Player Matchup

Agni
Agni
BabursU
Agni
Level 49
God Stats
14W - 28L
1,386 SR
Queue Stats
321W - 335L
1,451 Elo+
Solo
Chernobog
Chernobog
LigmaBawlls
Chernobog
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,790 Elo+
Solo
Kumbhakarna
Kumbhakarna
MorganCad
Kumbhakarna
Level 158
God Stats
3W - 0L
1,736 SR
Queue Stats
255W - 233L
1,607 Elo+
Solo
Team Averages
Level 81
1,541 SR
1,616 Elo+

VS

Team Averages
Level 116
1,723 SR
1,561 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
LordSparkleBottM
Athena
Level 104
God Stats
14W - 3L
1,918 SR
Queue Stats
57W - 56L
1,632 Elo+
Party 1
Vamana
Vamana
vxARCHxANGELxv
Vamana
Level 85
God Stats
10W - 6L
1,750 SR
Queue Stats
84W - 83L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BabursU
Agni
18
3 / 4 / 7
10,911
727
12,191
12,987
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
LigmaBawlls
Chernobog
19
10 / 3 / 4
12,619
841
24,156
13,561
5,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kumbhakarna
MorganCad
Kumbhakarna
15
2 / 4 / 9
11,302
753
7,860
19,675
21,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 5 / 6
11,150
743
18,000
15,911
10,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 7
10,459
697
7,181
22,405
29,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
5 / 5 / 2
10,101
673
11,347
17,405
15,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
15
Kills
11
11
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
5
6
1.6
W
Agni
BabursU
Agni
3
4
7
1.63
W
Chernobog
LigmaBawlls
Chernobog
10
3
4
4
L
1
5
7
0.9
W
Kumbhakarna
MorganCad
Kumbhakarna
2
4
9
1.63
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,207
Damage
36,528
46,223
Taken
55,721
32,112
Mitigated
54,815
11,072
Healing
11,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
18,000
1,023
0
5,883
15,911
10,036
178
5,508
10,403
62,240
0
W
Agni
BabursU
Agni
12,191
790
105
2,232
12,987
5,197
109
7,718
5,269
50,635
0
W
Chernobog
LigmaBawlls
Chernobog
24,156
17,658
0
4,291
13,561
5,640
597
7,847
5,714
0
68,331
L
7,181
1,898
1,910
2,319
22,405
29,057
100
9,494
12,911
20,874
867
W
Kumbhakarna
MorganCad
Kumbhakarna
7,860
882
2,145
2,299
19,675
21,275
0
8,777
10,898
17,820
0
L
11,347
6,637
0
1,613
17,405
15,722
0
5,132
12,273
0
34,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
31,710
180
Minions Killed
164
0
Camps Cleared
0
823,023
Distance Traveled
749,634
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,150
743
100
7
0
222,790
2
W
Agni
10,911
727
81
5
0
275,122
4
W
Chernobog
12,619
841
90
6
0
260,224
0
L
Athena
10,459
697
22
1
0
263,392
0
W
Kumbhakarna
11,302
753
9
1
0
287,677
0
L
Vamana
10,101
673
42
3
0
263,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role