Player Matchup

Terra
Terra
 
Terra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
BiznesLaster
Discordia
Level 149
God Stats
7W - 4L
1,742 SR
Queue Stats
731W - 743L
1,407 Elo+
Party 2
Bakasura
Bakasura
DCM9612
Bakasura
Level 128
God Stats
1W - 2L
1,290 SR
Queue Stats
325W - 313L
1,476 Elo+
Solo
Atlas
Atlas
DaSauce52
Atlas
Level 158
God Stats
24W - 15L
1,669 SR
Queue Stats
889W - 921L
1,444 Elo+
Party 2
Freya
Freya
chriskahle
Freya
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
689W - 688L
1,402 Elo+
Party 1
Team Averages
Level 137
1,540 SR
1,446 Elo+

VS

Team Averages
Level 102
1,451 SR
1,419 Elo+
Odin
Odin
ChrisNukedem
Odin
Level 136
God Stats
2W - 5L
1,255 SR
Queue Stats
426W - 450L
1,446 Elo+
Solo
Ishtar
Ishtar
DFawk3s
Ishtar
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 184L
1,416 Elo+
Solo
Chernobog
Chernobog
Gormesabzie
Chernobog
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
216W - 223L
1,311 Elo+
Solo
Chang'e
Chang'e
TwnCheeseburger
Chang'e
Level 135
God Stats
3W - 2L
1,305 SR
Queue Stats
289W - 287L
1,450 Elo+
Solo
Jormungandr
Jormungandr
xJuiceman3
Jormungandr
Level 185
God Stats
3W - 1L
1,696 SR
Queue Stats
221W - 242L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 3 / 14
9,254
712
5,781
13,995
14,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
BiznesLaster
Discordia
16
3 / 5 / 10
9,507
731
9,353
11,554
6,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
DCM9612
Bakasura
16
3 / 5 / 10
10,237
787
6,666
13,895
13,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
DaSauce52
Atlas
16
9 / 4 / 8
10,267
790
22,425
14,262
10,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Freya
18
6 / 4 / 15
10,870
836
10,765
13,847
9,500
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 12
10,497
807
8,841
19,082
16,691
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
DFawk3s
Ishtar
18
5 / 3 / 10
10,623
817
15,450
13,450
6,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
Gormesabzie
Chernobog
15
1 / 6 / 5
9,320
717
7,205
12,346
6,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
9 / 5 / 8
11,874
913
12,375
17,828
8,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
xJuiceman3
Jormungandr
16
2 / 4 / 10
9,912
762
13,212
15,710
17,125
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
65
22
Kills
20
21
Deaths
23
57
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
14
2.67
L
Discordia
BiznesLaster
Discordia
3
5
10
1.6
W
3
5
12
1.8
L
Bakasura
DCM9612
Bakasura
3
5
10
1.6
W
Ishtar
DFawk3s
Ishtar
5
3
10
3.33
L
Atlas
DaSauce52
Atlas
9
4
8
3.25
W
Chernobog
Gormesabzie
Chernobog
1
6
5
0.58
W
9
5
8
2.6
L
Freya
6
4
15
3.38
W
Jormungandr
xJuiceman3
Jormungandr
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,990
Damage
57,083
67,553
Taken
78,416
54,873
Mitigated
54,660
23,554
Healing
25,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
5,781
112
7,275
4,672
13,995
14,430
936
7,494
6,501
13,067
0
L
Discordia
BiznesLaster
Discordia
9,353
698
797
1,850
11,554
6,791
1,458
4,645
6,909
27,777
0
W
8,841
1,584
1,133
3,316
19,082
16,691
533
10,986
7,761
4,211
17,042
L
Bakasura
DCM9612
Bakasura
6,666
3,411
828
1,693
13,895
13,806
352
3,856
10,039
0
11,075
W
Ishtar
DFawk3s
Ishtar
15,450
9,380
524
2,420
13,450
6,522
2,242
9,093
3,769
0
29,135
L
Atlas
DaSauce52
Atlas
22,425
6,556
275
2,623
14,262
10,346
526
5,121
9,141
29,254
0
W
Chernobog
Gormesabzie
Chernobog
7,205
3,658
0
408
12,346
6,262
1,687
7,826
4,372
0
18,480
W
12,375
489
8,169
6,738
17,828
8,060
2,169
13,274
3,774
28,251
0
L
Freya
10,765
3,214
807
2,734
13,847
9,500
1,169
6,203
7,644
26,419
0
W
Jormungandr
xJuiceman3
Jormungandr
13,212
1,707
750
2,308
15,710
17,125
736
7,145
8,431
30,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,135
Gold Earned
52,226
119
Minions Killed
145
0
Camps Cleared
0
1,057,046
Distance Traveled
1,083,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,254
712
12
1
0
191,822
0
L
Discordia
9,507
731
41
3
0
197,746
0
W
Odin
10,497
807
27
2
0
214,140
0
L
Bakasura
10,237
787
17
1
0
223,330
0
W
Ishtar
10,623
817
32
2
0
238,946
0
L
Atlas
10,267
790
11
1
0
231,856
0
W
Chernobog
9,320
717
15
1
0
227,505
0
W
Chang'e
11,874
913
41
3
0
220,130
0
L
Freya
10,870
836
38
3
0
212,292
0
W
Jormungandr
9,912
762
30
2
0
183,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role