Player Matchup

Amaterasu
Amaterasu
Black Hawk9978
Amaterasu
Level 8
God Stats
0W - 4L
1,245 SR
Queue Stats
0W - 4L
1,181 Elo+
Party 2
Nu Wa
Nu Wa
CnBTMcgary
Nu Wa
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 19L
1,088 Elo+
Party 2
Nemesis
Nemesis
CodyKleiny
Nemesis
Level 40
God Stats
15W - 13L
1,355 SR
Queue Stats
146W - 100L
1,181 Elo+
Party 2
Medusa
Medusa
Far revenant
Medusa
Level 4
God Stats
0W - 2L
1,266 SR
Queue Stats
6W - 15L
1,088 Elo+
Party 2
Horus
Horus
OneEy3dLotus
Horus
Level 158
God Stats
30W - 45L
1,596 SR
Queue Stats
354W - 326L
1,549 Elo+
Solo
Team Averages
Level 53
1,393 SR
1,218 Elo+

VS

Team Averages
Level 97
1,625 SR
1,439 Elo+
Merlin
Merlin
Avexik
Merlin
Level 104
God Stats
9W - 8L
1,593 SR
Queue Stats
211W - 188L
1,468 Elo+
Party 1
Martichoras
Martichoras
DJTheFireLord
Martichoras
Level 149
God Stats
5W - 1L
1,606 SR
Queue Stats
345W - 319L
1,437 Elo+
Solo
Sol
Sol
SinfullParadox
Sol
Level 28
God Stats
6W - 2L
1,804 SR
Queue Stats
118W - 87L
1,464 Elo+
Party 1
Maui
Maui
SirFoFo
Maui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,372 Elo+
Solo
Mercury
Mercury
Snerdl3z
Mercury
Level 97
God Stats
13W - 12L
1,621 SR
Queue Stats
149W - 166L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Black Hawk9978
Amaterasu
13
1 / 4 / 1
7,854
436
3,595
17,541
16,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
14
1 / 1 / 2
8,141
452
9,041
11,161
4,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
CodyKleiny
Nemesis
13
3 / 3 / 1
8,327
463
7,987
14,276
5,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
10
0 / 5 / 4
6,881
382
6,689
11,254
5,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 3
7,959
442
8,202
14,187
15,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avexik
Merlin
13
1 / 2 / 1
8,499
472
7,533
8,492
2,925
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
DJTheFireLord
Martichoras
16
5 / 2 / 2
10,573
587
17,569
14,340
7,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 1 / 0
10,767
598
11,764
11,813
5,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
SirFoFo
Maui
13
0 / 0 / 7
8,589
477
1,896
9,955
6,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Snerdl3z
Mercury
16
5 / 1 / 7
10,344
575
10,900
14,417
5,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
16
16
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
Avexik
Merlin
1
2
1
0.75
L
Amaterasu
Black Hawk9978
Amaterasu
1
4
1
0.38
L
Nu Wa
1
1
2
2
L
Nemesis
CodyKleiny
Nemesis
3
3
1
1.17
W
Martichoras
DJTheFireLord
Martichoras
5
2
2
3
L
Medusa
0
5
4
0.4
L
1
3
3
0.83
W
5
1
0
5
W
Maui
SirFoFo
Maui
0
0
7
3.5
W
Mercury
Snerdl3z
Mercury
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,514
Damage
49,662
68,419
Taken
59,017
47,415
Mitigated
27,541
14,116
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Avexik
Merlin
7,533
171
0
1,292
8,492
2,925
597
2,393
6,099
66,611
0
L
Amaterasu
Black Hawk9978
Amaterasu
3,595
1,349
0
1,400
17,541
16,462
0
179
17,348
0
37,868
L
Nu Wa
9,041
2,531
0
2,615
11,161
4,752
0
4,578
6,534
56,219
0
L
Nemesis
CodyKleiny
Nemesis
7,987
3,066
0
2,135
14,276
5,965
0
2,631
11,645
0
46,338
W
Martichoras
DJTheFireLord
Martichoras
17,569
5,353
0
5,594
14,340
7,056
3,377
1,659
12,681
0
98,081
L
Medusa
6,689
3,895
0
1,463
11,254
5,176
0
6,169
5,085
0
40,117
L
8,202
3,781
1,120
5,383
14,187
15,060
0
6,788
7,392
0
29,909
W
11,764
5,467
0
5,753
11,813
5,696
4,024
667
11,146
100,801
9,858
W
Maui
SirFoFo
Maui
1,896
380
0
3,735
9,955
6,412
557
3,439
6,516
18,399
0
W
Mercury
Snerdl3z
Mercury
10,900
6,396
0
2,102
14,417
5,452
377
1,823
12,594
0
92,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
48,772
318
Minions Killed
548
0
Camps Cleared
0
1,645,746
Distance Traveled
1,604,343
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,499
472
103
6
0
306,869
4
L
Amaterasu
7,854
436
68
4
0
304,892
0
L
Nu Wa
8,141
452
90
5
0
331,943
3
L
Nemesis
8,327
463
55
3
0
387,195
0
W
Martichoras
10,573
587
140
8
0
263,817
2
L
Medusa
6,881
382
68
4
0
319,795
0
L
Horus
7,959
442
37
2
0
301,921
0
W
Sol
10,767
598
155
9
0
320,872
0
W
Maui
8,589
477
25
1
0
317,002
0
W
Mercury
10,344
575
125
7
0
395,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role