Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Platinum IV
 
Vamana
Platinum IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold I
EldondelaEsquina
Thanatos
Gold I
Level 140
God Stats
5W - 6L
1,602 SR
Queue Stats
209W - 210L
1,668 MMR
Solo
Artio
Artio
Gold II
arnaldkillsalot
Artio
Gold II
Level 149
God Stats
4W - 5L
1,379 SR
Queue Stats
197W - 191L
1,694 MMR
Solo
Cernunnos
Cernunnos
Gold V
cobyjames99
Cernunnos
Gold V
Level 164
God Stats
0W - 1L
1,215 SR
Queue Stats
78W - 67L
1,707 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,439 SR
1,614 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,373 SR
1,649 MMR
Ah Puch
Ah Puch
Platinum V
 
Ah Puch
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum III
RichardRampage
Rama
Platinum III
Level 135
God Stats
2W - 1L
1,187 SR
Queue Stats
170W - 162L
1,764 MMR
Party 1
Bacchus
Bacchus
Gold I
cooljblue2
Bacchus
Gold I
Level 139
God Stats
1W - 1L
1,292 SR
Queue Stats
44W - 41L
1,693 MMR
Solo
Thor
Thor
Gold I
raiisyEZ
Thor
Gold I
Level 118
God Stats
29W - 29L
1,597 SR
Queue Stats
638W - 653L
1,655 MMR
Solo
Merlin
Merlin
Gold I
zendonious
Merlin
Gold I
Level 141
God Stats
7W - 10L
1,290 SR
Queue Stats
181W - 175L
1,634 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 2 / 3
7,982
614
8,818
7,804
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
 
Vamana
14
0 / 0 / 0
7,726
594
4,020
12,074
9,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 4 / 0
5,868
451
1,803
7,420
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 2
6,346
488
5,099
14,059
11,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
cobyjames99
Cernunnos
12
2 / 5 / 1
6,786
522
5,882
10,434
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bans
MartichorasAgniAthenaBakasura

VS

Bans
Ao KuangSusanoMercuryAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 0 / 0
7,679
591
9,801
8,018
6,618
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 4
7,041
542
7,029
8,289
3,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
cooljblue2
Bacchus
11
2 / 1 / 3
7,225
556
5,994
12,426
14,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
15
4 / 2 / 4
8,666
667
6,538
11,366
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
zendonious
Merlin
14
3 / 1 / 0
8,555
658
5,161
4,821
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
11
11
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
3
1.75
L
Vamana
 
Vamana
0
0
0
0
W
Ah Puch
 
Ah Puch
1
0
0
1
L
2
4
0
0.5
W
1
2
4
1.5
L
0
0
2
1
L
Cernunnos
cobyjames99
Cernunnos
2
5
1
0.5
W
Bacchus
cooljblue2
Bacchus
2
1
3
3.5
W
Thor
4
2
4
3
W
Merlin
zendonious
Merlin
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,622
Damage
34,523
51,791
Taken
44,920
30,683
Mitigated
29,874
17,751
Healing
17,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,818
715
0
1,259
7,804
3,043
0
3,526
4,278
72,823
0
L
Vamana
 
Vamana
4,020
1,814
0
5,345
12,074
9,426
0
8,511
3,563
0
64,963
W
Ah Puch
 
Ah Puch
9,801
447
0
7,154
8,018
6,618
0
447
7,557
65,329
0
L
1,803
464
0
4,085
7,420
2,981
0
1,000
6,420
0
29,793
W
7,029
6,019
0
3,803
8,289
3,393
616
2,660
5,577
0
63,366
L
5,099
1,302
456
4,764
14,059
11,313
0
4,576
9,483
27,360
0
L
Cernunnos
cobyjames99
Cernunnos
5,882
3,061
0
1,842
10,434
3,920
0
3,343
7,091
0
47,851
W
Bacchus
cooljblue2
Bacchus
5,994
1,132
0
4,774
12,426
14,217
72
4,734
7,576
21,471
0
W
Thor
6,538
2,017
0
704
11,366
4,064
0
3,595
7,625
0
70,316
W
Merlin
zendonious
Merlin
5,161
150
0
750
4,821
1,582
622
2,107
2,668
65,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,708
Gold Earned
39,166
430
Minions Killed
485
0
Camps Cleared
0
1,304,125
Distance Traveled
1,366,021
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,982
614
123
9
0
286,208
2
L
Vamana
7,726
594
133
10
0
301,194
2
W
Ah Puch
7,679
591
108
8
0
282,537
0
L
Thanatos
5,868
451
57
4
0
169,582
0
W
Rama
7,041
542
126
10
0
231,586
0
L
Artio
6,346
488
27
2
0
285,385
3
L
Cernunnos
6,786
522
90
7
0
261,756
3
W
Bacchus
7,225
556
16
1
0
275,562
2
W
Thor
8,666
667
104
8
0
309,578
2
W
Merlin
8,555
658
131
10
0
266,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role