Player Matchup

Hera
Hera
 
Hera
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bombalela
Cthulhu
Level 78
God Stats
5W - 1L
1,540 SR
Queue Stats
274W - 272L
1,483 Elo+
Party 1
He Bo
He Bo
Iangrinder
He Bo
Level 68
God Stats
2W - 2L
1,590 SR
Queue Stats
89W - 86L
1,529 Elo+
Solo
Jormungandr
Jormungandr
Nolove_lizzyyy
Jormungandr
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
289W - 265L
1,471 Elo+
Solo
Ymir
Ymir
cebal
Ymir
Level 149
God Stats
3W - 0L
1,733 SR
Queue Stats
205W - 199L
1,460 Elo+
Party 1
Team Averages
Level 92
1,573 SR
1,488 Elo+

VS

Team Averages
Level 100
1,464 SR
1,489 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Acquired Talent
Cupid
Level 127
God Stats
0W - 2L
1,246 SR
Queue Stats
58W - 78L
1,429 Elo+
Solo
Loki
Loki
Beefcakezzz_
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 158L
1,512 Elo+
Solo
Jing Wei
Jing Wei
SmugBOSS1521
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Serqet
Serqet
jvega017
Serqet
Level 149
God Stats
6W - 4L
1,573 SR
Queue Stats
229W - 249L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 1 / 7
9,019
820
7,517
4,995
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Bombalela
Cthulhu
15
2 / 3 / 11
8,581
780
8,085
8,940
11,842
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

He Bo
13
3 / 2 / 5
8,109
737
7,999
6,563
3,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Nolove_lizzyyy
Jormungandr
15
4 / 2 / 8
8,657
787
8,528
8,802
12,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
cebal
Ymir
15
6 / 3 / 7
9,009
819
8,093
8,642
6,086
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
4 / 7 / 3
8,113
738
5,139
11,106
5,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 3 / 0
7,479
680
5,684
10,285
7,737
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 3
8,006
728
3,767
7,970
4,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
SmugBOSS1521
Jing Wei
14
2 / 4 / 2
7,840
713
8,281
10,514
5,578
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
jvega017
Serqet
13
1 / 3 / 3
7,654
696
1,703
8,029
13,095
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
20
Kills
10
11
Deaths
20
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
1
7
8.5
L
Heimdallr
 
Heimdallr
4
7
3
0.79
L
1
3
0
0.33
L
2
3
3
1.17
W
Cthulhu
Bombalela
Cthulhu
2
3
11
2.5
W
He Bo
3
2
5
2.75
W
Jormungandr
Nolove_lizzyyy
Jormungandr
4
2
8
4
L
Jing Wei
SmugBOSS1521
Jing Wei
2
4
2
0.75
W
Ymir
cebal
Ymir
6
3
7
3.17
L
Serqet
jvega017
Serqet
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,222
Damage
24,574
37,942
Taken
47,904
35,948
Mitigated
35,571
12,429
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,517
2,026
468
569
4,995
2,452
1,244
0
4,995
21,811
0
L
Heimdallr
 
Heimdallr
5,139
1,812
119
534
11,106
5,132
0
8,126
2,807
0
9,503
L
5,684
1,483
885
4,226
10,285
7,737
546
7,980
1,890
0
17,298
L
3,767
670
379
2,078
7,970
4,029
0
7,157
683
0
17,564
W
Cthulhu
Bombalela
Cthulhu
8,085
129
797
1,450
8,940
11,842
0
0
8,844
17,129
0
W
He Bo
7,999
632
1,621
2,297
6,563
3,238
458
0
6,563
15,196
0
W
Jormungandr
Nolove_lizzyyy
Jormungandr
8,528
1,365
1,731
2,766
8,802
12,330
80
0
8,655
17,247
0
L
Jing Wei
SmugBOSS1521
Jing Wei
8,281
6,015
107
2,594
10,514
5,578
51
9,046
1,230
0
20,119
W
Ymir
cebal
Ymir
8,093
1,240
0
730
8,642
6,086
0
0
8,554
11,923
0
L
Serqet
jvega017
Serqet
1,703
76
447
1,373
8,029
13,095
0
6,624
1,072
0
1,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,375
Gold Earned
39,092
113
Minions Killed
92
0
Camps Cleared
0
1,051,333
Distance Traveled
879,508
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,019
820
47
4
0
244,747
0
L
Heimdallr
8,113
738
9
1
0
144,627
0
L
Cupid
7,479
680
40
4
0
193,476
0
L
Loki
8,006
728
18
2
0
197,093
0
W
Cthulhu
8,581
780
17
2
0
221,040
0
W
He Bo
8,109
737
10
1
0
197,114
0
W
Jormungandr
8,657
787
28
3
0
202,920
0
L
Jing Wei
7,840
713
25
2
0
194,668
0
W
Ymir
9,009
819
11
1
0
185,512
0
L
Serqet
7,654
696
0
0
0
149,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role