Player Matchup

Apollo
Apollo
 
Apollo
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Amadoiscool
Odin
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
184W - 198L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Cosmotopia
Nu Wa
Level 119
God Stats
98W - 73L
1,681 SR
Queue Stats
390W - 351L
1,568 Elo+
Solo
Bakasura
Bakasura
RageQMichael
Bakasura
Level 115
God Stats
2W - 2L
1,819 SR
Queue Stats
165W - 162L
1,517 Elo+
Solo
Team Averages
Level 94
1,600 SR
1,511 Elo+

VS

Team Averages
Level 107
1,528 SR
1,508 Elo+
Discordia
Discordia
 
Discordia
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Mazkota19_jd
Aphrodite
Level 139
God Stats
105W - 85L
1,692 SR
Queue Stats
402W - 395L
1,581 Elo+
Solo
Mulan
Mulan
PurifiednL
Mulan
Level 115
God Stats
3W - 4L
1,398 SR
Queue Stats
147W - 150L
1,535 Elo+
Party 2
Ne Zha
Ne Zha
TSMGOON7712
Ne Zha
Level 66
God Stats
3W - 2L
1,541 SR
Queue Stats
161W - 165L
1,477 Elo+
Party 2
Chiron
Chiron
alPhaMage275
Chiron
Level 109
God Stats
27W - 25L
1,511 SR
Queue Stats
191W - 215L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 0 / 2
7,581
583
7,596
9,085
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
 
Fafnir
11
1 / 2 / 4
7,350
565
5,497
10,442
12,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
4,095
315
0
0
0
Nu Wa
12
1 / 2 / 0
6,754
520
6,935
6,872
1,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
RageQMichael
Bakasura
14
2 / 4 / 4
7,757
597
4,789
14,779
6,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 0 / 3
7,241
557
7,115
5,904
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Mazkota19_jd
Aphrodite
11
1 / 1 / 1
6,772
521
2,735
9,821
6,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
14
5 / 2 / 1
8,615
663
9,204
10,083
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
13
2 / 2 / 0
7,293
561
4,899
10,681
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
12
0 / 3 / 1
6,311
485
5,434
9,581
3,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
7
Kills
8
8
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
0
2
4
L
Fafnir
 
Fafnir
1
2
4
1.5
W
Discordia
 
Discordia
0
0
3
1.5
L
0
0
0
0
L
Nu Wa
1
2
0
0.5
W
Aphrodite
Mazkota19_jd
Aphrodite
1
1
1
1.5
W
Mulan
5
2
1
2.75
L
Bakasura
RageQMichael
Bakasura
2
4
4
1
W
Ne Zha
2
2
0
1
W
Chiron
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,817
Damage
29,387
41,178
Taken
46,070
24,889
Mitigated
25,334
17,268
Healing
19,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,596
5,491
0
5,804
9,085
3,588
635
691
8,394
0
75,539
L
Fafnir
 
Fafnir
5,497
1,655
0
4,915
10,442
12,980
119
3,468
6,739
18,242
0
W
Discordia
 
Discordia
7,115
163
0
402
5,904
2,241
118
3,747
2,157
58,635
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
6,935
1,377
0
3,427
6,872
1,878
0
3,971
2,310
54,300
0
W
Aphrodite
Mazkota19_jd
Aphrodite
2,735
603
3,299
5,756
9,821
6,903
144
3,514
6,307
31,794
0
W
Mulan
9,204
1,143
0
5,164
10,083
8,583
426
1,205
8,067
0
66,876
L
Bakasura
RageQMichael
Bakasura
4,789
3,085
0
3,122
14,779
6,443
414
991
13,209
0
45,706
W
Ne Zha
4,899
1,325
0
1,470
10,681
4,233
0
1,857
8,647
0
59,931
W
Chiron
5,434
2,591
795
3,074
9,581
3,374
0
2,109
7,472
0
48,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,537
Gold Earned
36,232
317
Minions Killed
440
0
Camps Cleared
0
969,877
Distance Traveled
1,248,355
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,581
583
127
10
0
229,768
0
L
Fafnir
7,350
565
14
1
0
246,526
0
W
Discordia
7,241
557
107
8
0
255,727
0
L
Odin
4,095
315
0
0
0
0
0
L
Nu Wa
6,754
520
74
6
0
222,760
2
W
Aphrodite
6,772
521
54
4
0
230,826
4
W
Mulan
8,615
663
107
8
0
263,552
0
L
Bakasura
7,757
597
102
8
0
270,823
0
W
Ne Zha
7,293
561
85
7
0
280,043
0
W
Chiron
6,311
485
87
7
0
218,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role