Player Matchup

Neith
Neith
Frostyniipz
Neith
Level 142
God Stats
1W - 3L
1,069 SR
Queue Stats
6W - 6L
1,228 Elo+
Party 2
Ah Puch
Ah Puch
Sigma4Ligma
Ah Puch
Level 78
God Stats
3W - 1L
1,515 SR
Queue Stats
56W - 49L
1,550 Elo+
Solo
Erlang Shen
Erlang Shen
iTempted
Erlang Shen
Level 163
God Stats
1W - 0L
1,209 SR
Queue Stats
26W - 15L
1,184 Elo+
Party 2
Team Averages
Level 128
1,264 SR
1,321 Elo+

VS

Team Averages
Level 68
1,522 SR
1,579 Elo+
Sol
Sol
TigerAlpha
Sol
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 13L
1,614 Elo+
Party 1
Izanami
Izanami
ValChingona
Izanami
Level 6
God Stats
8W - 3L
1,566 SR
Queue Stats
15W - 7L
1,636 Elo+
Party 1
Nike
Nike
shawdow
Nike
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 167L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 9
9,920
709
7,871
10,127
4,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Sigma4Ligma
Ah Puch
18
5 / 0 / 4
11,790
842
20,691
11,366
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
iTempted
Erlang Shen
15
5 / 2 / 4
10,560
754
16,237
17,441
17,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
9,031
645
10,605
18,673
8,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
ValChingona
Izanami
14
2 / 4 / 0
9,274
662
4,871
15,327
6,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
shawdow
Nike
15
0 / 1 / 2
8,717
623
11,574
15,789
18,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
Ah Puch
Sigma4Ligma
Ah Puch
5
0
4
7
L
0
6
2
0.17
L
Izanami
ValChingona
Izanami
2
4
0
0.5
W
Erlang Shen
iTempted
Erlang Shen
5
2
4
3.5
L
Nike
shawdow
Nike
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,799
Damage
27,050
38,934
Taken
49,789
27,309
Mitigated
33,319
16,177
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,871
4,508
0
3,636
10,127
4,276
2,367
1,729
8,133
0
29,793
W
Ah Puch
Sigma4Ligma
Ah Puch
20,691
824
375
7,434
11,366
5,136
413
1,260
9,599
76,183
0
L
10,605
4,068
0
4,320
18,673
8,054
261
7,879
10,417
46,330
0
L
Izanami
ValChingona
Izanami
4,871
3,442
0
2,476
15,327
6,404
0
6,565
8,120
0
30,117
W
Erlang Shen
iTempted
Erlang Shen
16,237
7,284
0
4,732
17,441
17,897
344
7,696
9,320
0
37,609
L
Nike
shawdow
Nike
11,574
1,034
0
1,181
15,789
18,861
0
6,310
9,047
0
31,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,270
Gold Earned
27,022
189
Minions Killed
203
0
Camps Cleared
0
840,083
Distance Traveled
731,285
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,920
709
41
3
0
273,855
4
W
Ah Puch
11,790
842
117
8
0
294,517
0
L
Sol
9,031
645
83
6
0
224,852
0
L
Izanami
9,274
662
82
6
0
237,929
0
W
Erlang Shen
10,560
754
31
2
0
271,711
0
L
Nike
8,717
623
38
3
0
268,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role