Player Matchup

Vamana
Vamana
 
Vamana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MąrıÐ
Medusa
Level 49
God Stats
1W - 0L
1,294 SR
Queue Stats
6W - 12L
1,182 Elo+
Solo
Baron Samedi
Baron Samedi
Thyffy2
Baron Samedi
Level 103
God Stats
21W - 8L
1,567 SR
Queue Stats
321W - 207L
1,395 Elo+
Solo
Team Averages
Level 89
1,454 SR
1,359 Elo+

VS

Team Averages
Level 86
1,498 SR
1,440 Elo+
Heimdallr
Heimdallr
fonez
Heimdallr
Level 158
God Stats
8W - 5L
1,622 SR
Queue Stats
410W - 351L
1,573 Elo+
Solo
Janus
Janus
joacoruiz0
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,445 Elo+
Solo
Bacchus
Bacchus
lc_gamesdigitais
Bacchus
Level 38
God Stats
1W - 3L
1,371 SR
Queue Stats
19W - 35L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
6 / 0 / 2
8,525
853
10,237
8,632
8,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
MąrıÐ
Medusa
13
1 / 0 / 3
7,394
739
3,960
4,845
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Thyffy2
Baron Samedi
12
1 / 0 / 4
7,435
744
4,206
5,746
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
fonez
Heimdallr
12
0 / 2 / 0
7,104
710
4,601
8,219
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
11
0 / 4 / 0
6,438
644
6,291
5,807
2,277
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 2 / 0
6,503
650
946
7,294
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
8
Kills
0
0
Deaths
8
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
0
2
7
W
Medusa
MąrıÐ
Medusa
1
0
3
2.5
W
Baron Samedi
Thyffy2
Baron Samedi
1
0
4
3
L
Heimdallr
fonez
Heimdallr
0
2
0
0
L
Janus
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,403
Damage
11,838
19,223
Taken
21,320
15,008
Mitigated
14,431
2,973
Healing
1,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,237
6,095
0
1,189
8,632
8,967
363
1,878
6,754
0
30,909
W
Medusa
MąrıÐ
Medusa
3,960
2,238
0
250
4,845
1,922
478
2,458
2,387
0
21,484
W
Baron Samedi
Thyffy2
Baron Samedi
4,206
143
416
1,118
5,746
4,119
201
2,995
2,751
32,508
0
L
Heimdallr
fonez
Heimdallr
4,601
2,536
0
895
8,219
4,457
0
2,313
5,906
0
32,197
L
Janus
6,291
404
0
270
5,807
2,277
0
594
5,213
24,519
0
L
946
149
0
761
7,294
7,697
0
1,359
5,935
8,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,354
Gold Earned
20,045
140
Minions Killed
129
0
Camps Cleared
0
667,893
Distance Traveled
494,648
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,525
853
44
4
0
281,669
0
W
Medusa
7,394
739
50
5
0
218,926
0
W
Baron Samedi
7,435
744
46
5
0
167,298
7
L
Heimdallr
7,104
710
67
7
0
177,715
0
L
Janus
6,438
644
53
5
0
167,794
0
L
Bacchus
6,503
650
9
1
0
149,139
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role