Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HUSSQ8_
Hou Yi
Level 154
God Stats
8W - 6L
1,556 SR
Queue Stats
407W - 520L
1,459 Elo+
Party 1
Susano
Susano
LegendaryJit869
Susano
Level 66
God Stats
3W - 8L
1,401 SR
Queue Stats
392W - 431L
1,402 Elo+
Solo
Zeus
Zeus
MISTERAZOZ
Zeus
Level 149
God Stats
32W - 40L
1,447 SR
Queue Stats
307W - 426L
1,448 Elo+
Party 1
Ymir
Ymir
last_kinq_Q8
Ymir
Level 152
God Stats
40W - 58L
1,321 SR
Queue Stats
824W - 990L
1,489 Elo+
Party 1
Team Averages
Level 140
1,445 SR
1,460 Elo+

VS

Team Averages
Level 105
1,538 SR
1,480 Elo+
Susano
Susano
FleeingLine0449
Susano
Level 126
God Stats
9W - 13L
1,383 SR
Queue Stats
111W - 109L
1,471 Elo+
Solo
Surtr
Surtr
I 00PS I
Surtr
Level 108
God Stats
0W - 1L
1,769 SR
Queue Stats
100W - 99L
1,609 Elo+
Solo
Yemoja
Yemoja
MikeDaMartianG
Yemoja
Level 152
God Stats
3W - 2L
1,720 SR
Queue Stats
137W - 129L
1,502 Elo+
Solo
Jing Wei
Jing Wei
Papi_Namor
Jing Wei
Level 31
God Stats
1W - 3L
1,317 SR
Queue Stats
201W - 232L
1,354 Elo+
Solo
Chronos
Chronos
pablobais
Chronos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 197L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
4 / 1 / 2
7,517
578
10,455
7,733
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
HUSSQ8_
Hou Yi
14
2 / 0 / 0
7,976
614
5,097
7,161
3,143
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 2 / 1
6,765
520
2,440
7,890
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 0 / 3
8,120
625
6,083
5,314
1,605
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 0 / 5
7,714
593
4,559
8,815
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,034
541
3,653
10,409
4,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
I 00PS I
Surtr
11
1 / 3 / 0
6,661
512
6,152
12,155
8,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 1
6,133
472
3,539
11,029
7,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
Papi_Namor
Jing Wei
11
0 / 1 / 1
6,106
470
4,774
8,041
2,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chronos
pablobais
Chronos
7
0 / 2 / 1
5,404
416
2,389
5,790
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
10
Kills
3
3
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
2
5
L
2
2
0
1
W
Hou Yi
HUSSQ8_
Hou Yi
2
0
0
2
L
Surtr
I 00PS I
Surtr
1
3
0
0.33
W
1
2
1
0.75
W
2
0
3
3.5
L
0
2
1
0.25
L
Jing Wei
Papi_Namor
Jing Wei
0
1
1
0.5
W
1
0
5
3.5
L
Chronos
pablobais
Chronos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,634
Damage
20,507
36,913
Taken
47,424
19,017
Mitigated
24,986
16,746
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,455
1,034
1,292
4,167
7,733
2,862
898
2,250
5,483
59,996
0
L
3,653
378
0
973
10,409
4,255
0
3,377
7,032
0
55,328
W
Hou Yi
HUSSQ8_
Hou Yi
5,097
3,031
0
5,235
7,161
3,143
2,182
637
6,524
0
71,773
L
Surtr
I 00PS I
Surtr
6,152
2,558
0
2,902
12,155
8,820
0
6,065
6,090
337
45,969
W
2,440
445
0
500
7,890
3,189
835
536
7,354
0
39,269
W
6,083
768
0
2,685
5,314
1,605
0
96
5,218
61,159
0
L
3,539
643
2,432
2,923
11,029
7,127
0
4,693
6,336
21,762
0
L
Jing Wei
Papi_Namor
Jing Wei
4,774
3,908
0
932
8,041
2,800
0
2,802
5,239
0
40,352
W
4,559
200
0
2,867
8,815
8,218
0
2,563
6,252
22,334
0
L
Chronos
pablobais
Chronos
2,389
1,139
0
974
5,790
1,984
0
4,160
1,630
23,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,092
Gold Earned
31,338
454
Minions Killed
319
0
Camps Cleared
0
1,224,700
Distance Traveled
1,147,801
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,517
578
97
7
0
264,572
0
L
Susano
7,034
541
97
7
0
294,637
0
W
Hou Yi
7,976
614
144
11
0
221,639
0
L
Surtr
6,661
512
75
6
0
232,828
0
W
Susano
6,765
520
62
5
0
286,002
1
W
Zeus
8,120
625
122
9
0
213,580
0
L
Yemoja
6,133
472
22
2
0
237,906
3
L
Jing Wei
6,106
470
81
6
0
235,677
5
W
Ymir
7,714
593
29
2
0
238,907
6
L
Chronos
5,404
416
44
3
0
146,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role