Player Matchup

Ares
Ares
CrazyAusDude
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,091 Elo+
Party 2
Danzaburou
Danzaburou
DarylDixon6567
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,284 Elo+
Party 2
Ratatoskr
Ratatoskr
GEMINUS ICTUS
Ratatoskr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 29L
1,087 Elo+
Party 2
Anubis
Anubis
LordTM3105
Anubis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Chaac
Chaac
Madsniperbra
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 21L
1,171 Elo+
Party 2
Team Averages
Level 41
1,500 SR
1,227 Elo+

VS

Team Averages
Level 75
1,613 SR
1,401 Elo+
Horus
Horus
BabyChloe
Horus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,220 Elo+
Party 1
Aphrodite
Aphrodite
FINNSSJ
Aphrodite
Level 184
God Stats
6W - 8L
1,731 SR
Queue Stats
583W - 509L
1,570 Elo+
Solo
Agni
Agni
SilvestreDangond
Agni
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,350 Elo+
Party 1
Shiva
Shiva
hebernz
Shiva
Level 156
God Stats
3W - 1L
1,832 SR
Queue Stats
114W - 105L
1,541 Elo+
Solo
Danzaburou
Danzaburou
zahirgonz
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 2
7,914
609
2,145
15,281
17,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
DarylDixon6567
Danzaburou
14
0 / 6 / 1
8,083
622
4,341
14,223
7,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
GEMINUS ICTUS
Ratatoskr
16
3 / 3 / 0
9,272
713
8,537
16,157
9,668
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
LordTM3105
Anubis
13
0 / 12 / 1
7,875
606
9,106
18,001
11,710
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 1 / 2
7,494
576
1,293
4,272
2,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BabyChloe
Horus
16
4 / 0 / 15
9,807
754
3,990
8,575
11,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
FINNSSJ
Aphrodite
18
8 / 0 / 16
10,996
846
15,520
16,001
8,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 1 / 7
9,826
756
8,125
7,084
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shiva
hebernz
Shiva
17
7 / 1 / 16
10,704
823
15,101
19,396
25,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
zahirgonz
Danzaburou
17
7 / 1 / 14
10,585
814
14,744
9,682
5,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
95
3
Kills
27
27
Deaths
3
6
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Horus
BabyChloe
Horus
4
0
15
11.5
L
0
5
2
0.2
L
Danzaburou
DarylDixon6567
Danzaburou
0
6
1
0.08
W
Aphrodite
FINNSSJ
Aphrodite
8
0
16
16
L
Ratatoskr
GEMINUS ICTUS
Ratatoskr
3
3
0
1
L
Anubis
LordTM3105
Anubis
0
12
1
0.04
L
0
1
2
1
W
1
1
7
4.5
W
Shiva
hebernz
Shiva
7
1
16
15
W
Danzaburou
zahirgonz
Danzaburou
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,422
Damage
57,480
67,934
Taken
60,738
49,991
Mitigated
53,856
4,986
Healing
31,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BabyChloe
Horus
3,990
1,428
3,832
2,943
8,575
11,194
720
2,375
6,200
389
6,926
L
2,145
231
0
468
15,281
17,871
0
3,890
11,092
4,224
0
L
Danzaburou
DarylDixon6567
Danzaburou
4,341
1,936
0
767
14,223
7,783
702
6,300
7,714
0
19,532
W
Aphrodite
FINNSSJ
Aphrodite
15,520
2,767
8,379
10,941
16,001
8,581
3,583
1,794
14,132
54,654
0
L
Ratatoskr
GEMINUS ICTUS
Ratatoskr
8,537
1,343
0
1,099
16,157
9,668
0
5,925
9,881
0
45,445
L
Anubis
LordTM3105
Anubis
9,106
359
0
1,824
18,001
11,710
0
5,821
12,118
25,691
0
L
1,293
49
0
828
4,272
2,959
0
1,856
2,416
0
6,076
W
8,125
1,121
0
360
7,084
3,323
2,563
502
6,541
41,613
0
W
Shiva
hebernz
Shiva
15,101
2,271
1,232
1,748
19,396
25,288
799
4,823
14,493
0
31,900
W
Danzaburou
zahirgonz
Danzaburou
14,744
8,361
0
1,736
9,682
5,470
2,479
1,757
7,925
0
42,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
51,918
153
Minions Killed
237
0
Camps Cleared
0
924,554
Distance Traveled
1,298,904
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,807
754
18
1
0
271,919
0
L
Ares
7,914
609
5
0
0
187,098
0
L
Danzaburou
8,083
622
33
3
0
199,846
0
W
Aphrodite
10,996
846
65
5
0
257,119
0
L
Ratatoskr
9,272
713
68
5
0
257,355
2
L
Anubis
7,875
606
40
3
0
178,613
0
L
Chaac
7,494
576
7
1
0
101,642
0
W
Agni
9,826
756
69
5
0
232,462
0
W
Shiva
10,704
823
35
3
0
271,702
0
W
Danzaburou
10,585
814
50
4
0
265,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role