Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Kody2K
Athena
Level 108
God Stats
0W - 2L
1,136 SR
Queue Stats
27W - 42L
1,397 Elo+
Solo
Chang'e
Chang'e
LeWaune
Chang'e
Level 158
God Stats
8W - 8L
1,689 SR
Queue Stats
595W - 633L
1,557 Elo+
Solo
Freya
Freya
SonsOfDragoon
Freya
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 261L
1,492 Elo+
Solo
Anhur
Anhur
Super-hero-ds
Anhur
Level 18
God Stats
1W - 7L
1,500 SR
Queue Stats
784W - 808L
1,368 Elo+
Solo
Team Averages
Level 106
1,465 SR
1,463 Elo+

VS

Team Averages
Level 126
1,594 SR
1,503 Elo+
Mulan
Mulan
Glizzard9000
Mulan
Level 157
God Stats
5W - 1L
1,955 SR
Queue Stats
455W - 443L
1,515 Elo+
Solo
Horus
Horus
PacificSturgeon
Horus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,391 Elo+
Solo
Martichoras
Martichoras
Regular Wade
Martichoras
Level 147
God Stats
8W - 5L
1,189 SR
Queue Stats
296W - 274L
1,579 Elo+
Solo
Hades
Hades
TMG SCARFACE69
Hades
Level 150
God Stats
20W - 9L
1,777 SR
Queue Stats
410W - 416L
1,512 Elo+
Solo
Medusa
Medusa
XxNOSE_CANDYxX
Medusa
Level 149
God Stats
20W - 9L
1,548 SR
Queue Stats
715W - 741L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 3 / 8
8,100
810
9,751
15,246
19,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Athena
Kody2K
Athena
13
3 / 2 / 4
7,748
775
3,067
9,756
8,898
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
LeWaune
Chang'e
14
1 / 4 / 8
7,710
771
9,007
11,969
10,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 8 / 1
7,819
782
10,788
14,327
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 4
6,428
643
4,228
9,552
4,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 15
8,569
857
10,184
8,788
6,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
2 / 2 / 15
8,776
878
6,949
12,238
16,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Martichoras
Regular Wade
Martichoras
17
11 / 2 / 7
10,388
1,039
18,325
9,351
5,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 2 / 16
8,902
890
9,525
11,128
15,145
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 3 / 11
8,357
836
11,238
8,799
4,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
86
9
Kills
22
22
Deaths
10
25
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
8
1.67
W
4
1
15
11.5
L
Athena
Kody2K
Athena
3
2
4
2.5
L
Chang'e
LeWaune
Chang'e
1
4
8
1.25
W
2
2
15
4.75
W
Martichoras
Regular Wade
Martichoras
11
2
7
7.25
L
4
8
1
0.56
L
0
5
4
0.4
W
2
2
16
5
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,841
Damage
56,221
60,850
Taken
50,304
50,849
Mitigated
48,190
17,525
Healing
24,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,751
1,546
2,097
2,901
15,246
19,974
0
1,717
13,312
0
22,200
W
10,184
1,639
161
2,034
8,788
6,263
1,136
4,922
3,866
0
16,366
L
Athena
Kody2K
Athena
3,067
489
632
358
9,756
8,898
0
1,671
7,918
5,300
0
L
Chang'e
LeWaune
Chang'e
9,007
614
5,067
3,429
11,969
10,761
223
2,512
9,187
20,980
0
W
6,949
2,779
5,812
5,095
12,238
16,039
570
5,185
7,053
0
9,416
W
Martichoras
Regular Wade
Martichoras
18,325
5,409
386
2,582
9,351
5,819
3,902
2,516
6,835
0
41,803
L
10,788
3,706
0
1,273
14,327
7,149
92
1,546
12,732
14,799
0
L
4,228
1,017
221
1,547
9,552
4,067
0
2,079
7,303
0
9,387
W
9,525
139
1,478
4,604
11,128
15,145
649
5,667
5,461
14,662
0
W
11,238
3,872
982
1,360
8,799
4,924
703
4,572
4,227
0
22,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,805
Gold Earned
44,992
84
Minions Killed
117
0
Camps Cleared
0
840,359
Distance Traveled
871,603
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,100
810
17
2
0
175,496
0
W
Mulan
8,569
857
11
1
0
175,675
0
L
Athena
7,748
775
6
1
0
192,911
0
L
Chang'e
7,710
771
37
4
0
198,797
0
W
Horus
8,776
878
5
1
0
184,041
0
W
Martichoras
10,388
1,039
61
6
0
156,488
0
L
Freya
7,819
782
12
1
0
142,110
0
L
Anhur
6,428
643
12
1
0
131,045
0
W
Hades
8,902
890
21
2
0
173,920
0
W
Medusa
8,357
836
19
2
0
181,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role