Player Matchup

Sobek
Sobek
Dr_Viniih
Sobek
Level 83
God Stats
3W - 1L
1,659 SR
Queue Stats
77W - 63L
1,466 Elo+
Solo
Izanami
Izanami
OsoDanii CQB
Izanami
Level 147
God Stats
11W - 12L
1,379 SR
Queue Stats
1,414W - 1,295L
1,528 Elo+
Solo
He Bo
He Bo
fatBBatman
He Bo
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 120L
1,541 Elo+
Party 1
Bacchus
Bacchus
thatz_king
Bacchus
Level 49
God Stats
9W - 9L
1,496 SR
Queue Stats
70W - 61L
1,551 Elo+
Party 1
Chronos
Chronos
xavi2244
Chronos
Level 124
God Stats
4W - 4L
1,465 SR
Queue Stats
193W - 201L
1,514 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,520 Elo+

VS

Team Averages
Level 151
1,461 SR
1,569 Elo+
Ra
Ra
EmpDash
Ra
Level 155
God Stats
5W - 3L
1,445 SR
Queue Stats
30W - 23L
1,861 Elo+
Solo
Athena
Athena
Mack528
Athena
Level 159
God Stats
7W - 6L
1,686 SR
Queue Stats
105W - 118L
1,503 Elo+
Solo
Serqet
Serqet
SircPradaL
Serqet
Level 146
God Stats
2W - 5L
1,500 SR
Queue Stats
154W - 174L
1,500 Elo+
Solo
Vamana
Vamana
T-D-S3
Vamana
Level 106
God Stats
3W - 3L
1,533 SR
Queue Stats
446W - 398L
1,466 Elo+
Solo
Artemis
Artemis
xMPx Infamous
Artemis
Level 189
God Stats
4W - 9L
1,138 SR
Queue Stats
355W - 544L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dr_Viniih
Sobek
15
3 / 1 / 0
8,698
621
4,807
11,210
8,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
OsoDanii CQB
Izanami
12
1 / 2 / 6
7,939
567
4,505
7,856
2,978
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
15
9 / 1 / 5
9,894
707
12,426
7,574
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
thatz_king
Bacchus
11
4 / 2 / 4
7,825
559
5,756
11,655
12,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
xavi2244
Chronos
13
2 / 1 / 5
8,352
597
5,830
7,074
3,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,738
553
5,918
9,851
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Mack528
Athena
10
0 / 4 / 3
6,429
459
3,161
13,918
12,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
SircPradaL
Serqet
13
3 / 6 / 1
7,697
550
3,817
12,180
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
T-D-S3
Vamana
13
1 / 2 / 3
8,189
585
9,085
12,061
8,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
12
1 / 2 / 2
7,291
521
7,511
8,406
2,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
19
Kills
7
7
Deaths
19
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sobek
Dr_Viniih
Sobek
3
1
0
3
L
2
5
2
0.6
L
Athena
Mack528
Athena
0
4
3
0.38
W
Izanami
OsoDanii CQB
Izanami
1
2
6
2
L
Serqet
SircPradaL
Serqet
3
6
1
0.58
L
Vamana
T-D-S3
Vamana
1
2
3
1.25
W
He Bo
9
1
5
11.5
W
Bacchus
thatz_king
Bacchus
4
2
4
3
L
Artemis
1
2
2
1
W
Chronos
xavi2244
Chronos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,324
Damage
29,492
45,369
Taken
56,416
30,410
Mitigated
32,677
11,475
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Dr_Viniih
Sobek
4,807
94
0
4,470
11,210
8,903
463
0
10,230
53,897
0
L
5,918
720
494
2,204
9,851
4,103
0
6,800
3,051
52,170
0
L
Athena
Mack528
Athena
3,161
976
0
656
13,918
12,287
0
3,924
9,994
35,142
205
W
Izanami
OsoDanii CQB
Izanami
4,505
3,095
0
1,385
7,856
2,978
542
1,990
5,357
0
64,222
L
Serqet
SircPradaL
Serqet
3,817
1,055
0
630
12,180
5,149
0
5,888
6,218
0
50,994
L
Vamana
T-D-S3
Vamana
9,085
3,134
0
2,980
12,061
8,215
0
7,564
4,081
0
54,801
W
He Bo
12,426
690
0
2,760
7,574
2,862
0
1,108
6,154
72,156
0
W
Bacchus
thatz_king
Bacchus
5,756
987
0
2,137
11,655
12,500
60
2,817
8,505
18,404
0
L
Artemis
7,511
3,508
0
2,480
8,406
2,923
819
4,153
4,253
0
48,427
W
Chronos
xavi2244
Chronos
5,830
655
0
723
7,074
3,167
473
2,897
4,139
58,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,708
Gold Earned
37,344
412
Minions Killed
418
0
Camps Cleared
0
1,411,933
Distance Traveled
1,446,423
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,698
621
86
6
0
262,065
2
L
Ra
7,738
553
102
7
0
295,640
2
L
Athena
6,429
459
58
4
0
290,049
0
W
Izanami
7,939
567
105
8
0
264,063
0
L
Serqet
7,697
550
88
6
0
317,101
0
L
Vamana
8,189
585
94
7
0
268,484
2
W
He Bo
9,894
707
97
7
0
324,906
4
W
Bacchus
7,825
559
17
1
0
298,920
4
L
Artemis
7,291
521
76
5
0
275,149
4
W
Chronos
8,352
597
107
8
0
261,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role