Player Matchup

Neith
Neith
Silver III
EternallyNasty
Neith
Silver III
Level 160
God Stats
9W - 11L
1,803 SR
Queue Stats
707W - 737L
1,033 MMR
Solo
Serqet
Serqet
Silver II
RolandElPrecioso
Serqet
Silver II
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 32L
1,368 MMR
Party 1
The Morrigan
The Morrigan
Silver II
WysB69
The Morrigan
Silver II
Level 61
God Stats
3W - 3L
1,377 SR
Queue Stats
39W - 49L
1,146 MMR
Solo
Rama
Rama
Silver II
llsystemicll
Rama
Silver II
Level 128
God Stats
30W - 28L
1,642 SR
Queue Stats
286W - 284L
892 MMR
Party 1
Nox
Nox
Gold II
mohrs
Nox
Gold II
Level 156
God Stats
6W - 8L
1,476 SR
Queue Stats
242W - 235L
1,416 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,560 SR
1,171 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,599 SR
1,229 MMR
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
Ferraldino95
Surtr
Silver III
Level 129
God Stats
93W - 65L
1,548 SR
Queue Stats
413W - 435L
875 MMR
Solo
Cupid
Cupid
Gold IV
Lukey8
Cupid
Gold IV
Level 158
God Stats
6W - 3L
1,732 SR
Queue Stats
260W - 262L
1,226 MMR
Solo
Scylla
Scylla
Gold III
Natnek4
Scylla
Gold III
Level 89
God Stats
5W - 2L
1,812 SR
Queue Stats
105W - 103L
1,419 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
RastaSaur
Kumbhakarna
Silver III
Level 128
God Stats
6W - 6L
1,402 SR
Queue Stats
15W - 25L
1,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 0
8,618
575
6,066
8,440
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 4 / 0
6,704
447
6,011
12,826
5,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
WysB69
The Morrigan
14
2 / 3 / 0
7,370
491
10,034
11,102
5,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 0
7,623
508
8,094
9,128
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
mohrs
Nox
9
1 / 2 / 2
6,502
433
3,495
10,484
9,922
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
BakasuraSkadiHadesMorgan Le FayAnubis

VS

Bans
KaliAo KuangMercuryHe BoVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
5 / 0 / 3
8,388
559
8,590
10,252
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 2 / 2
9,347
623
8,248
16,566
12,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Lukey8
Cupid
14
4 / 2 / 2
8,824
588
8,463
8,315
3,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Natnek4
Scylla
15
1 / 1 / 1
8,681
579
7,006
6,676
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
RastaSaur
Kumbhakarna
9
0 / 2 / 5
6,678
445
2,139
10,795
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
7
Kills
12
12
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
5
0
3
6.5
L
1
1
0
1
W
2
2
2
1.5
W
Cupid
Lukey8
Cupid
4
2
2
2.5
W
Scylla
Natnek4
Scylla
1
1
1
1.5
W
Kumbhakarna
RastaSaur
Kumbhakarna
0
2
5
1.25
L
0
4
0
0
L
The Morrigan
WysB69
The Morrigan
2
3
0
0.67
L
3
2
0
1.5
L
Nox
mohrs
Nox
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,700
Damage
34,446
51,980
Taken
52,604
27,368
Mitigated
30,589
15,677
Healing
17,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,590
2,844
0
3,547
10,252
3,971
79
921
9,331
0
69,285
L
6,066
1,165
0
2,338
8,440
3,379
0
4,812
3,628
0
85,537
W
8,248
3,039
0
6,220
16,566
12,631
540
7,759
7,577
1,490
87,100
W
Cupid
Lukey8
Cupid
8,463
5,515
260
3,090
8,315
3,163
603
975
7,340
0
67,090
W
Scylla
Natnek4
Scylla
7,006
759
0
743
6,676
2,486
0
533
5,768
87,726
0
W
Kumbhakarna
RastaSaur
Kumbhakarna
2,139
71
183
3,506
10,795
8,338
0
1,622
8,928
8,788
0
L
6,011
1,605
0
4,375
12,826
5,021
0
1,684
11,142
0
50,857
L
The Morrigan
WysB69
The Morrigan
10,034
2,249
0
3,952
11,102
5,408
0
229
10,873
68,130
741
L
8,094
6,646
0
3,094
9,128
3,638
0
750
8,378
0
60,280
L
Nox
mohrs
Nox
3,495
448
0
1,918
10,484
9,922
0
1,955
8,529
18,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,817
Gold Earned
41,918
503
Minions Killed
507
0
Camps Cleared
0
1,372,855
Distance Traveled
1,584,848
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,388
559
96
6
0
347,377
0
L
Neith
8,618
575
166
11
0
272,944
3
W
Surtr
9,347
623
150
10
0
309,602
6
W
Cupid
8,824
588
109
7
0
290,112
1
W
Scylla
8,681
579
145
10
0
310,046
4
W
Kumbhakarna
6,678
445
7
0
0
327,711
9
L
Serqet
6,704
447
84
6
0
318,348
0
L
The Morrigan
7,370
491
104
7
0
271,319
4
L
Rama
7,623
508
120
8
0
208,473
0
L
Nox
6,502
433
29
2
0
301,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role