Player Matchup

Athena
Athena
JuMaw
Athena
Level 29
God Stats
5W - 2L
1,985 SR
Queue Stats
17W - 15L
1,484 Elo+
Party 2
Loki
Loki
PyroPhoenix6449
Loki
Level 162
God Stats
10W - 11L
1,442 SR
Queue Stats
242W - 269L
1,544 Elo+
Solo
Baba Yaga
Baba Yaga
RezEffect
Baba Yaga
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 95L
1,449 Elo+
Party 2
Anubis
Anubis
SuddenRelic5208
Anubis
Level 29
God Stats
2W - 3L
1,228 SR
Queue Stats
10W - 13L
1,326 Elo+
Party 2
Cernunnos
Cernunnos
Th3Dud3 UwU
Cernunnos
Level 120
God Stats
8W - 2L
1,769 SR
Queue Stats
99W - 89L
1,443 Elo+
Party 2
Team Averages
Level 98
1,585 SR
1,449 Elo+

VS

Team Averages
Level 85
1,383 SR
1,428 Elo+
Set
Set
ECFR_Balou
Set
Level 81
God Stats
0W - 4L
1,225 SR
Queue Stats
166W - 176L
1,381 Elo+
Solo
King Arthur
King Arthur
GSKrown
King Arthur
Level 67
God Stats
5W - 10L
1,434 SR
Queue Stats
62W - 84L
1,416 Elo+
Party 1
Medusa
Medusa
Lukester2904
Medusa
Level 107
God Stats
1W - 1L
1,332 SR
Queue Stats
192W - 204L
1,514 Elo+
Solo
Hera
Hera
Onlyfans4Kate-
Hera
Level 86
God Stats
1W - 3L
1,481 SR
Queue Stats
204W - 203L
1,473 Elo+
Party 1
Chang'e
Chang'e
legroneee
Chang'e
Level 86
God Stats
0W - 1L
1,440 SR
Queue Stats
11W - 16L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JuMaw
Athena
10
3 / 2 / 3
6,880
491
4,366
10,299
9,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
3 / 1 / 0
7,099
507
4,542
8,834
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
RezEffect
Baba Yaga
13
6 / 0 / 3
8,131
581
8,579
10,105
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 2 / 2
7,291
521
7,341
9,979
4,826
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Th3Dud3 UwU
Cernunnos
10
2 / 2 / 2
6,389
456
7,770
9,068
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,337
453
2,244
15,360
6,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
GSKrown
King Arthur
12
0 / 2 / 0
7,056
504
4,551
11,675
9,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
11
2 / 3 / 2
7,044
503
8,357
10,580
4,136
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 3 / 0
7,733
552
9,659
7,761
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
legroneee
Chang'e
11
2 / 4 / 2
6,407
458
2,935
8,253
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
16
Kills
7
7
Deaths
16
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
King Arthur
GSKrown
King Arthur
0
2
0
0
W
Athena
JuMaw
Athena
3
2
3
2.25
L
Medusa
2
3
2
1
L
3
3
0
1
W
3
1
0
3
W
Baba Yaga
RezEffect
Baba Yaga
6
0
3
7.5
W
2
2
2
1.5
W
Cernunnos
Th3Dud3 UwU
Cernunnos
2
2
2
1.5
L
Chang'e
legroneee
Chang'e
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,598
Damage
27,746
48,285
Taken
53,629
25,810
Mitigated
25,627
10,992
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,244
1,402
0
2,454
15,360
6,910
0
3,667
11,631
0
42,613
L
King Arthur
GSKrown
King Arthur
4,551
373
0
642
11,675
9,328
13
7,289
4,162
0
46,919
W
Athena
JuMaw
Athena
4,366
763
0
1,658
10,299
9,377
0
3,132
7,167
17,960
0
L
Medusa
8,357
4,598
0
2,601
10,580
4,136
825
3,312
7,174
0
56,014
L
9,659
1,687
0
751
7,761
2,694
98
3,324
4,323
60,919
0
W
4,542
1,154
0
970
8,834
3,308
0
1,229
7,605
0
53,079
W
Baba Yaga
RezEffect
Baba Yaga
8,579
384
0
3,058
10,105
4,505
271
3,957
6,148
51,904
0
W
7,341
258
0
4,611
9,979
4,826
0
3,048
6,931
49,455
0
W
Cernunnos
Th3Dud3 UwU
Cernunnos
7,770
3,006
0
695
9,068
3,794
0
1,228
7,840
0
40,329
L
Chang'e
legroneee
Chang'e
2,935
487
1,077
2,249
8,253
2,559
108
2,142
6,053
19,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
34,577
316
Minions Killed
338
0
Camps Cleared
0
1,362,738
Distance Traveled
1,357,091
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,337
453
69
5
0
257,915
0
L
King Arthur
7,056
504
72
5
0
282,641
0
W
Athena
6,880
491
19
1
0
302,597
2
L
Medusa
7,044
503
73
5
0
276,922
0
L
Hera
7,733
552
95
7
0
296,068
0
W
Loki
7,099
507
75
5
0
258,610
0
W
Baba Yaga
8,131
581
82
6
0
286,529
3
W
Anubis
7,291
521
87
6
0
254,712
0
W
Cernunnos
6,389
456
53
4
0
260,290
5
L
Chang'e
6,407
458
29
2
0
243,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role