Player Matchup

Ra
Ra
Cfiggy
Ra
Level 149
God Stats
1W - 3L
1,426 SR
Queue Stats
218W - 212L
1,561 Elo+
Solo
Susano
Susano
DarkGod76
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,481 Elo+
Party 1
Freya
Freya
Misteranim
Freya
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 73L
1,486 Elo+
Party 1
King Arthur
King Arthur
SaintMichael96
King Arthur
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
1,691 Elo+
Party 1
Lancelot
Lancelot
SenpaiofNA7
Lancelot
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,462 Elo+
Party 1
Team Averages
Level 94
1,485 SR
1,536 Elo+

VS

Team Averages
Level 146
1,418 SR
1,520 Elo+
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
SeniorPurpur
Serqet
Level 128
God Stats
1W - 0L
1,265 SR
Queue Stats
59W - 46L
1,577 Elo+
Solo
Ix Chel
Ix Chel
l Lupercalia l
Ix Chel
Level 153
God Stats
2W - 5L
1,381 SR
Queue Stats
134W - 134L
1,528 Elo+
Solo
Chiron
Chiron
magical_feetus
Chiron
Level 145
God Stats
9W - 11L
1,372 SR
Queue Stats
142W - 137L
1,433 Elo+
Solo
Xbalanque
Xbalanque
樱花战将
Xbalanque
Level 143
God Stats
6W - 2L
1,572 SR
Queue Stats
103W - 88L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 1 / 2
7,147
650
3,613
6,125
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
DarkGod76
Susano
9
0 / 4 / 0
5,400
491
4,964
7,999
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
10
1 / 2 / 1
5,716
520
2,064
7,971
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
SaintMichael96
King Arthur
8
1 / 3 / 1
5,651
514
1,983
7,627
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
SenpaiofNA7
Lancelot
8
0 / 5 / 1
5,196
472
4,781
10,343
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
4 / 1 / 3
6,942
631
2,660
9,103
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
11
0 / 0 / 4
6,151
559
3,704
8,129
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 2
6,873
625
2,882
2,326
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 1
7,808
710
5,582
7,876
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
樱花战将
Xbalanque
11
3 / 1 / 4
6,710
610
10,879
7,010
2,669
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
15
15
Deaths
2
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
1
3
5.5
L
Ra
0
1
2
1
L
Susano
DarkGod76
Susano
0
4
0
0
L
Freya
1
2
1
0.75
L
King Arthur
SaintMichael96
King Arthur
1
3
1
0.5
W
Serqet
0
0
4
2
L
Lancelot
SenpaiofNA7
Lancelot
0
5
1
0.1
W
3
0
2
4
W
5
0
1
5.5
W
Xbalanque
樱花战将
Xbalanque
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,405
Damage
25,707
40,065
Taken
34,444
17,151
Mitigated
17,561
9,841
Healing
12,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,660
603
510
3,568
9,103
8,345
0
2,507
6,288
15,424
0
L
Ra
3,613
521
192
1,891
6,125
2,310
0
1,127
4,998
63,326
0
L
Susano
DarkGod76
Susano
4,964
1,228
0
1,384
7,999
2,759
0
0
7,924
0
29,193
L
Freya
2,064
414
0
2,740
7,971
2,910
0
867
6,949
36,949
0
L
King Arthur
SaintMichael96
King Arthur
1,983
190
0
1,009
7,627
5,691
0
1,501
6,126
0
15,839
W
Serqet
3,704
926
0
2,519
8,129
3,106
0
191
7,938
0
43,199
L
Lancelot
SenpaiofNA7
Lancelot
4,781
1,487
0
2,625
10,343
3,481
0
2,047
8,121
0
26,566
W
2,882
249
519
731
2,326
765
0
624
1,702
48,277
0
W
5,582
2,758
62
2,510
7,876
2,676
252
149
7,727
0
53,103
W
Xbalanque
樱花战将
Xbalanque
10,879
7,305
0
2,086
7,010
2,669
0
1,642
5,112
0
59,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
34,484
310
Minions Killed
351
0
Camps Cleared
0
1,163,231
Distance Traveled
1,196,844
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,942
631
12
1
0
239,314
6
L
Ra
7,147
650
131
12
0
261,936
0
L
Susano
5,400
491
35
3
0
200,667
0
L
Freya
5,716
520
71
6
0
235,622
0
L
King Arthur
5,651
514
28
3
0
227,077
1
W
Serqet
6,151
559
77
7
0
273,771
5
L
Lancelot
5,196
472
45
4
0
237,929
0
W
Ix Chel
6,873
625
94
9
0
251,890
0
W
Chiron
7,808
710
91
8
0
210,492
0
W
Xbalanque
6,710
610
77
7
0
221,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role