Player Matchup

Vamana
Vamana
ClarkC191313
Vamana
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,637 Elo+
Party 1
Bacchus
Bacchus
DontBanMePlz808
Bacchus
Level 75
God Stats
10W - 6L
1,447 SR
Queue Stats
323W - 303L
1,509 Elo+
Solo
Sol
Sol
KotiC1217
Sol
Level 119
God Stats
31W - 26L
1,534 SR
Queue Stats
345W - 329L
1,502 Elo+
Party 1
Guan Yu
Guan Yu
Lives Jester
Guan Yu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 111L
1,532 Elo+
Solo
Ix Chel
Ix Chel
Neyme
Ix Chel
Level 204
God Stats
18W - 18L
1,487 SR
Queue Stats
147W - 118L
1,590 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,554 Elo+

VS

Team Averages
Level 158
1,712 SR
1,553 Elo+
Danzaburou
Danzaburou
BigFootSlingingD
Danzaburou
Level 126
God Stats
8W - 6L
1,779 SR
Queue Stats
117W - 104L
1,571 Elo+
Solo
Bakasura
Bakasura
Neekopara
Bakasura
Level 129
God Stats
6W - 5L
1,781 SR
Queue Stats
80W - 66L
1,549 Elo+
Solo
Ix Chel
Ix Chel
Savage_Catalyst
Ix Chel
Level 199
God Stats
15W - 14L
1,534 SR
Queue Stats
502W - 415L
1,621 Elo+
Solo
Athena
Athena
midoriya19
Athena
Level 209
God Stats
5W - 1L
1,832 SR
Queue Stats
620W - 545L
1,496 Elo+
Solo
Vamana
Vamana
yoSubby
Vamana
Level 129
God Stats
5W - 8L
1,634 SR
Queue Stats
1,211W - 1,061L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
11 / 7 / 5
13,400
583
29,975
29,333
19,625
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
6 / 1 / 14
13,159
572
13,689
23,155
38,975
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
7 / 4 / 5
12,255
533
17,763
17,308
8,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Lives Jester
Guan Yu
18
3 / 3 / 4
12,310
535
10,622
19,432
28,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ix Chel
Neyme
Ix Chel
19
5 / 2 / 15
13,126
571
21,769
18,540
10,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigFootSlingingD
Danzaburou
18
2 / 7 / 2
11,966
520
14,914
22,409
11,103
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Neekopara
Bakasura
19
3 / 6 / 2
11,564
503
9,295
22,380
14,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 7 / 6
12,563
546
18,663
21,897
9,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Athena
midoriya19
Athena
14
2 / 8 / 6
9,988
434
10,874
35,452
37,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
yoSubby
Vamana
20
6 / 4 / 3
13,794
600
23,006
19,984
13,745
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
36
32
Kills
17
17
Deaths
32
43
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigFootSlingingD
Danzaburou
2
7
2
0.43
W
Vamana
11
7
5
1.93
W
6
1
14
13
W
7
4
5
2.38
W
Guan Yu
Lives Jester
Guan Yu
3
3
4
1.67
L
Bakasura
Neekopara
Bakasura
3
6
2
0.67
W
Ix Chel
Neyme
Ix Chel
5
2
15
6.25
L
4
7
6
1
L
Athena
midoriya19
Athena
2
8
6
0.63
L
Vamana
yoSubby
Vamana
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,818
Damage
76,752
107,768
Taken
122,122
105,978
Mitigated
86,377
27,111
Healing
27,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigFootSlingingD
Danzaburou
14,914
8,376
0
6,911
22,409
11,103
1,923
13,416
8,993
0
104,625
W
Vamana
29,975
19,277
0
4,110
29,333
19,625
0
6,300
22,006
0
146,974
W
13,689
2,032
214
4,655
23,155
38,975
380
7,324
15,768
79,962
0
W
17,763
7,330
0
7,417
17,308
8,181
978
5,464
11,844
88,982
0
W
Guan Yu
Lives Jester
Guan Yu
10,622
1,032
606
2,334
19,432
28,934
0
4,659
14,066
0
89,442
L
Bakasura
Neekopara
Bakasura
9,295
6,076
0
6,493
22,380
14,808
0
6,089
16,291
0
101,428
W
Ix Chel
Neyme
Ix Chel
21,769
3,315
3,672
4,103
18,540
10,263
2,164
7,240
11,020
121,641
0
L
18,663
1,348
2,780
4,113
21,897
9,377
118
12,057
9,840
103,997
0
L
Athena
midoriya19
Athena
10,874
2,873
1,254
2,389
35,452
37,344
240
16,043
19,409
37,801
0
L
Vamana
yoSubby
Vamana
23,006
14,982
0
4,056
19,984
13,745
0
5,616
14,368
0
130,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,250
Gold Earned
59,875
677
Minions Killed
705
0
Camps Cleared
0
2,252,837
Distance Traveled
2,316,342
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,966
520
160
7
0
410,941
0
W
Vamana
13,400
583
154
7
0
485,561
3
W
Bacchus
13,159
572
91
4
0
443,179
1
W
Sol
12,255
533
115
5
0
363,957
4
W
Guan Yu
12,310
535
135
6
0
503,923
4
L
Bakasura
11,564
503
157
7
0
457,945
0
W
Ix Chel
13,126
571
182
8
0
456,217
4
L
Ix Chel
12,563
546
172
7
0
467,995
2
L
Athena
9,988
434
26
1
0
485,422
0
L
Vamana
13,794
600
190
8
0
494,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role