Player Matchup

Thor
Thor
BIGGSMOGG
Thor
Level 87
God Stats
14W - 19L
1,665 SR
Queue Stats
211W - 194L
1,492 Elo+
Party 2
Athena
Athena
Fawakaa
Athena
Level 45
God Stats
14W - 10L
1,500 SR
Queue Stats
1,638W - 1,543L
1,438 Elo+
Party 2
Nike
Nike
NezukoAlvp
Nike
Level 66
God Stats
33W - 42L
1,374 SR
Queue Stats
306W - 297L
1,377 Elo+
Solo
Anhur
Anhur
chopper-san51000
Anhur
Level 84
God Stats
1W - 2L
1,467 SR
Queue Stats
212W - 249L
1,372 Elo+
Party 1
Baba Yaga
Baba Yaga
nwarside
Baba Yaga
Level 98
God Stats
20W - 17L
1,449 SR
Queue Stats
396W - 403L
1,347 Elo+
Party 1
Team Averages
Level 76
1,491 SR
1,405 Elo+

VS

Team Averages
Level 70
1,388 SR
1,416 Elo+
Morgan Le Fay
Morgan Le Fay
IlIl-_-IlI-
Morgan Le Fay
Level 49
God Stats
10W - 7L
1,611 SR
Queue Stats
270W - 297L
1,398 Elo+
Party 3
Bellona
Bellona
S-H-O-W-K-Y
Bellona
Level 60
God Stats
1W - 2L
1,202 SR
Queue Stats
120W - 118L
1,452 Elo+
Party 4
Jormungandr
Jormungandr
SpawnPeakKiddy
Jormungandr
Level 73
God Stats
6W - 3L
1,381 SR
Queue Stats
54W - 69L
1,380 Elo+
Solo
Ra
Ra
Vinitest972
Ra
Level 67
God Stats
13W - 12L
1,440 SR
Queue Stats
499W - 533L
1,399 Elo+
Party 3
Nemesis
Nemesis
dracula296
Nemesis
Level 101
God Stats
2W - 1L
1,308 SR
Queue Stats
144W - 129L
1,449 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 3 / 1
8,383
493
5,353
15,636
7,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
Fawakaa
Athena
11
1 / 1 / 2
7,208
424
3,952
15,115
10,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 0 / 2
9,187
540
10,770
16,299
19,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 3 / 1
7,961
468
4,929
11,657
4,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
nwarside
Baba Yaga
14
2 / 4 / 3
8,576
504
11,156
12,339
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IlIl-_-IlI-
Morgan Le Fay
11
1 / 8 / 3
6,822
401
7,724
12,233
5,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
S-H-O-W-K-Y
Bellona
14
0 / 1 / 0
8,047
473
9,383
17,617
20,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
SpawnPeakKiddy
Jormungandr
13
1 / 0 / 7
8,440
496
6,229
10,237
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 0 / 1
8,484
499
9,209
7,579
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
dracula296
Nemesis
15
5 / 1 / 1
9,119
536
12,925
14,060
5,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
11
11
Deaths
10
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
3
3
1
1.17
L
Athena
Fawakaa
Athena
1
1
2
2
W
Morgan Le Fay
IlIl-_-IlI-
Morgan Le Fay
1
8
3
0.31
L
0
0
2
1
W
Bellona
S-H-O-W-K-Y
Bellona
0
1
0
0
W
Jormungandr
SpawnPeakKiddy
Jormungandr
1
0
7
4.5
W
4
0
1
4.5
L
2
3
1
0.83
W
Nemesis
dracula296
Nemesis
5
1
1
5.5
L
Baba Yaga
nwarside
Baba Yaga
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,160
Damage
45,470
71,046
Taken
61,726
46,950
Mitigated
44,337
19,982
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,353
1,547
0
8,151
15,636
7,202
0
3,978
11,658
0
70,536
L
Athena
Fawakaa
Athena
3,952
997
0
1,583
15,115
10,739
0
5,885
9,126
27,291
0
W
Morgan Le Fay
IlIl-_-IlI-
Morgan Le Fay
7,724
464
0
308
12,233
5,019
15
4,799
7,434
29,485
0
L
10,770
1,827
0
2,195
16,299
19,738
0
0
16,299
0
82,215
W
Bellona
S-H-O-W-K-Y
Bellona
9,383
3,906
0
5,003
17,617
20,358
0
1,057
16,560
0
65,565
W
Jormungandr
SpawnPeakKiddy
Jormungandr
6,229
2,081
281
2,703
10,237
9,569
156
3,355
6,882
41,951
0
W
9,209
966
714
3,238
7,579
3,406
468
4,619
2,960
58,177
0
L
4,929
2,070
125
3,421
11,657
4,036
3,270
5,911
5,746
0
56,271
W
Nemesis
dracula296
Nemesis
12,925
7,702
0
4,437
14,060
5,985
54
1,278
12,782
0
85,440
L
Baba Yaga
nwarside
Baba Yaga
11,156
705
68
4,439
12,339
5,235
156
7,284
5,055
62,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,315
Gold Earned
40,912
487
Minions Killed
401
0
Camps Cleared
0
1,537,998
Distance Traveled
1,647,937
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,383
493
104
6
0
377,974
4
L
Athena
7,208
424
39
2
0
310,364
0
W
Morgan Le Fay
6,822
401
28
2
0
269,152
0
L
Nike
9,187
540
140
8
0
268,271
7
W
Bellona
8,047
473
97
6
0
338,799
0
W
Jormungandr
8,440
496
57
3
0
293,749
2
W
Ra
8,484
499
107
6
0
328,519
0
L
Anhur
7,961
468
100
6
0
297,276
0
W
Nemesis
9,119
536
112
7
0
417,718
0
L
Baba Yaga
8,576
504
104
6
0
284,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role