Player Matchup

Ix Chel
Ix Chel
BlizzMan123382
Ix Chel
Level 82
God Stats
5W - 2L
1,657 SR
Queue Stats
70W - 67L
1,478 Elo+
Solo
Apollo
Apollo
Its YoungBubba
Apollo
Level 42
God Stats
18W - 16L
1,625 SR
Queue Stats
21W - 21L
1,505 Elo+
Party 1
Mercury
Mercury
NotADubber
Mercury
Level 69
God Stats
15W - 11L
1,526 SR
Queue Stats
290W - 297L
1,483 Elo+
Solo
Anhur
Anhur
iSkuxxii
Anhur
Level 49
God Stats
11W - 4L
1,852 SR
Queue Stats
17W - 18L
1,432 Elo+
Party 1
Thanatos
Thanatos
lusahfur
Thanatos
Level 77
God Stats
23W - 24L
1,581 SR
Queue Stats
489W - 461L
1,448 Elo+
Solo
Team Averages
Level 64
1,648 SR
1,469 Elo+

VS

Team Averages
Level 104
1,615 SR
1,369 Elo+
Neith
Neith
Betosoto02
Neith
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 113L
1,326 Elo+
Party 2
Bellona
Bellona
Chai Kai
Bellona
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
229W - 236L
1,469 Elo+
Solo
Ganesha
Ganesha
DRUVAMPIRODRU
Ganesha
Level 48
God Stats
3W - 2L
1,892 SR
Queue Stats
69W - 65L
1,227 Elo+
Party 2
Mercury
Mercury
Roughly9Fish
Mercury
Level 128
God Stats
0W - 2L
1,683 SR
Queue Stats
228W - 229L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zlNF4M0US_B
Morgan Le Fay
Level 106
God Stats
30W - 38L
1,500 SR
Queue Stats
528W - 526L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 6
9,727
572
9,522
12,028
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 2 / 4
7,564
445
6,958
8,918
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
NotADubber
Mercury
14
4 / 1 / 5
9,551
562
10,272
17,707
11,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
iSkuxxii
Anhur
14
4 / 1 / 1
8,607
506
5,122
11,712
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
lusahfur
Thanatos
13
4 / 3 / 2
8,955
527
9,813
12,668
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
5 / 1 / 1
8,609
506
11,162
10,937
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
Chai Kai
Bellona
10
0 / 3 / 0
6,534
384
4,763
11,724
9,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
12
0 / 3 / 5
6,795
400
6,614
13,218
14,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Roughly9Fish
Mercury
15
2 / 4 / 1
8,667
510
7,246
14,099
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
zlNF4M0US_B
Morgan Le Fay
14
0 / 3 / 3
7,985
470
7,829
12,966
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
7
7
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
5
1
1
5.5
W
2
0
6
5
L
Bellona
Chai Kai
Bellona
0
3
0
0
L
Ganesha
0
3
5
0.83
W
0
2
4
1
W
Mercury
NotADubber
Mercury
4
1
5
6.5
L
Mercury
Roughly9Fish
Mercury
2
4
1
0.63
W
Anhur
iSkuxxii
Anhur
4
1
1
4.5
W
Thanatos
lusahfur
Thanatos
4
3
2
1.67
L
Morgan Le Fay
zlNF4M0US_B
Morgan Le Fay
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,687
Damage
37,614
63,033
Taken
62,944
28,996
Mitigated
37,956
22,722
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,162
4,871
0
6,053
10,937
4,320
364
912
10,025
0
71,862
W
9,522
980
718
4,798
12,028
5,230
525
6,309
5,719
66,528
0
L
Bellona
Chai Kai
Bellona
4,763
2,270
0
4,945
11,724
9,007
0
0
11,724
0
31,017
L
Ganesha
6,614
516
230
788
13,218
14,853
0
924
12,294
25,828
0
W
6,958
5,470
0
2,125
8,918
3,229
558
3,695
5,223
0
42,057
W
Mercury
NotADubber
Mercury
10,272
4,858
0
4,045
17,707
11,168
0
1,549
16,158
0
68,982
L
Mercury
Roughly9Fish
Mercury
7,246
4,661
0
457
14,099
4,996
0
1,244
12,855
0
86,006
W
Anhur
iSkuxxii
Anhur
5,122
1,942
0
4,490
11,712
4,154
954
1,671
10,041
0
48,664
W
Thanatos
lusahfur
Thanatos
9,813
2,338
0
6,546
12,668
5,215
283
2,071
10,597
0
51,987
L
Morgan Le Fay
zlNF4M0US_B
Morgan Le Fay
7,829
262
0
2,956
12,966
4,780
0
6,442
6,524
58,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,404
Gold Earned
38,590
413
Minions Killed
396
0
Camps Cleared
0
1,598,550
Distance Traveled
1,577,396
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,609
506
136
8
0
309,648
0
W
Ix Chel
9,727
572
106
6
0
335,176
3
L
Bellona
6,534
384
48
3
0
234,475
0
L
Ganesha
6,795
400
3
0
0
309,449
0
W
Apollo
7,564
445
70
4
0
286,159
0
W
Mercury
9,551
562
107
6
0
341,922
6
L
Mercury
8,667
510
129
8
0
381,763
0
W
Anhur
8,607
506
63
4
0
306,701
5
W
Thanatos
8,955
527
67
4
0
328,592
0
L
Morgan Le Fay
7,985
470
80
5
0
342,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role