Player Matchup

Surtr
Surtr
Silver I
L3ATHAL_BLADES
Surtr
Silver I
Level 50
God Stats
8W - 7L
1,503 SR
Queue Stats
240W - 240L
1,300 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
LiTtLeMaN402
Zhong Kui
Gold V
Level 196
God Stats
24W - 22L
1,662 SR
Queue Stats
202W - 208L
1,346 MMR
Party 1
Aphrodite
Aphrodite
Gold II
RIBBED4chef
Aphrodite
Gold II
Level 103
God Stats
6W - 13L
1,179 SR
Queue Stats
794W - 788L
1,324 MMR
Solo
Chaac
Chaac
Silver I
TonyDan2
Chaac
Silver I
Level 159
God Stats
3W - 5L
1,364 SR
Queue Stats
111W - 115L
1,226 MMR
Solo
Medusa
Medusa
Gold V
filthytrap
Medusa
Gold V
Level 136
God Stats
41W - 55L
1,491 SR
Queue Stats
480W - 491L
1,367 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,440 SR
1,313 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,588 SR
1,313 MMR
Vamana
Vamana
Silver I
Batman_said
Vamana
Silver I
Level 106
God Stats
60W - 42L
1,652 SR
Queue Stats
575W - 583L
1,165 MMR
Party 2
Chang'e
Chang'e
Silver I
GoldFighter01
Chang'e
Silver I
Level 85
God Stats
2W - 7L
1,460 SR
Queue Stats
121W - 130L
1,216 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
PharaohsDream
Kuzenbo
Gold II
Level 161
God Stats
16W - 26L
1,550 SR
Queue Stats
227W - 225L
1,488 MMR
Party 2
Tyr
Tyr
Silver I
SOLOFOX99
Tyr
Silver I
Level 109
God Stats
3W - 2L
1,828 SR
Queue Stats
25W - 30L
1,429 MMR
Solo
Charybdis
Charybdis
Silver I
xXDoomed_KingXx
Charybdis
Silver I
Level 175
God Stats
1W - 3L
1,448 SR
Queue Stats
88W - 99L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 7
7,629
587
7,462
13,000
7,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
LiTtLeMaN402
Zhong Kui
12
4 / 1 / 1
6,864
528
11,942
11,400
9,410
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
RIBBED4chef
Aphrodite
12
0 / 1 / 6
6,862
528
4,919
10,356
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chaac
TonyDan2
Chaac
13
1 / 1 / 0
7,418
571
8,153
12,326
8,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Medusa
filthytrap
Medusa
13
3 / 1 / 1
7,717
594
6,671
7,562
3,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
FreyaOdinMartichorasChronos

VS

Bans
SusanoBakasuraAh PuchCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
2 / 2 / 1
7,011
539
7,992
12,219
6,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
11
1 / 4 / 1
6,204
477
8,787
11,752
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
12
4 / 0 / 2
7,381
568
6,280
13,253
14,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 1 / 1
7,046
542
7,777
13,068
13,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
xXDoomed_KingXx
Charybdis
12
0 / 4 / 2
7,041
542
4,540
8,695
3,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
11
Kills
7
7
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
2
1
1.25
L
Chang'e
1
4
1
0.38
W
3
3
7
2.17
W
Zhong Kui
LiTtLeMaN402
Zhong Kui
4
1
1
4.5
L
Kuzenbo
4
0
2
5
W
Aphrodite
RIBBED4chef
Aphrodite
0
1
6
3
L
0
1
1
0.5
W
Chaac
TonyDan2
Chaac
1
1
0
1
W
Medusa
filthytrap
Medusa
3
1
1
3.5
L
Charybdis
xXDoomed_KingXx
Charybdis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,147
Damage
35,376
54,644
Taken
58,987
37,302
Mitigated
42,768
24,958
Healing
22,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
7,992
4,427
0
2,322
12,219
6,711
0
2,959
9,260
0
63,321
L
Chang'e
8,787
754
543
2,084
11,752
4,845
0
6,678
5,074
43,662
0
W
7,462
2,589
0
2,444
13,000
7,673
0
3,878
9,008
589
59,083
W
Zhong Kui
LiTtLeMaN402
Zhong Kui
11,942
989
0
4,358
11,400
9,410
0
6,108
4,898
46,830
0
L
Kuzenbo
6,280
2,588
2,410
5,496
13,253
14,447
0
7,122
6,131
22,367
0
W
Aphrodite
RIBBED4chef
Aphrodite
4,919
608
3,127
7,191
10,356
8,141
0
3,949
6,269
31,679
0
L
7,777
1,426
0
7,957
13,068
13,421
0
40
13,028
0
48,272
W
Chaac
TonyDan2
Chaac
8,153
1,968
0
4,705
12,326
8,846
0
0
12,326
0
60,418
W
Medusa
filthytrap
Medusa
6,671
4,070
0
3,133
7,562
3,232
833
486
7,076
0
59,806
L
Charybdis
xXDoomed_KingXx
Charybdis
4,540
2,424
0
1,856
8,695
3,344
0
275
8,420
0
53,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,490
Gold Earned
34,683
377
Minions Killed
386
0
Camps Cleared
0
1,407,698
Distance Traveled
1,403,791
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,011
539
92
7
0
314,742
0
L
Chang'e
6,204
477
94
7
0
260,040
2
W
Surtr
7,629
587
75
6
0
319,006
1
W
Zhong Kui
6,864
528
63
5
0
281,698
0
L
Kuzenbo
7,381
568
20
2
0
287,684
2
W
Aphrodite
6,862
528
51
4
0
255,383
2
L
Tyr
7,046
542
79
6
0
291,312
0
W
Chaac
7,418
571
99
8
0
284,615
2
W
Medusa
7,717
594
89
7
0
266,996
1
L
Charybdis
7,041
542
101
8
0
250,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role