Player Matchup

Chaac
Chaac
Lugiee
Chaac
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 10L
1,596 Elo+
Party 2
Vulcan
Vulcan
MonsterDSmite
Vulcan
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 8L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
SpyUmbreon
Gilgamesh
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,596 Elo+
Party 2
Team Averages
Level 75
1,500 SR
1,596 Elo+

VS

Team Averages
Level 45
1,616 SR
1,464 Elo+
Charybdis
Charybdis
AzraelLive
Charybdis
Level 7
God Stats
1W - 1L
1,821 SR
Queue Stats
2W - 2L
1,468 Elo+
Party 1
Tyr
Tyr
Ms_Waffles_
Tyr
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,376 Elo+
Party 1
Anubis
Anubis
Narlyshred
Anubis
Level 58
God Stats
13W - 15L
1,525 SR
Queue Stats
14W - 18L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lugiee
Chaac
16
3 / 2 / 11
10,220
786
14,544
14,677
18,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
7 / 2 / 7
11,081
852
18,556
8,429
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
SpyUmbreon
Gilgamesh
15
5 / 2 / 8
10,713
824
12,911
14,762
14,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AzraelLive
Charybdis
12
0 / 8 / 3
8,149
627
6,401
17,292
7,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 2
9,543
734
10,923
21,620
19,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Narlyshred
Anubis
14
2 / 5 / 4
9,789
753
10,053
11,929
6,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
6
6
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AzraelLive
Charybdis
0
8
3
0.19
W
Chaac
Lugiee
Chaac
3
2
11
4.25
W
7
2
7
5.25
L
4
2
2
2.5
L
Anubis
Narlyshred
Anubis
2
5
4
0.8
W
Gilgamesh
SpyUmbreon
Gilgamesh
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,011
Damage
27,377
37,868
Taken
50,841
36,379
Mitigated
33,103
9,881
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AzraelLive
Charybdis
6,401
3,729
0
1,636
17,292
7,043
0
6,163
10,527
0
29,733
W
Chaac
Lugiee
Chaac
14,544
1,936
0
5,450
14,677
18,587
868
3,570
11,107
0
37,684
W
18,556
6,945
0
1,429
8,429
3,030
1,478
3,300
5,129
46,691
0
L
10,923
335
0
3,137
21,620
19,602
0
8,182
12,329
0
27,611
L
Anubis
Narlyshred
Anubis
10,053
565
0
1,873
11,929
6,458
0
4,309
7,356
50,465
0
W
Gilgamesh
SpyUmbreon
Gilgamesh
12,911
3,511
0
3,002
14,762
14,762
937
3,265
11,497
78
52,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,014
Gold Earned
27,481
155
Minions Killed
145
0
Camps Cleared
0
778,859
Distance Traveled
712,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,149
627
44
3
0
210,385
0
W
Chaac
10,220
786
37
3
0
256,307
0
W
Vulcan
11,081
852
50
4
0
264,580
0
L
Tyr
9,543
734
28
2
0
299,121
0
L
Anubis
9,789
753
73
6
0
202,760
0
W
Gilgamesh
10,713
824
68
5
0
257,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role