Player Matchup

Khepri
Khepri
JamesyStreety
Khepri
Level 105
God Stats
7W - 3L
1,789 SR
Queue Stats
37W - 45L
1,453 Elo+
Party 2
Merlin
Merlin
JxshMc
Merlin
Level 46
God Stats
1W - 0L
1,235 SR
Queue Stats
36W - 52L
1,283 Elo+
Solo
Neith
Neith
MASSIVE_WONGA
Neith
Level 61
God Stats
76W - 86L
1,488 SR
Queue Stats
119W - 126L
1,430 Elo+
Party 2
Hades
Hades
capitarnosmith
Hades
Level 56
God Stats
50W - 39L
1,544 SR
Queue Stats
62W - 68L
1,394 Elo+
Party 2
Izanami
Izanami
xNathanzzy
Izanami
Level 43
God Stats
71W - 67L
1,449 SR
Queue Stats
224W - 245L
1,425 Elo+
Party 2
Team Averages
Level 62
1,501 SR
1,397 Elo+

VS

Team Averages
Level 89
1,449 SR
1,506 Elo+
Sylvanus
Sylvanus
BigSquashy
Sylvanus
Level 125
God Stats
0W - 1L
1,288 SR
Queue Stats
8W - 9L
1,631 Elo+
Solo
Guan Yu
Guan Yu
Larajei
Guan Yu
Level 43
God Stats
5W - 6L
1,449 SR
Queue Stats
15W - 33L
1,305 Elo+
Party 1
Danzaburou
Danzaburou
SignOutQuick
Danzaburou
Level 93
God Stats
3W - 5L
1,526 SR
Queue Stats
61W - 71L
1,454 Elo+
Party 1
Merlin
Merlin
SuPallo
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,683 Elo+
Solo
Loki
Loki
ZestyGouch
Loki
Level 106
God Stats
4W - 2L
1,483 SR
Queue Stats
35W - 38L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 10
8,655
481
4,452
9,979
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
JxshMc
Merlin
14
4 / 2 / 3
9,237
513
8,191
7,781
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 5
9,779
543
10,249
12,533
5,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

17
4 / 0 / 5
10,690
594
11,818
5,302
3,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
xNathanzzy
Izanami
15
5 / 3 / 5
9,442
525
11,718
11,594
6,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigSquashy
Sylvanus
10
1 / 4 / 3
7,711
428
6,510
20,254
15,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Larajei
Guan Yu
12
0 / 4 / 0
7,486
416
571
9,509
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
SignOutQuick
Danzaburou
14
1 / 2 / 5
8,628
479
13,440
12,253
5,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
SuPallo
Merlin
14
1 / 6 / 0
8,193
455
6,785
15,507
5,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 3 / 1
8,785
488
5,536
15,033
7,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
7
7
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BigSquashy
Sylvanus
1
4
3
0.63
W
0
0
10
5
W
Merlin
JxshMc
Merlin
4
2
3
2.75
L
Guan Yu
Larajei
Guan Yu
0
4
0
0
W
5
2
5
3.75
L
Danzaburou
SignOutQuick
Danzaburou
1
2
5
1.75
L
Merlin
SuPallo
Merlin
1
6
0
0.17
L
4
3
1
1.5
W
4
0
5
6.5
W
Izanami
xNathanzzy
Izanami
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,428
Damage
32,842
47,189
Taken
72,556
30,178
Mitigated
42,627
14,052
Healing
20,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BigSquashy
Sylvanus
6,510
1,812
2,386
5,946
20,254
15,949
28
5,078
15,176
26,281
0
W
4,452
604
0
2,348
9,979
10,345
0
4,475
5,504
27,751
0
W
Merlin
JxshMc
Merlin
8,191
1,096
0
1,080
7,781
3,864
309
2,956
4,825
61,181
0
L
Guan Yu
Larajei
Guan Yu
571
244
0
512
9,509
8,173
0
5,300
4,209
0
34,542
W
10,249
6,875
0
3,438
12,533
5,887
917
3,005
9,528
0
81,397
L
Danzaburou
SignOutQuick
Danzaburou
13,440
6,335
0
4,149
12,253
5,551
216
3,020
9,233
0
71,773
L
Merlin
SuPallo
Merlin
6,785
1,027
0
5,684
15,507
5,865
0
7,416
8,091
65,554
0
L
5,536
1,590
0
2,088
15,033
7,089
154
3,647
11,386
0
61,665
W
11,818
399
720
3,937
5,302
3,933
1,553
698
4,407
77,693
0
W
Izanami
xNathanzzy
Izanami
11,718
8,916
0
2,529
11,594
6,149
714
2,161
9,433
0
72,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,803
Gold Earned
40,803
510
Minions Killed
390
0
Camps Cleared
0
1,630,798
Distance Traveled
1,572,441
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,711
428
30
2
0
321,476
3
W
Khepri
8,655
481
28
2
0
351,196
0
W
Merlin
9,237
513
102
6
0
355,002
0
L
Guan Yu
7,486
416
60
3
0
272,555
5
W
Neith
9,779
543
120
7
0
316,217
0
L
Danzaburou
8,628
479
102
6
0
326,100
1
L
Merlin
8,193
455
105
6
0
277,070
0
L
Loki
8,785
488
93
5
0
375,240
4
W
Hades
10,690
594
131
7
0
295,619
0
W
Izanami
9,442
525
129
7
0
312,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role