Player Matchup

Sol
Sol
Gold II
 
Sol
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
ChibiVashSama
Apollo
Gold III
Level 174
God Stats
10W - 7L
1,436 SR
Queue Stats
250W - 259L
1,441 MMR
Solo
Khepri
Khepri
Bronze V
EmpDash
Khepri
Bronze V
Level 155
God Stats
10W - 4L
1,822 SR
Queue Stats
157W - 160L
1,473 MMR
Solo
Kukulkan
Kukulkan
Gold II
SuPeRjOsI
Kukulkan
Gold II
Level 102
God Stats
1W - 1L
1,217 SR
Queue Stats
106W - 110L
1,486 MMR
Solo
Arachne
Arachne
Gold III
Vaqx
Arachne
Gold III
Level 76
God Stats
9W - 2L
1,839 SR
Queue Stats
100W - 93L
1,449 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,563 SR
1,470 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,433 SR
1,466 MMR
Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold III
Appleş
Bacchus
Gold III
Level 82
God Stats
1W - 3L
1,391 SR
Queue Stats
99W - 111L
1,431 MMR
Solo
Thanatos
Thanatos
Gold IV
Jim4321
Thanatos
Gold IV
Level 157
God Stats
2W - 4L
1,346 SR
Queue Stats
276W - 283L
1,440 MMR
Solo
Chaac
Chaac
Bronze III
LixhzSan
Chaac
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
freeza451
Morgan Le Fay
Gold IV
Level 103
God Stats
9W - 10L
1,426 SR
Queue Stats
360W - 374L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
2 / 0 / 1
10,419
695
6,040
7,640
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 1 / 2
7,815
521
5,010
8,635
4,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
EmpDash
Khepri
11
0 / 0 / 6
7,197
480
3,341
6,111
4,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
SuPeRjOsI
Kukulkan
14
1 / 1 / 4
8,720
581
6,443
4,993
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Vaqx
Arachne
16
9 / 0 / 1
9,575
638
11,773
14,104
6,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ao KuangAnubisAphroditeChang'e

VS

Bans
HadesHelOdinZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
0 / 1 / 0
7,311
487
7,952
7,427
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Appleş
Bacchus
9
0 / 2 / 0
6,243
416
5,175
12,743
13,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Jim4321
Thanatos
12
1 / 4 / 1
7,186
479
2,646
13,739
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
LixhzSan
Chaac
13
0 / 2 / 0
7,000
467
3,568
9,317
6,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
freeza451
Morgan Le Fay
12
1 / 3 / 0
7,398
493
4,498
7,877
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
1
2.5
L
Chiron
 
Chiron
0
1
0
0
L
Bacchus
Appleş
Bacchus
0
2
0
0
W
0
1
2
1
W
Khepri
EmpDash
Khepri
0
0
6
3
L
Thanatos
Jim4321
Thanatos
1
4
1
0.38
L
Chaac
LixhzSan
Chaac
0
2
0
0
W
Kukulkan
SuPeRjOsI
Kukulkan
1
1
4
3
W
Arachne
Vaqx
Arachne
9
0
1
9.5
L
Morgan Le Fay
freeza451
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,607
Damage
23,839
41,483
Taken
51,103
20,238
Mitigated
31,634
16,998
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,040
2,652
0
5,679
7,640
2,813
707
900
6,740
96,852
0
L
Chiron
 
Chiron
7,952
2,973
470
2,276
7,427
2,567
0
611
6,816
0
69,413
L
Bacchus
Appleş
Bacchus
5,175
702
0
2,465
12,743
13,389
0
4,452
8,291
19,847
0
W
5,010
3,826
0
3,178
8,635
4,044
0
1,010
7,625
0
62,550
W
Khepri
EmpDash
Khepri
3,341
483
0
2,012
6,111
4,991
176
2,038
4,073
16,637
0
L
Thanatos
Jim4321
Thanatos
2,646
630
0
6,490
13,739
5,617
0
2,124
11,615
0
59,114
L
Chaac
LixhzSan
Chaac
3,568
505
0
2,154
9,317
6,893
0
4,419
4,898
0
49,343
W
Kukulkan
SuPeRjOsI
Kukulkan
6,443
700
0
750
4,993
2,084
556
3,174
1,819
72,724
0
W
Arachne
Vaqx
Arachne
11,773
7,702
0
5,379
14,104
6,306
0
2,551
11,553
0
89,925
L
Morgan Le Fay
freeza451
Morgan Le Fay
4,498
278
0
900
7,877
3,168
0
4,218
3,659
61,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,726
Gold Earned
35,138
567
Minions Killed
448
0
Camps Cleared
0
1,533,333
Distance Traveled
1,466,213
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,419
695
164
11
0
259,329
3
L
Chiron
7,311
487
116
8
0
272,754
0
L
Bacchus
6,243
416
20
1
0
285,373
0
W
Apollo
7,815
521
123
8
0
298,340
6
W
Khepri
7,197
480
17
1
0
321,911
4
L
Thanatos
7,186
479
111
7
0
329,627
3
L
Chaac
7,000
467
78
5
0
300,125
0
W
Kukulkan
8,720
581
142
9
0
304,466
4
W
Arachne
9,575
638
121
8
0
349,287
0
L
Morgan Le Fay
7,398
493
123
8
0
278,334
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role