Player Matchup

Thanatos
Thanatos
SirTimmyTop
Thanatos
Level 104
God Stats
2W - 2L
1,399 SR
Queue Stats
76W - 63L
1,486 Elo+
Solo
Yu Huang
Yu Huang
ZzMarcos_15zZ
Yu Huang
Level 107
God Stats
0W - 3L
1,194 SR
Queue Stats
97W - 104L
1,435 Elo+
Solo
Rama
Rama
jehad1
Rama
Level 148
God Stats
0W - 2L
1,780 SR
Queue Stats
346W - 353L
1,477 Elo+
Party 2
Terra
Terra
oqba
Terra
Level 125
God Stats
2W - 4L
1,340 SR
Queue Stats
215W - 197L
1,480 Elo+
Party 2
Kumbhakarna
Kumbhakarna
wesamst2
Kumbhakarna
Level 69
God Stats
0W - 4L
1,244 SR
Queue Stats
390W - 384L
1,439 Elo+
Party 2
Team Averages
Level 111
1,392 SR
1,463 Elo+

VS

Team Averages
Level 100
1,527 SR
1,455 Elo+
Vamana
Vamana
BraisMF
Vamana
Level 108
God Stats
9W - 3L
1,699 SR
Queue Stats
209W - 200L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
CallMeEnvy
Danzaburou
Level 106
God Stats
40W - 35L
1,555 SR
Queue Stats
121W - 119L
1,495 Elo+
Party 3
Maui
Maui
Elmothesloth
Maui
Level 78
God Stats
17W - 20L
1,451 SR
Queue Stats
18W - 22L
1,381 Elo+
Party 3
Ratatoskr
Ratatoskr
Joscrugar
Ratatoskr
Level 79
God Stats
2W - 2L
1,470 SR
Queue Stats
29W - 36L
1,464 Elo+
Solo
Ix Chel
Ix Chel
Josechu35
Ix Chel
Level 128
God Stats
5W - 7L
1,460 SR
Queue Stats
205W - 213L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SirTimmyTop
Thanatos
11
5 / 3 / 0
7,173
512
7,145
12,926
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
ZzMarcos_15zZ
Yu Huang
11
0 / 2 / 0
6,624
473
3,722
7,103
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
jehad1
Rama
11
2 / 6 / 4
6,496
464
8,349
13,169
5,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Terra
oqba
Terra
11
0 / 3 / 0
6,325
452
3,372
12,714
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
wesamst2
Kumbhakarna
10
0 / 5 / 7
6,510
465
3,442
13,832
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BraisMF
Vamana
15
4 / 0 / 0
9,163
655
10,292
7,553
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
CallMeEnvy
Danzaburou
11
2 / 4 / 5
7,162
512
7,973
11,247
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 3 / 5
7,256
518
4,237
9,522
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Joscrugar
Ratatoskr
14
5 / 0 / 7
8,363
597
7,668
9,377
3,453
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Josechu35
Ix Chel
13
3 / 1 / 1
7,980
570
7,905
7,255
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
19
19
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vamana
BraisMF
Vamana
4
0
0
4
W
Danzaburou
CallMeEnvy
Danzaburou
2
4
5
1.13
W
5
3
5
2.5
W
Ratatoskr
Joscrugar
Ratatoskr
5
0
7
8.5
W
Ix Chel
Josechu35
Ix Chel
3
1
1
3.5
L
Thanatos
SirTimmyTop
Thanatos
5
3
0
1.67
L
Yu Huang
ZzMarcos_15zZ
Yu Huang
0
2
0
0
L
Rama
jehad1
Rama
2
6
4
0.67
L
Terra
oqba
Terra
0
3
0
0
L
Kumbhakarna
wesamst2
Kumbhakarna
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,030
Damage
38,075
59,744
Taken
44,954
32,538
Mitigated
21,086
20,842
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BraisMF
Vamana
10,292
4,602
0
3,036
7,553
4,772
0
2,098
4,961
0
80,294
W
Danzaburou
CallMeEnvy
Danzaburou
7,973
3,675
0
2,975
11,247
4,211
559
3,058
8,140
0
48,664
W
4,237
1,216
313
1,024
9,522
6,288
231
935
8,587
16,197
3,446
W
Ratatoskr
Joscrugar
Ratatoskr
7,668
2,803
0
1,433
9,377
3,453
240
2,228
7,051
0
55,778
W
Ix Chel
Josechu35
Ix Chel
7,905
955
634
1,249
7,255
2,362
0
1,573
5,679
57,308
0
L
Thanatos
SirTimmyTop
Thanatos
7,145
2,732
0
9,835
12,926
5,494
0
2,635
10,243
0
39,302
L
Yu Huang
ZzMarcos_15zZ
Yu Huang
3,722
34
0
1,262
7,103
3,039
0
3,007
4,045
52,417
0
L
Rama
jehad1
Rama
8,349
7,111
0
3,173
13,169
5,200
78
2,145
10,972
0
51,221
L
Terra
oqba
Terra
3,372
439
50
3,395
12,714
7,986
0
1,923
9,930
39,071
0
L
Kumbhakarna
wesamst2
Kumbhakarna
3,442
364
0
3,127
13,832
10,819
0
2,226
11,606
14,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,128
Gold Earned
39,924
338
Minions Killed
402
0
Camps Cleared
0
1,395,062
Distance Traveled
1,416,612
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,163
655
129
9
0
274,724
0
W
Danzaburou
7,162
512
68
5
0
283,292
0
W
Maui
7,256
518
24
2
0
225,697
8
W
Ratatoskr
8,363
597
84
6
0
341,902
0
W
Ix Chel
7,980
570
97
7
0
290,997
7
L
Thanatos
7,173
512
69
5
0
307,145
4
L
Yu Huang
6,624
473
92
7
0
280,961
0
L
Rama
6,496
464
81
6
0
254,278
1
L
Terra
6,325
452
72
5
0
269,777
0
L
Kumbhakarna
6,510
465
24
2
0
282,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role