Player Matchup

Bacchus
Bacchus
DeRGiPsKoPf
Bacchus
Level 3
God Stats
0W - 1L
1,337 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 1
He Bo
He Bo
GrayGuy
He Bo
Level 79
God Stats
1W - 5L
1,264 SR
Queue Stats
124W - 112L
1,520 Elo+
Solo
Hades
Hades
LordDefendor
Hades
Level 17
God Stats
3W - 5L
1,341 SR
Queue Stats
3W - 13L
1,351 Elo+
Party 1
Izanami
Izanami
OmegaAdvocate
Izanami
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,591 Elo+
Party 1
Ra
Ra
speed2131
Ra
Level 28
God Stats
2W - 9L
1,500 SR
Queue Stats
3W - 14L
1,162 Elo+
Party 1
Team Averages
Level 32
1,388 SR
1,471 Elo+

VS

Team Averages
Level 82
1,495 SR
1,520 Elo+
Aphrodite
Aphrodite
KUTARBA
Aphrodite
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 216L
1,449 Elo+
Solo
Horus
Horus
MateMeHorus
Horus
Level 126
God Stats
93W - 91L
1,551 SR
Queue Stats
279W - 279L
1,563 Elo+
Solo
Tsukuyomi
Tsukuyomi
Papalem
Tsukuyomi
Level 89
God Stats
1W - 0L
1,215 SR
Queue Stats
55W - 48L
1,519 Elo+
Solo
Sol
Sol
iKnshen
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 106L
1,765 Elo+
Solo
Vamana
Vamana
kakodios
Vamana
Level 39
God Stats
3W - 2L
1,711 SR
Queue Stats
8W - 14L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeRGiPsKoPf
Bacchus
8
1 / 5 / 0
5,018
456
2,267
11,202
10,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
GrayGuy
He Bo
11
0 / 4 / 2
6,093
554
4,719
7,691
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
4,938
449
1,658
6,478
3,567
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
9
2 / 2 / 1
5,776
525
3,698
8,278
2,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
5,180
471
3,302
6,928
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KUTARBA
Aphrodite
11
0 / 0 / 8
6,635
603
3,284
5,578
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 1 / 8
7,277
662
5,337
7,840
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Papalem
Tsukuyomi
11
8 / 2 / 4
7,381
671
4,809
10,187
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
11
3 / 1 / 4
7,161
651
12,943
6,580
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
kakodios
Vamana
11
2 / 0 / 1
6,966
633
4,091
6,196
4,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
17
18
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DeRGiPsKoPf
Bacchus
1
5
0
0.2
L
He Bo
GrayGuy
He Bo
0
4
2
0.25
W
Aphrodite
KUTARBA
Aphrodite
0
0
8
4
L
0
3
0
0
W
4
1
8
8
L
Izanami
2
2
1
1.25
W
Tsukuyomi
Papalem
Tsukuyomi
8
2
4
5
W
Sol
3
1
4
5
W
Vamana
kakodios
Vamana
2
0
1
2.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,644
Damage
30,464
40,577
Taken
36,381
20,879
Mitigated
16,821
7,866
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DeRGiPsKoPf
Bacchus
2,267
202
0
1,080
11,202
10,458
18
7,044
4,158
8,834
0
L
He Bo
GrayGuy
He Bo
4,719
241
0
1,589
7,691
2,307
0
1,469
6,222
46,152
0
W
Aphrodite
KUTARBA
Aphrodite
3,284
760
2,222
3,963
5,578
2,271
260
3,396
2,120
40,973
0
L
1,658
243
55
1,254
6,478
3,567
0
1,528
4,950
19,681
0
W
5,337
2,231
624
1,869
7,840
4,228
90
2,714
5,126
0
18,186
L
Izanami
3,698
2,456
0
2,434
8,278
2,310
228
3,745
4,533
0
40,571
W
Tsukuyomi
Papalem
Tsukuyomi
4,809
628
0
1,488
10,187
4,089
0
1,958
8,229
44
36,032
W
Sol
12,943
6,835
0
2,899
6,580
2,124
756
2,449
4,131
61,001
0
W
Vamana
kakodios
Vamana
4,091
2,410
0
1,120
6,196
4,109
770
2,393
3,803
0
42,288
L
3,302
256
204
1,250
6,928
2,237
0
2,485
4,443
23,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,005
Gold Earned
35,420
261
Minions Killed
290
0
Camps Cleared
0
1,083,747
Distance Traveled
1,132,836
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,018
456
12
1
0
222,466
0
L
He Bo
6,093
554
88
8
0
226,516
2
W
Aphrodite
6,635
603
71
6
0
202,030
0
L
Hades
4,938
449
44
4
0
196,173
0
W
Horus
7,277
662
21
2
0
238,835
2
L
Izanami
5,776
525
76
7
0
219,845
0
W
Tsukuyomi
7,381
671
47
4
0
268,933
0
W
Sol
7,161
651
78
7
0
205,077
0
W
Vamana
6,966
633
73
7
0
217,961
0
L
Ra
5,180
471
41
4
0
218,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role