Player Matchup

Zeus
Zeus
FNtac3
Zeus
Level 41
God Stats
63W - 48L
1,685 SR
Queue Stats
270W - 252L
1,562 Elo+
Party 1
Bellona
Bellona
RedDeath0207
Bellona
Level 147
God Stats
65W - 48L
1,573 SR
Queue Stats
372W - 362L
1,551 Elo+
Party 1
Fenrir
Fenrir
StarKiller2610
Fenrir
Level 185
God Stats
1W - 2L
1,355 SR
Queue Stats
52W - 44L
1,529 Elo+
Party 1
Team Averages
Level 124
1,538 SR
1,547 Elo+

VS

Team Averages
Level 104
1,552 SR
1,350 Elo+
Set
Set
N3TEZ3N
Set
Level 134
God Stats
21W - 21L
1,656 SR
Queue Stats
656W - 674L
1,490 Elo+
Solo
Medusa
Medusa
Youwiththefaces
Medusa
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
990 Elo+
Solo
Ix Chel
Ix Chel
larcman
Ix Chel
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 352L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FNtac3
Zeus
13
6 / 1 / 5
8,024
802
6,787
3,911
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
RedDeath0207
Bellona
11
0 / 0 / 10
6,817
682
6,041
10,076
11,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
5 / 0 / 5
7,729
773
7,645
5,077
2,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
0 / 4 / 1
6,344
634
4,609
10,127
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 0
6,941
694
4,156
6,245
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
larcman
Ix Chel
11
0 / 5 / 1
6,688
669
5,847
7,634
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
FNtac3
Zeus
6
1
5
8.5
L
Set
0
4
1
0.13
W
Bellona
RedDeath0207
Bellona
0
0
10
5
W
5
0
5
7.5
L
1
2
0
0.5
L
Ix Chel
larcman
Ix Chel
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,473
Damage
14,612
19,064
Taken
24,006
15,401
Mitigated
14,081
6,684
Healing
3,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
FNtac3
Zeus
6,787
561
0
698
3,911
1,514
124
730
3,094
31,345
0
L
Set
4,609
1,884
50
1,838
10,127
9,430
0
2,519
7,608
0
20,227
W
Bellona
RedDeath0207
Bellona
6,041
3,333
0
4,090
10,076
11,011
138
2,798
6,949
0
26,360
W
7,645
1,169
0
1,896
5,077
2,876
864
2,380
2,567
0
12,558
L
4,156
1,034
0
9
6,245
2,276
0
2,090
4,155
0
15,535
L
Ix Chel
larcman
Ix Chel
5,847
625
614
1,169
7,634
2,375
0
2,178
5,456
23,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,570
Gold Earned
19,973
98
Minions Killed
107
0
Camps Cleared
0
563,908
Distance Traveled
501,474
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,024
802
47
5
0
165,061
0
L
Set
6,344
634
32
3
0
164,739
0
W
Bellona
6,817
682
40
4
0
202,143
0
W
Fenrir
7,729
773
11
1
0
196,704
0
L
Medusa
6,941
694
26
3
0
176,794
4
L
Ix Chel
6,688
669
49
5
0
159,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role