Player Matchup

Chang'e
Chang'e
DeathBane4
Chang'e
Level 27
God Stats
1W - 4L
1,215 SR
Queue Stats
15W - 13L
1,482 Elo+
Solo
Ymir
Ymir
LastGhostofOnyx
Ymir
Level 131
God Stats
9W - 12L
1,385 SR
Queue Stats
137W - 164L
1,428 Elo+
Solo
Anhur
Anhur
TruckerPhil
Anhur
Level 10
God Stats
13W - 17L
1,522 SR
Queue Stats
165W - 153L
1,509 Elo+
Solo
Nemesis
Nemesis
cwboysfan
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,338 Elo+
Solo
Fenrir
Fenrir
player12436
Fenrir
Level 15
God Stats
0W - 3L
1,222 SR
Queue Stats
0W - 19L
933 Elo+
Solo
Team Averages
Level 39
1,369 SR
1,338 Elo+

VS

Team Averages
Level 116
1,619 SR
1,510 Elo+
Discordia
Discordia
Comando unit 65
Discordia
Level 65
God Stats
1W - 1L
1,303 SR
Queue Stats
200W - 198L
1,450 Elo+
Party 2
Bakasura
Bakasura
Suku Awilix
Bakasura
Level 178
God Stats
6W - 3L
1,977 SR
Queue Stats
294W - 229L
1,602 Elo+
Party 1
Sun Wukong
Sun Wukong
Vibing Ghost
Sun Wukong
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
366W - 312L
1,536 Elo+
Party 1
Cabrakan
Cabrakan
daemonfeures
Cabrakan
Level 62
God Stats
5W - 1L
1,802 SR
Queue Stats
110W - 109L
1,483 Elo+
Party 2
Poseidon
Poseidon
龙傲天Dragon
Poseidon
Level 128
God Stats
1W - 0L
1,512 SR
Queue Stats
12W - 12L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeathBane4
Chang'e
12
0 / 6 / 3
6,279
698
5,056
9,071
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
6,641
738
4,088
11,898
11,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 1
6,895
766
4,966
7,316
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
cwboysfan
Nemesis
15
3 / 1 / 1
8,172
908
6,982
10,700
4,435
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
10
0 / 6 / 0
5,777
642
589
6,596
2,400

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Comando unit 65
Discordia
14
1 / 0 / 5
7,273
808
4,947
1,765
716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Suku Awilix
Bakasura
16
12 / 2 / 3
9,461
1,051
16,823
12,138
7,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Vibing Ghost
Sun Wukong
13
1 / 0 / 11
7,050
783
6,334
7,404
4,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
daemonfeures
Cabrakan
12
0 / 1 / 11
6,582
731
3,767
7,760
8,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
13
3 / 1 / 5
7,020
780
7,667
3,099
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
4
Kills
17
17
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
Comando unit 65
Discordia
1
0
5
3.5
L
Chang'e
DeathBane4
Chang'e
0
6
3
0.25
L
1
2
2
1
W
Bakasura
Suku Awilix
Bakasura
12
2
3
6.75
L
0
2
1
0.25
W
Sun Wukong
Vibing Ghost
Sun Wukong
1
0
11
6.5
L
Nemesis
cwboysfan
Nemesis
3
1
1
3.5
W
Cabrakan
daemonfeures
Cabrakan
0
1
11
5.5
L
Fenrir
0
6
0
0
W
Poseidon
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,681
Damage
39,538
45,581
Taken
32,166
23,394
Mitigated
22,433
5,862
Healing
6,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Comando unit 65
Discordia
4,947
93
0
0
1,765
716
381
449
1,316
23,696
0
L
Chang'e
DeathBane4
Chang'e
5,056
164
960
1,040
9,071
2,718
0
1,522
6,579
19,074
0
L
4,088
1,145
0
563
11,898
11,199
0
5,310
6,142
9,661
0
W
Bakasura
Suku Awilix
Bakasura
16,823
12,425
0
4,377
12,138
7,329
2,026
2,208
9,930
0
40,157
L
4,966
2,130
0
2,363
7,316
2,642
0
1,525
4,949
0
25,492
W
Sun Wukong
Vibing Ghost
Sun Wukong
6,334
997
0
380
7,404
4,984
86
2,556
4,848
0
20,989
L
Nemesis
cwboysfan
Nemesis
6,982
3,221
0
936
10,700
4,435
0
3,939
5,702
0
22,837
W
Cabrakan
daemonfeures
Cabrakan
3,767
718
0
618
7,760
8,251
0
3,226
4,534
6,033
0
L
Fenrir
589
124
0
0
6,596
2,400
0
3,445
2,938
0
721
W
Poseidon
7,667
1,398
0
652
3,099
1,153
990
705
2,394
19,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,764
Gold Earned
37,386
137
Minions Killed
199
0
Camps Cleared
0
815,382
Distance Traveled
969,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,273
808
48
5
0
181,347
0
L
Chang'e
6,279
698
35
4
0
167,651
0
L
Ymir
6,641
738
4
0
0
153,197
0
W
Bakasura
9,461
1,051
83
9
0
217,762
0
L
Anhur
6,895
766
55
6
0
186,039
0
W
Sun Wukong
7,050
783
37
4
0
200,702
0
L
Nemesis
8,172
908
43
5
0
204,868
0
W
Cabrakan
6,582
731
9
1
0
193,249
0
L
Fenrir
5,777
642
0
0
0
103,627
0
W
Poseidon
7,020
780
22
2
0
176,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role