Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Crossrite
Tsukuyomi
Level 154
God Stats
3W - 2L
1,469 SR
Queue Stats
134W - 126L
1,561 Elo+
Party 1
Cerberus
Cerberus
SaikoHollow
Cerberus
Level 220
God Stats
3W - 2L
1,500 SR
Queue Stats
425W - 376L
1,585 Elo+
Solo
Amaterasu
Amaterasu
azurial
Amaterasu
Level 154
God Stats
1W - 4L
1,140 SR
Queue Stats
66W - 62L
1,544 Elo+
Party 1
Team Averages
Level 160
1,422 SR
1,538 Elo+

VS

Team Averages
Level 141
1,449 SR
1,509 Elo+
Yemoja
Yemoja
 
Yemoja
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Dzovica
Surtr
Level 127
God Stats
1W - 2L
1,715 SR
Queue Stats
224W - 225L
1,471 Elo+
Solo
Hercules
Hercules
RedEyedPython99
Hercules
Level 102
God Stats
0W - 9L
1,028 SR
Queue Stats
368W - 329L
1,509 Elo+
Solo
Thanatos
Thanatos
Zelinai
Thanatos
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 60L
1,557 Elo+
Solo
Izanami
Izanami
guillesg14
Izanami
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 76L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 5
5,820
1,164
3,774
1,664
503
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
 
Aphrodite
10
1 / 0 / 4
5,503
1,101
1,149
3,890
1,652
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tsukuyomi
Crossrite
Tsukuyomi
11
3 / 1 / 4
5,835
1,167
5,805
5,302
2,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
SaikoHollow
Cerberus
11
1 / 0 / 5
5,525
1,105
4,319
5,177
5,560
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amaterasu
azurial
Amaterasu
9
1 / 1 / 6
5,567
1,113
2,068
6,442
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
1 / 0 / 1
5,743
1,149
1,726
1,847
1,531
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Surtr
Dzovica
Surtr
8
0 / 4 / 0
4,760
952
3,595
7,355
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
1
0 / 0 / 0
1,412
282
0
0
0
Thanatos
Zelinai
Thanatos
11
0 / 4 / 2
5,066
1,013
5,000
5,992
2,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
guillesg14
Izanami
12
1 / 0 / 1
5,661
1,132
5,733
4,284
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
7
Kills
2
2
Deaths
8
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
0
5
3.5
W
Aphrodite
 
Aphrodite
1
0
4
3
L
Yemoja
 
Yemoja
1
0
1
1.5
W
Tsukuyomi
Crossrite
Tsukuyomi
3
1
4
5
L
Surtr
Dzovica
Surtr
0
4
0
0
L
Hercules
0
0
0
0
W
Cerberus
SaikoHollow
Cerberus
1
0
5
3.5
L
Thanatos
Zelinai
Thanatos
0
4
2
0.25
W
Amaterasu
azurial
Amaterasu
1
1
6
4
L
Izanami
guillesg14
Izanami
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,115
Damage
16,054
22,475
Taken
19,478
16,348
Mitigated
11,668
14,397
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,774
264
218
176
1,664
503
86
192
1,396
10,062
0
W
Aphrodite
 
Aphrodite
1,149
244
4,424
3,288
3,890
1,652
128
161
3,608
9,850
0
L
Yemoja
 
Yemoja
1,726
535
3,517
916
1,847
1,531
0
984
825
3,336
0
W
Tsukuyomi
Crossrite
Tsukuyomi
5,805
1,049
0
30
5,302
2,022
55
326
4,896
0
16,698
L
Surtr
Dzovica
Surtr
3,595
1,071
23
634
7,355
6,438
0
3,900
3,293
145
6,915
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
SaikoHollow
Cerberus
4,319
0
165
3,049
5,177
5,560
0
728
4,369
9,501
0
L
Thanatos
Zelinai
Thanatos
5,000
489
0
1,213
5,992
2,181
0
2,363
3,585
0
6,869
W
Amaterasu
azurial
Amaterasu
2,068
391
1,163
1,884
6,442
6,611
60
360
6,005
0
2,230
L
Izanami
guillesg14
Izanami
5,733
4,233
507
1,379
4,284
1,518
0
1,995
2,206
0
20,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
22,642
83
Minions Killed
45
0
Camps Cleared
0
635,111
Distance Traveled
457,725
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,820
1,164
23
5
0
142,813
0
W
Aphrodite
5,503
1,101
24
5
0
108,300
0
L
Yemoja
5,743
1,149
6
1
0
113,169
0
W
Tsukuyomi
5,835
1,167
20
4
0
130,474
0
L
Surtr
4,760
952
4
1
0
109,745
0
L
Hercules
1,412
282
0
0
0
0
0
W
Cerberus
5,525
1,105
15
3
0
120,363
0
L
Thanatos
5,066
1,013
3
1
0
127,394
0
W
Amaterasu
5,567
1,113
1
0
0
133,161
0
L
Izanami
5,661
1,132
32
6
0
107,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role