5
0
5
7.5
L
Fafnir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,988
Damage
41,084
46,759
Taken
32,737
30,420
Mitigated
19,881
5,714
Healing
5,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,883
2,298
0
1,890
4,195
1,817
1,555
1,895
2,300
0
23,324
L
Ix Chel
ALphAm4Ze
Ix Chel
4,507
548
89
516
6,847
2,599
0
3,051
3,635
16,743
0
W
Nemesis
Cobrα
Nemesis
7,110
3,330
0
1,121
8,367
3,996
0
2,436
5,931
0
40,972
W
Gilgamesh
HulluMies1234
Gilgamesh
5,774
1,449
128
1,626
11,016
10,273
0
4,034
6,982
0
11,558
L
King Arthur
MoarteaTa
King Arthur
7,101
561
0
312
15,718
11,717
0
5,521
9,684
0
18,504
W
Ix Chel
N0B0Dy404
Ix Chel
8,786
1,515
442
727
7,336
2,926
475
3,537
3,799
20,199
0
L
Baron Samedi
Rahgos
Baron Samedi
6,660
613
544
1,458
8,352
4,491
0
3,142
4,875
34,757
0
L
Neith
4,148
687
0
609
8,854
3,314
171
5,070
3,520
0
15,374
W
Vulcan
Sphιnx
Vulcan
12,531
4,353
0
0
1,823
869
451
837
986
36,788
0
L
Fafnir
1,572
213
0
2,186
6,988
8,299
0
3,797
3,008
9,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
38,471
169
Minions Killed
224
0
Camps Cleared
0
964,079
Distance Traveled
1,116,269
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,439
744
35
4
0
208,284
2
L
Ix Chel
6,880
688
31
3
0
188,252
0
W
Nemesis
8,255
826
86
9
0
247,854
0
W
Gilgamesh
6,955
696
11
1
0
218,443
0
L
King Arthur
6,671
667
30
3
0
201,069
0
W
Ix Chel
7,532
753
22
2
0
197,439
0
L
Baron Samedi
7,221
722
70
7
0
194,994
2
L
Neith
6,172
617
26
3
0
182,069
0
W
Vulcan
8,290
829
70
7
0
244,249
0
L
Fafnir
6,886
689
12
1
0
197,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role