Player Matchup

Ne Zha
Ne Zha
Alopez210
Ne Zha
Level 121
God Stats
15W - 12L
1,396 SR
Queue Stats
176W - 156L
1,467 Elo+
Solo
Martichoras
Martichoras
H0rN3t7670
Martichoras
Level 106
God Stats
2W - 6L
1,272 SR
Queue Stats
142W - 130L
1,519 Elo+
Party 1
Thanatos
Thanatos
Mokevious
Thanatos
Level 69
God Stats
8W - 7L
1,557 SR
Queue Stats
17W - 29L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TdzM-Waffles
Morgan Le Fay
Level 104
God Stats
10W - 5L
1,884 SR
Queue Stats
369W - 346L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
Thunderous101
Kuzenbo
Level 119
God Stats
24W - 15L
1,891 SR
Queue Stats
208W - 216L
1,512 Elo+
Party 1
Team Averages
Level 104
1,600 SR
1,488 Elo+

VS

Team Averages
Level 91
1,500 SR
1,389 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BlobiestFish
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 2
Thanatos
Thanatos
ThrakerZod127
Thanatos
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,266 Elo+
Party 2
Jing Wei
Jing Wei
VicenaryElite
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alopez210
Ne Zha
11
1 / 1 / 4
6,111
611
5,664
8,631
3,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
H0rN3t7670
Martichoras
11
2 / 0 / 0
6,195
620
3,285
4,519
1,867
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Mokevious
Thanatos
10
3 / 3 / 1
5,811
581
5,780
7,988
3,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
TdzM-Waffles
Morgan Le Fay
9
1 / 1 / 2
5,692
569
3,676
4,520
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
9
1 / 0 / 3
6,021
602
4,117
8,005
6,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 1 / 1
5,260
526
4,105
4,305
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
 
Hercules
8
0 / 0 / 1
4,890
489
3,191
6,889
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
BlobiestFish
Bellona
9
3 / 3 / 2
5,513
551
4,959
10,277
9,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thanatos
ThrakerZod127
Thanatos
10
2 / 2 / 1
5,844
584
1,735
8,025
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
VicenaryElite
Jing Wei
8
0 / 2 / 0
4,613
461
1,458
5,941
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
5
5
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Hercules
 
Hercules
0
0
1
0.5
W
Ne Zha
Alopez210
Ne Zha
1
1
4
3
L
Bellona
BlobiestFish
Bellona
3
3
2
1.33
W
Martichoras
H0rN3t7670
Martichoras
2
0
0
2
W
Thanatos
Mokevious
Thanatos
3
3
1
1.17
W
Morgan Le Fay
TdzM-Waffles
Morgan Le Fay
1
1
2
2
L
Thanatos
ThrakerZod127
Thanatos
2
2
1
1.25
W
Kuzenbo
1
0
3
2.5
L
Jing Wei
VicenaryElite
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,522
Damage
15,448
33,663
Taken
35,437
16,678
Mitigated
20,288
15,412
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,105
473
0
750
4,305
1,460
0
2,644
1,661
43,417
0
L
Hercules
 
Hercules
3,191
311
0
2,765
6,889
4,839
0
2,618
4,271
0
15,999
W
Ne Zha
Alopez210
Ne Zha
5,664
1,910
0
2,020
8,631
3,261
0
801
7,830
0
42,209
L
Bellona
BlobiestFish
Bellona
4,959
1,383
0
2,094
10,277
9,414
0
538
9,739
0
21,188
W
Martichoras
H0rN3t7670
Martichoras
3,285
1,440
0
3,031
4,519
1,867
414
306
4,213
0
48,664
W
Thanatos
Mokevious
Thanatos
5,780
1,256
0
5,297
7,988
3,721
0
635
7,353
0
28,286
W
Morgan Le Fay
TdzM-Waffles
Morgan Le Fay
3,676
148
76
1,036
4,520
1,637
360
1,337
3,183
42,036
0
L
Thanatos
ThrakerZod127
Thanatos
1,735
318
0
6,165
8,025
2,744
0
675
7,350
0
32,758
W
Kuzenbo
4,117
1,700
162
3,790
8,005
6,192
0
1,026
6,979
21,080
0
L
Jing Wei
VicenaryElite
Jing Wei
1,458
1,181
0
975
5,941
1,831
0
1,318
4,623
0
25,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
26,120
291
Minions Killed
235
0
Camps Cleared
0
977,001
Distance Traveled
957,836
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,260
526
72
7
0
194,165
2
L
Hercules
4,890
489
33
3
0
182,882
0
W
Ne Zha
6,111
611
70
7
0
231,557
3
L
Bellona
5,513
551
26
3
0
188,434
0
W
Martichoras
6,195
620
84
8
0
161,226
0
W
Thanatos
5,811
581
38
4
0
212,826
0
W
Morgan Le Fay
5,692
569
75
8
0
167,456
1
L
Thanatos
5,844
584
64
6
0
221,395
0
W
Kuzenbo
6,021
602
24
2
0
203,936
0
L
Jing Wei
4,613
461
40
4
0
170,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role