Player Matchup

Merlin
Merlin
Mr_Take_It_Eazzy
Merlin
Level 61
God Stats
2W - 3L
1,492 SR
Queue Stats
12W - 25L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
Natechtech
Nu Wa
Level 171
God Stats
3W - 3L
1,654 SR
Queue Stats
40W - 37L
1,492 Elo+
Party 1
Athena
Athena
RoninOscuro2583
Athena
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 27L
1,307 Elo+
Party 1
Kali
Kali
Wolf5383
Kali
Level 107
God Stats
19W - 12L
1,692 SR
Queue Stats
113W - 104L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
iRhya
Gilgamesh
Level 105
God Stats
11W - 3L
1,803 SR
Queue Stats
566W - 524L
1,534 Elo+
Solo
Team Averages
Level 94
1,628 SR
1,453 Elo+

VS

Team Averages
Level 108
1,580 SR
1,417 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Saul Perez2045
Cerberus
Level 118
God Stats
33W - 27L
1,605 SR
Queue Stats
772W - 742L
1,454 Elo+
Solo
Vamana
Vamana
kingdevilmav
Vamana
Level 119
God Stats
12W - 5L
1,704 SR
Queue Stats
44W - 40L
1,513 Elo+
Solo
Cernunnos
Cernunnos
soulstar404
Cernunnos
Level 49
God Stats
50W - 42L
1,591 SR
Queue Stats
537W - 529L
1,403 Elo+
Solo
Serqet
Serqet
steckp
Serqet
Level 103
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 104L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,008
501
3,627
5,327
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
12
1 / 3 / 1
6,882
574
3,919
5,003
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 6 / 2
5,055
421
3,496
12,151
10,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
11
2 / 3 / 1
6,410
534
5,035
11,892
4,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
iRhya
Gilgamesh
8
0 / 4 / 0
5,346
446
3,914
8,611
4,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 0 / 0
8,264
689
7,469
9,288
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
10
4 / 1 / 2
6,756
563
4,691
12,379
7,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
13
5 / 1 / 2
7,886
657
8,096
9,678
7,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
soulstar404
Cernunnos
12
2 / 1 / 2
7,115
593
4,277
5,238
2,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Serqet
steckp
Serqet
11
2 / 1 / 5
6,996
583
3,905
7,931
3,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
19
19
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
0
6
L
1
3
0
0.33
L
Nu Wa
1
3
1
0.5
L
0
6
2
0.17
W
Cerberus
4
1
2
5
L
Kali
2
3
1
0.83
L
Gilgamesh
iRhya
Gilgamesh
0
4
0
0
W
Vamana
5
1
2
6
W
Cernunnos
soulstar404
Cernunnos
2
1
2
3
W
Serqet
steckp
Serqet
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,991
Damage
28,438
42,984
Taken
44,514
23,241
Mitigated
24,114
9,144
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,469
1,681
0
3,173
9,288
3,240
694
1,981
7,307
0
70,196
L
3,627
366
0
836
5,327
1,784
0
2,051
3,012
37,707
0
L
Nu Wa
3,919
832
0
450
5,003
1,132
0
0
5,003
45,790
0
L
3,496
634
0
1,698
12,151
10,708
0
2,474
9,126
10,415
0
W
Cerberus
4,691
364
0
5,802
12,379
7,524
0
4,701
7,678
24,304
0
L
Kali
5,035
2,106
0
4,275
11,892
4,634
0
401
11,491
0
40,668
L
Gilgamesh
iRhya
Gilgamesh
3,914
1,987
0
1,885
8,611
4,983
0
77
8,406
0
27,748
W
Vamana
8,096
4,088
0
3,393
9,678
7,926
357
994
8,684
841
58,331
W
Cernunnos
soulstar404
Cernunnos
4,277
2,551
0
2,673
5,238
2,097
235
2,220
3,018
0
55,488
W
Serqet
steckp
Serqet
3,905
927
0
500
7,931
3,327
33
1,146
6,785
0
46,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
37,017
283
Minions Killed
454
0
Camps Cleared
0
1,143,412
Distance Traveled
1,199,419
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,264
689
110
9
0
241,604
5
L
Merlin
6,008
501
66
6
0
206,051
1
L
Nu Wa
6,882
574
83
7
0
240,324
4
L
Athena
5,055
421
16
1
0
245,947
5
W
Cerberus
6,756
563
55
5
0
231,963
0
L
Kali
6,410
534
72
6
0
275,004
0
L
Gilgamesh
5,346
446
46
4
0
176,086
0
W
Vamana
7,886
657
92
8
0
225,580
0
W
Cernunnos
7,115
593
114
10
0
224,523
3
W
Serqet
6,996
583
83
7
0
275,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role