Player Matchup

Anhur
Anhur
 
Anhur
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CoarseSand25050
Awilix
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 158L
1,214 Elo+
Solo
Cthulhu
Cthulhu
LORD x CYDONIA
Cthulhu
Level 149
God Stats
23W - 10L
1,793 SR
Queue Stats
101W - 75L
1,548 Elo+
Solo
Nu Wa
Nu Wa
MONEYfeedsGREED
Nu Wa
Level 157
God Stats
31W - 28L
1,697 SR
Queue Stats
342W - 361L
1,516 Elo+
Solo
Shiva
Shiva
cwboysfan
Shiva
Level 13
God Stats
1W - 1L
1,787 SR
Queue Stats
35W - 35L
1,357 Elo+
Solo
Team Averages
Level 93
1,655 SR
1,427 Elo+

VS

Team Averages
Level 93
1,504 SR
1,512 Elo+
Ares
Ares
KamiRayzam
Ares
Level 179
God Stats
15W - 11L
1,618 SR
Queue Stats
542W - 520L
1,449 Elo+
Solo
He Bo
He Bo
SmiteServerAdmin
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 32L
1,597 Elo+
Solo
Anubis
Anubis
Thee_Syrup
Anubis
Level 144
God Stats
1W - 0L
1,300 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Cupid
Cupid
TruckerPhil
Cupid
Level 12
God Stats
15W - 8L
1,500 SR
Queue Stats
165W - 153L
1,502 Elo+
Solo
Ix Chel
Ix Chel
darknessinside4
Ix Chel
Level 99
God Stats
7W - 7L
1,599 SR
Queue Stats
223W - 255L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 0 / 1
7,507
751
4,152
5,738
2,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 0
6,164
616
1,397
10,069
3,037
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 1 / 2
6,172
617
6,212
6,542
5,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
1 / 2 / 2
7,446
745
11,011
5,791
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
cwboysfan
Shiva
13
4 / 7 / 0
7,364
736
7,628
16,092
11,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,687
769
6,209
10,304
8,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 2 / 8
7,903
790
11,356
7,702
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Thee_Syrup
Anubis
15
7 / 0 / 1
8,322
832
9,456
7,991
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 0 / 8
7,789
779
9,290
8,580
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 2 / 3
6,951
695
2,247
6,310
2,422
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
16
16
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
0
1
1.5
L
0
6
0
0
W
2
2
7
2.75
L
0
1
2
1
L
1
2
2
1
W
2
2
8
3
W
Anubis
Thee_Syrup
Anubis
7
0
1
7.5
W
3
0
8
7
L
Shiva
cwboysfan
Shiva
4
7
0
0.57
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,400
Damage
38,558
44,232
Taken
40,887
24,314
Mitigated
21,677
3,406
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,152
2,252
0
1,571
5,738
2,073
0
3,353
2,385
0
22,799
L
1,397
1,031
0
0
10,069
3,037
145
8,378
1,691
0
9,618
W
6,209
444
0
1,504
10,304
8,508
33
4,639
5,357
11,289
0
L
6,212
170
0
678
6,542
5,167
0
3,208
3,334
13,259
0
L
11,011
5,015
0
1,037
5,791
2,309
0
3,320
2,471
35,894
0
W
11,356
579
0
1,550
7,702
2,795
0
1,836
5,866
43,018
0
W
Anubis
Thee_Syrup
Anubis
9,456
367
0
2,859
7,991
4,470
0
2,875
5,116
45,857
0
W
9,290
5,400
1,176
4,654
8,580
3,482
0
4,043
4,416
0
32,233
L
Shiva
cwboysfan
Shiva
7,628
1,292
0
120
16,092
11,728
0
11,009
5,083
136
20,476
W
2,247
292
665
538
6,310
2,422
273
3,493
2,773
14,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,653
Gold Earned
38,652
182
Minions Killed
253
0
Camps Cleared
0
893,143
Distance Traveled
1,003,776
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,507
751
61
6
0
216,874
0
L
Awilix
6,164
616
13
1
0
123,431
0
W
Ares
7,687
769
18
2
0
204,542
0
L
Cthulhu
6,172
617
16
2
0
179,342
0
L
Nu Wa
7,446
745
62
6
0
183,265
0
W
He Bo
7,903
790
74
7
0
207,045
0
W
Anubis
8,322
832
76
8
0
196,299
1
W
Cupid
7,789
779
61
6
0
226,028
0
L
Shiva
7,364
736
30
3
0
190,231
0
W
Ix Chel
6,951
695
24
2
0
169,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role