Player Matchup

Izanami
Izanami
Chilbo_Baggins
Izanami
Level 118
God Stats
4W - 2L
1,614 SR
Queue Stats
144W - 162L
1,450 Elo+
Solo
Xing Tian
Xing Tian
Samurai-Hannya
Xing Tian
Level 116
God Stats
2W - 0L
1,589 SR
Queue Stats
132W - 113L
1,513 Elo+
Party 1
Eset
Eset
Smithyalgo
Eset
Level 119
God Stats
1W - 0L
1,316 SR
Queue Stats
55W - 41L
1,543 Elo+
Party 1
Vulcan
Vulcan
cake_nophone44
Vulcan
Level 147
God Stats
1W - 0L
1,279 SR
Queue Stats
9W - 8L
1,662 Elo+
Party 1
Ah Puch
Ah Puch
follinm
Ah Puch
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
250W - 258L
1,423 Elo+
Solo
Team Averages
Level 122
1,460 SR
1,518 Elo+

VS

Team Averages
Level 121
1,429 SR
1,482 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bextheone
Kuzenbo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,582 Elo+
Solo
Bellona
Bellona
FatDaddyDonut
Bellona
Level 140
God Stats
4W - 3L
1,484 SR
Queue Stats
327W - 325L
1,495 Elo+
Solo
Cthulhu
Cthulhu
TwilightStrawhat
Cthulhu
Level 89
God Stats
1W - 3L
1,344 SR
Queue Stats
104W - 117L
1,410 Elo+
Solo
Surtr
Surtr
soulja6ussy
Surtr
Level 85
God Stats
1W - 3L
1,315 SR
Queue Stats
231W - 235L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 14
9,540
867
11,699
8,883
4,332
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

Xing Tian
Samurai-Hannya
Xing Tian
16
4 / 1 / 19
9,561
869
6,485
14,931
14,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

18
7 / 2 / 19
10,674
970
15,565
13,143
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 5 / 11
9,656
878
12,895
10,852
5,528
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
follinm
Ah Puch
18
6 / 1 / 14
10,174
925
17,409
8,885
5,005
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
3 / 7 / 1
8,079
734
12,281
13,553
5,906
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Kuzenbo
Bextheone
Kuzenbo
14
2 / 6 / 6
8,378
762
9,504
14,342
10,735
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
12
2 / 7 / 4
7,695
700
8,100
16,326
18,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
5 / 5 / 4
9,445
859
13,067
16,369
21,136
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
1 / 4 / 3
7,996
727
5,049
15,323
12,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
31
29
Kills
13
13
Deaths
29
77
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
7
1
0.5
L
Kuzenbo
Bextheone
Kuzenbo
2
6
6
0.83
W
6
4
14
3.25
L
Bellona
2
7
4
0.57
W
Xing Tian
Samurai-Hannya
Xing Tian
4
1
19
13.5
W
7
2
19
8.25
L
5
5
4
1.4
W
6
5
11
2.3
W
Ah Puch
follinm
Ah Puch
6
1
14
13
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,053
Damage
48,001
56,694
Taken
75,913
35,706
Mitigated
69,181
19,285
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,281
1,450
60
1,634
13,553
5,906
0
10,007
3,546
26,605
0
L
Kuzenbo
Bextheone
Kuzenbo
9,504
2,151
862
2,136
14,342
10,735
0
8,637
5,705
14,646
0
W
11,699
8,326
105
504
8,883
4,332
2,159
4,817
3,891
0
20,185
L
Bellona
8,100
1,819
212
1,848
16,326
18,901
0
12,000
4,326
0
13,279
W
Xing Tian
Samurai-Hannya
Xing Tian
6,485
1,210
0
4,963
14,931
14,128
192
8,306
6,330
10,413
0
W
15,565
1,025
3,684
4,881
13,143
6,713
382
8,050
4,959
35,260
0
L
13,067
73
663
2,065
16,369
21,136
0
11,561
4,808
28,874
1,301
W
12,895
5,891
497
1,501
10,852
5,528
809
6,618
4,061
27,305
0
W
Ah Puch
follinm
Ah Puch
17,409
343
589
2,561
8,885
5,005
664
5,872
2,971
37,504
0
L
5,049
1,521
548
4,383
15,323
12,503
0
10,149
5,174
112
12,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,605
Gold Earned
41,593
178
Minions Killed
108
0
Camps Cleared
0
1,156,042
Distance Traveled
985,454
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,079
734
23
2
0
161,187
0
L
Kuzenbo
8,378
762
17
2
0
207,126
0
W
Izanami
9,540
867
29
3
0
186,997
0
L
Bellona
7,695
700
18
2
0
201,880
0
W
Xing Tian
9,561
869
10
1
0
240,313
0
W
Eset
10,674
970
54
5
0
240,846
1
L
Cthulhu
9,445
859
34
3
0
242,181
0
W
Vulcan
9,656
878
34
3
0
230,537
0
W
Ah Puch
10,174
925
51
5
0
257,349
0
L
Surtr
7,996
727
16
1
0
173,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role