Player Matchup

Serqet
Serqet
 
Serqet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
cronabri
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,274 Elo+
Party 2
Chang'e
Chang'e
jar-1997
Chang'e
Level 69
God Stats
2W - 5L
1,654 SR
Queue Stats
553W - 561L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
whitehand15
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,217 Elo+
Party 2
Team Averages
Level 89
1,531 SR
1,389 Elo+

VS

Team Averages
Level 111
1,511 SR
1,520 Elo+
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChocolateBanane
Medusa
Level 147
God Stats
5W - 1L
1,842 SR
Queue Stats
247W - 92L
1,578 Elo+
Party 1
Sol
Sol
Electra88
Sol
Level 124
God Stats
3W - 12L
1,212 SR
Queue Stats
219W - 219L
1,395 Elo+
Solo
Cabrakan
Cabrakan
Intercorrupter
Cabrakan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 94L
1,612 Elo+
Party 1
Ra
Ra
tratataktor
Ra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 4 / 3
5,031
1,006
3,292
6,310
6,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
 
Khepri
9
0 / 3 / 3
4,773
955
1,917
7,706
6,570
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
cronabri
Bacchus
10
2 / 3 / 2
5,419
1,084
5,154
8,138
12,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
jar-1997
Chang'e
8
1 / 2 / 2
4,934
987
2,677
3,948
1,906
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
whitehand15
Ah Muzen Cab
9
0 / 4 / 2
4,812
962
4,071
6,686
3,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
0 / 2 / 11
6,123
1,225
5,717
7,904
7,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 0 / 8
7,391
1,478
10,320
4,273
2,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 0 / 8
7,427
1,485
7,479
3,265
1,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
11
3 / 1 / 10
7,041
1,408
2,986
5,646
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 11
6,421
1,284
4,296
3,643
1,585
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
64
4
Kills
16
16
Deaths
4
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
3
0.63
L
Khepri
 
Khepri
0
3
3
0.5
W
Nike
 
Nike
0
2
11
2.75
W
5
0
8
9
W
7
0
8
11
W
Cabrakan
3
1
10
8
L
Bacchus
cronabri
Bacchus
2
3
2
1
L
Chang'e
jar-1997
Chang'e
1
2
2
1
W
1
1
11
6.5
L
Ah Muzen Cab
whitehand15
Ah Muzen Cab
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,111
Damage
30,798
32,788
Taken
24,731
29,835
Mitigated
19,014
7,429
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,292
162
63
210
6,310
6,186
0
4,189
2,062
0
3,235
L
Khepri
 
Khepri
1,917
110
120
339
7,706
6,570
0
2,740
4,966
5,698
0
W
Nike
 
Nike
5,717
371
1,131
2,082
7,904
7,981
107
2,422
5,033
1,825
9,731
W
10,320
3,691
1,287
1,523
4,273
2,003
1,381
2,623
1,485
0
23,745
W
7,479
2,234
579
1,403
3,265
1,316
1,418
937
2,200
13,557
0
W
Cabrakan
2,986
431
1,118
1,895
5,646
6,129
156
2,057
3,469
3,974
0
L
Bacchus
cronabri
Bacchus
5,154
432
541
1,723
8,138
12,018
0
3,900
4,086
6,958
0
L
Chang'e
jar-1997
Chang'e
2,677
658
2,491
954
3,948
1,906
0
1,909
1,971
6,374
0
W
4,296
656
2,074
883
3,643
1,585
378
1,709
1,790
9,550
0
L
Ah Muzen Cab
whitehand15
Ah Muzen Cab
4,071
1,726
504
484
6,686
3,155
0
2,926
3,760
0
8,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
34,403
26
Minions Killed
89
0
Camps Cleared
0
475,593
Distance Traveled
599,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,031
1,006
2
0
0
104,721
0
L
Khepri
4,773
955
5
1
0
92,831
0
W
Nike
6,123
1,225
16
3
0
125,215
0
W
Medusa
7,391
1,478
30
6
0
120,878
0
W
Sol
7,427
1,485
20
4
0
120,142
0
W
Cabrakan
7,041
1,408
4
1
0
119,277
0
L
Bacchus
5,419
1,084
1
0
0
108,589
0
L
Chang'e
4,934
987
6
1
0
69,405
0
W
Ra
6,421
1,284
19
4
0
114,451
0
L
Ah Muzen Cab
4,812
962
12
2
0
100,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role