Player Matchup

Geb
Geb
 
Geb
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BOBJOE8
Xing Tian
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 79L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Elitedemon
Danzaburou
Level 198
God Stats
8W - 7L
1,201 SR
Queue Stats
90W - 72L
1,540 Elo+
Party 1
Amaterasu
Amaterasu
Ferel3z
Amaterasu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,654 Elo+
Party 3
Aphrodite
Aphrodite
IStella
Aphrodite
Level 156
God Stats
12W - 1L
1,919 SR
Queue Stats
20W - 11L
1,680 Elo+
Party 3
Team Averages
Level 149
1,524 SR
1,576 Elo+

VS

Team Averages
Level 136
1,466 SR
1,449 Elo+
Danzaburou
Danzaburou
EricCantRoll710
Danzaburou
Level 159
God Stats
0W - 2L
1,685 SR
Queue Stats
10W - 20L
1,312 Elo+
Party 4
Surtr
Surtr
PaleEarnhardtTV
Surtr
Level 100
God Stats
1W - 3L
1,430 SR
Queue Stats
1W - 11L
1,221 Elo+
Party 4
Ymir
Ymir
Poolmez
Ymir
Level 162
God Stats
0W - 3L
1,393 SR
Queue Stats
271W - 287L
1,498 Elo+
Solo
Chang'e
Chang'e
XAS BangZz
Chang'e
Level 153
God Stats
16W - 13L
1,592 SR
Queue Stats
437W - 307L
1,626 Elo+
Party 2
Thor
Thor
Zchoeny
Thor
Level 108
God Stats
1W - 4L
1,227 SR
Queue Stats
171W - 147L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 2 / 12
11,091
504
5,181
15,679
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
BOBJOE8
Xing Tian
18
4 / 1 / 7
12,011
546
12,937
19,059
11,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Elitedemon
Danzaburou
19
7 / 1 / 3
13,799
627
18,142
15,528
7,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Ferel3z
Amaterasu
18
4 / 3 / 9
11,657
530
9,979
25,986
24,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
IStella
Aphrodite
18
1 / 1 / 10
12,178
554
15,220
13,381
9,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EricCantRoll710
Danzaburou
15
0 / 4 / 4
9,498
432
7,100
16,356
7,498
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 4 / 0
9,134
415
5,262
17,402
21,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Poolmez
Ymir
14
1 / 1 / 3
9,385
427
5,360
10,439
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
XAS BangZz
Chang'e
18
2 / 3 / 3
11,099
505
19,162
16,808
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Zchoeny
Thor
15
4 / 6 / 1
9,672
440
8,708
22,246
10,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
17
Kills
8
8
Deaths
18
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
2
12
3.5
W
Xing Tian
BOBJOE8
Xing Tian
4
1
7
7.5
W
Danzaburou
Elitedemon
Danzaburou
7
1
3
8.5
L
Danzaburou
EricCantRoll710
Danzaburou
0
4
4
0.5
W
Amaterasu
Ferel3z
Amaterasu
4
3
9
2.83
W
Aphrodite
IStella
Aphrodite
1
1
10
6
L
1
4
0
0.25
L
Ymir
Poolmez
Ymir
1
1
3
2.5
L
Chang'e
XAS BangZz
Chang'e
2
3
3
1.17
L
Thor
Zchoeny
Thor
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,459
Damage
45,592
89,633
Taken
83,251
70,244
Mitigated
57,138
40,952
Healing
18,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,181
670
0
2,691
15,679
17,223
1,467
5,522
10,157
34,992
0
W
Xing Tian
BOBJOE8
Xing Tian
12,937
1,074
0
2,229
19,059
11,707
804
4,679
14,237
102,198
0
W
Danzaburou
Elitedemon
Danzaburou
18,142
10,759
0
9,016
15,528
7,107
6,918
3,757
11,771
0
141,260
L
Danzaburou
EricCantRoll710
Danzaburou
7,100
1,459
0
3,723
16,356
7,498
0
5,833
10,523
0
65,130
W
Amaterasu
Ferel3z
Amaterasu
9,979
3,020
0
9,084
25,986
24,689
3,031
8,277
17,662
0
84,175
W
Aphrodite
IStella
Aphrodite
15,220
1,508
7,398
10,534
13,381
9,518
3,731
2,966
9,879
98,569
0
L
5,262
737
0
2,333
17,402
21,210
0
9,263
8,139
494
47,332
L
Ymir
Poolmez
Ymir
5,360
451
0
2,480
10,439
9,723
0
4,380
6,059
33,739
0
L
Chang'e
XAS BangZz
Chang'e
19,162
2,117
2,559
6,128
16,808
7,827
0
7,602
9,206
111,163
0
L
Thor
Zchoeny
Thor
8,708
1,554
0
1,533
22,246
10,880
0
6,260
15,986
0
75,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,736
Gold Earned
48,788
663
Minions Killed
559
0
Camps Cleared
0
2,242,487
Distance Traveled
1,882,961
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,091
504
50
2
0
468,545
7
W
Xing Tian
12,011
546
123
6
0
504,510
3
W
Danzaburou
13,799
627
201
9
0
418,713
0
L
Danzaburou
9,498
432
129
6
0
407,933
0
W
Amaterasu
11,657
530
132
6
0
454,142
0
W
Aphrodite
12,178
554
157
7
0
396,577
6
L
Surtr
9,134
415
80
4
0
329,221
0
L
Ymir
9,385
427
50
2
0
345,533
4
L
Chang'e
11,099
505
190
9
0
399,350
2
L
Thor
9,672
440
110
5
0
400,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role