Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Drookiz
Thanatos
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,617 Elo+
Solo
Baron Samedi
Baron Samedi
Newhold94
Baron Samedi
Level 115
God Stats
3W - 2L
1,502 SR
Queue Stats
197W - 216L
1,465 Elo+
Solo
Artemis
Artemis
UtSen
Artemis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,614 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lNaad-
Morgan Le Fay
Level 104
God Stats
2W - 0L
1,694 SR
Queue Stats
89W - 87L
1,439 Elo+
Solo
Team Averages
Level 127
1,539 SR
1,527 Elo+

VS

Team Averages
Level 114
1,427 SR
1,447 Elo+
Shiva
Shiva
 
Shiva
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Alcolomir
Apollo
Level 125
God Stats
0W - 5L
1,268 SR
Queue Stats
302W - 290L
1,462 Elo+
Party 2
Camazotz
Camazotz
Facked21
Camazotz
Level 139
God Stats
0W - 3L
1,176 SR
Queue Stats
514W - 506L
1,454 Elo+
Party 2
Set
Set
ShadowPhoenix727
Set
Level 128
God Stats
0W - 2L
1,461 SR
Queue Stats
68W - 81L
1,432 Elo+
Party 1
Chernobog
Chernobog
jay play21
Chernobog
Level 98
God Stats
1W - 1L
1,729 SR
Queue Stats
47W - 68L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 2 / 25
10,649
887
10,764
18,474
33,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Drookiz
Thanatos
18
7 / 2 / 18
11,180
932
16,047
10,964
5,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
Newhold94
Baron Samedi
17
5 / 4 / 20
10,617
885
11,300
15,752
11,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
UtSen
Artemis
19
12 / 2 / 15
11,620
968
19,628
12,919
7,090
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
lNaad-
Morgan Le Fay
16
7 / 3 / 19
10,430
869
18,920
12,759
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 9 / 6
8,264
689
5,905
21,463
22,442
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Alcolomir
Apollo
17
5 / 6 / 3
9,999
833
11,294
16,046
8,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Camazotz
Facked21
Camazotz
14
0 / 6 / 3
8,103
675
12,213
17,821
14,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 8 / 3
9,798
817
10,494
15,876
10,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
jay play21
Chernobog
16
1 / 8 / 4
8,623
719
9,573
15,085
8,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
30
36
Kills
11
13
Deaths
37
97
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
25
8.75
L
Shiva
 
Shiva
0
9
6
0.33
L
Apollo
Alcolomir
Apollo
5
6
3
1.08
W
Thanatos
Drookiz
Thanatos
7
2
18
8
L
Camazotz
Facked21
Camazotz
0
6
3
0.25
W
Baron Samedi
Newhold94
Baron Samedi
5
4
20
3.75
L
5
8
3
0.81
W
Artemis
UtSen
Artemis
12
2
15
9.75
L
Chernobog
jay play21
Chernobog
1
8
4
0.38
W
Morgan Le Fay
lNaad-
Morgan Le Fay
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,659
Damage
49,479
70,868
Taken
86,291
63,778
Mitigated
63,937
40,652
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,764
1,381
3,155
5,449
18,474
33,073
1,012
518
17,956
0
18,251
L
Shiva
 
Shiva
5,905
331
1,261
2,686
21,463
22,442
0
5,503
15,960
0
15,068
L
Apollo
Alcolomir
Apollo
11,294
7,579
147
4,092
16,046
8,353
0
8,234
7,812
0
27,255
W
Thanatos
Drookiz
Thanatos
16,047
2,825
2,559
9,884
10,964
5,334
1,738
808
10,156
0
35,953
L
Camazotz
Facked21
Camazotz
12,213
142
156
3,807
17,821
14,782
0
7,083
10,738
5,591
13,711
W
Baron Samedi
Newhold94
Baron Samedi
11,300
596
6,425
4,213
15,752
11,713
378
786
14,966
23,971
0
L
10,494
3,341
275
1,137
15,876
10,181
0
4,615
11,261
0
21,225
W
Artemis
UtSen
Artemis
19,628
12,668
1,099
3,095
12,919
7,090
3,928
1,255
11,664
0
37,379
L
Chernobog
jay play21
Chernobog
9,573
3,596
0
1,157
15,085
8,179
0
4,785
10,300
0
23,319
W
Morgan Le Fay
lNaad-
Morgan Le Fay
18,920
1,498
1,884
2,889
12,759
6,568
1,909
808
11,951
33,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,496
Gold Earned
44,787
145
Minions Killed
119
0
Camps Cleared
0
1,257,963
Distance Traveled
1,066,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,649
887
15
1
0
268,434
0
L
Shiva
8,264
689
16
1
0
193,799
0
L
Apollo
9,999
833
41
3
0
214,047
0
W
Thanatos
11,180
932
49
4
0
294,829
0
L
Camazotz
8,103
675
17
1
0
250,673
0
W
Baron Samedi
10,617
885
19
2
0
246,585
0
L
Set
9,798
817
19
2
0
209,298
0
W
Artemis
11,620
968
39
3
0
202,871
0
L
Chernobog
8,623
719
26
2
0
198,258
0
W
Morgan Le Fay
10,430
869
23
2
0
245,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role