Player Matchup

Discordia
Discordia
BabiucNichita2
Discordia
Level 20
God Stats
10W - 10L
1,548 SR
Queue Stats
19W - 16L
1,471 Elo+
Party 2
Sobek
Sobek
JanndosAbricos
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
dutzuuu
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,250 Elo+
Party 2
Team Averages
Level 77
1,516 SR
1,423 Elo+

VS

Team Averages
Level 49
1,526 SR
1,394 Elo+
Cthulhu
Cthulhu
NémodeMétal
Cthulhu
Level 77
God Stats
3W - 3L
1,695 SR
Queue Stats
238W - 232L
1,440 Elo+
Party 1
Izanami
Izanami
shapshup44
Izanami
Level 43
God Stats
8W - 3L
1,386 SR
Queue Stats
73W - 86L
1,303 Elo+
Solo
Sol
Sol
szren
Sol
Level 27
God Stats
17W - 20L
1,497 SR
Queue Stats
408W - 385L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabiucNichita2
Discordia
14
4 / 1 / 13
8,370
837
10,811
6,271
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 0 / 15
8,267
827
6,881
15,965
17,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
dutzuuu
Sun Wukong
13
12 / 0 / 4
9,375
938
9,616
12,234
9,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
1 / 5 / 0
7,253
725
7,973
11,198
10,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
shapshup44
Izanami
11
0 / 5 / 1
6,759
676
5,091
9,528
3,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
szren
Sol
11
0 / 7 / 0
6,320
632
8,608
11,049
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
2
17
Kills
1
1
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
BabiucNichita2
Discordia
4
1
13
10.5
W
1
0
15
8.5
L
Cthulhu
1
5
0
0.2
W
Sun Wukong
dutzuuu
Sun Wukong
12
0
4
14
L
Izanami
shapshup44
Izanami
0
5
1
0.1
L
Sol
szren
Sol
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,308
Damage
21,672
34,470
Taken
31,775
29,768
Mitigated
17,462
8,085
Healing
3,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BabiucNichita2
Discordia
10,811
424
0
321
6,271
3,004
445
3,965
2,306
24,457
0
W
6,881
706
1,715
4,260
15,965
17,650
0
7,483
8,482
16,062
897
L
Cthulhu
7,973
958
61
390
11,198
10,027
0
6,134
4,847
20,401
0
W
Sun Wukong
dutzuuu
Sun Wukong
9,616
1,792
0
1,789
12,234
9,114
517
5,153
7,081
0
36,399
L
Izanami
shapshup44
Izanami
5,091
3,261
0
1,077
9,528
3,235
0
4,278
5,151
0
26,286
L
Sol
szren
Sol
8,608
2,930
0
2,038
11,049
4,200
0
5,937
4,922
25,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
20,332
110
Minions Killed
98
0
Camps Cleared
0
640,562
Distance Traveled
525,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,370
837
45
5
0
203,446
0
W
Sobek
8,267
827
15
2
0
211,222
0
L
Cthulhu
7,253
725
29
3
0
187,484
0
W
Sun Wukong
9,375
938
50
5
0
225,894
0
L
Izanami
6,759
676
38
4
0
175,027
0
L
Sol
6,320
632
31
3
0
162,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role