Player Matchup

Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
IagoTheParrot
Aphrodite
Level 16
God Stats
6W - 8L
1,662 SR
Queue Stats
9W - 13L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
SmoKerSz97na
Danzaburou
Level 122
God Stats
53W - 45L
1,602 SR
Queue Stats
270W - 258L
1,493 Elo+
Party 2
Awilix
Awilix
Wurstwerfgeneral
Awilix
Level 109
God Stats
1W - 3L
1,711 SR
Queue Stats
150W - 147L
1,536 Elo+
Solo
Hercules
Hercules
kamerq
Hercules
Level 210
God Stats
9W - 7L
1,704 SR
Queue Stats
565W - 496L
1,563 Elo+
Solo
Team Averages
Level 120
1,636 SR
1,527 Elo+

VS

Team Averages
Level 121
1,557 SR
1,521 Elo+
Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Azazel226
Hel
Level 33
God Stats
5W - 9L
1,436 SR
Queue Stats
23W - 28L
1,388 Elo+
Solo
Jormungandr
Jormungandr
Bahamut_17
Jormungandr
Level 182
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 195L
1,573 Elo+
Party 1
Discordia
Discordia
LagMann
Discordia
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
151W - 156L
1,537 Elo+
Solo
Cupid
Cupid
TheGreenGuy
Cupid
Level 159
God Stats
5W - 4L
1,848 SR
Queue Stats
216W - 180L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 2 / 1
5,605
561
1,927
4,507
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
IagoTheParrot
Aphrodite
6
0 / 4 / 0
4,593
459
1,274
6,399
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
SmoKerSz97na
Danzaburou
5
1 / 4 / 0
4,487
449
3,013
5,540
1,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 2 / 0
5,501
550
1,644
7,840
2,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
kamerq
Hercules
9
0 / 3 / 2
5,283
528
4,798
9,485
5,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
7 / 2 / 3
6,736
674
5,073
8,249
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 0 / 6
6,503
650
3,332
4,018
2,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
Bahamut_17
Jormungandr
10
2 / 0 / 0
6,654
665
5,805
8,864
9,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
LagMann
Discordia
11
1 / 0 / 3
6,755
676
2,487
2,667
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 5
6,303
630
5,670
6,994
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
15
15
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
W
Thanatos
 
Thanatos
7
2
3
4.25
W
2
0
6
5
W
Jormungandr
Bahamut_17
Jormungandr
2
0
0
2
L
Aphrodite
IagoTheParrot
Aphrodite
0
4
0
0
W
Discordia
LagMann
Discordia
1
0
3
2.5
L
Danzaburou
SmoKerSz97na
Danzaburou
1
4
0
0.25
W
3
1
5
5.5
L
1
2
0
0.5
L
Hercules
kamerq
Hercules
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,656
Damage
22,367
33,771
Taken
30,792
15,553
Mitigated
17,247
7,984
Healing
17,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,927
159
0
730
4,507
1,399
0
1,826
2,681
46,932
0
W
Thanatos
 
Thanatos
5,073
2,044
0
5,182
8,249
2,927
0
1,133
7,116
0
35,576
W
3,332
171
2,860
2,944
4,018
2,068
0
1,169
2,849
18,107
0
W
Jormungandr
Bahamut_17
Jormungandr
5,805
2,657
0
2,517
8,864
9,410
0
708
8,156
48,064
82
L
Aphrodite
IagoTheParrot
Aphrodite
1,274
267
882
1,840
6,399
3,803
0
2,327
4,072
9,435
0
W
Discordia
LagMann
Discordia
2,487
142
0
750
2,667
856
0
612
2,055
50,567
0
L
Danzaburou
SmoKerSz97na
Danzaburou
3,013
1,653
0
741
5,540
1,821
0
955
4,585
0
18,334
W
5,670
4,215
83
3,324
6,994
1,986
1,556
328
6,666
0
53,348
L
1,644
560
0
260
7,840
2,665
0
1,673
6,167
0
33,764
L
Hercules
kamerq
Hercules
4,798
2,698
0
3,531
9,485
5,865
0
4,761
4,724
0
36,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,469
Gold Earned
32,951
266
Minions Killed
357
0
Camps Cleared
0
1,005,392
Distance Traveled
1,012,873
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,605
561
85
9
0
223,233
3
W
Thanatos
6,736
674
57
6
0
211,219
0
W
Hel
6,503
650
32
3
0
222,448
0
W
Jormungandr
6,654
665
93
9
0
190,243
0
L
Aphrodite
4,593
459
17
2
0
156,248
4
W
Discordia
6,755
676
95
10
0
213,268
0
L
Danzaburou
4,487
449
30
3
0
142,027
0
W
Cupid
6,303
630
80
8
0
175,695
1
L
Awilix
5,501
550
79
8
0
252,000
0
L
Hercules
5,283
528
55
6
0
231,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role