Player Matchup

Merlin
Merlin
 
Merlin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Ayusava
Ra
Level 27
God Stats
1W - 0L
1,324 SR
Queue Stats
24W - 23L
1,318 Elo+
Party 1
Chaac
Chaac
CptAska
Chaac
Level 76
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 23L
1,337 Elo+
Party 1
Ao Kuang
Ao Kuang
PowerIdola
Ao Kuang
Level 175
God Stats
62W - 33L
1,653 SR
Queue Stats
296W - 298L
1,498 Elo+
Solo
Izanami
Izanami
年轻人不讲武德
Izanami
Level 149
God Stats
4W - 4L
1,686 SR
Queue Stats
55W - 53L
1,444 Elo+
Solo
Team Averages
Level 106
1,533 SR
1,419 Elo+

VS

Team Averages
Level 78
1,529 SR
1,463 Elo+
Baba Yaga
Baba Yaga
LeeConnelly
Baba Yaga
Level 181
God Stats
5W - 7L
1,539 SR
Queue Stats
228W - 231L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
Yiamoz
Baron Samedi
Level 34
God Stats
2W - 3L
1,471 SR
Queue Stats
67W - 57L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bollymagic1
Ah Muzen Cab
Level 81
God Stats
0W - 1L
1,616 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Hun Batz
Hun Batz
franmore2002
Hun Batz
Level 35
God Stats
2W - 2L
1,721 SR
Queue Stats
62W - 87L
1,410 Elo+
Solo
Cerberus
Cerberus
Ärkedemon
Cerberus
Level 57
God Stats
4W - 8L
1,300 SR
Queue Stats
177W - 170L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 0 / 1
7,109
547
1,396
5,601
2,033
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
6 / 3 / 1
6,887
530
6,521
8,119
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
CptAska
Chaac
10
1 / 5 / 1
6,402
492
6,572
12,833
7,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
PowerIdola
Ao Kuang
11
5 / 2 / 1
6,963
536
6,664
9,565
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 4 / 7
7,910
608
10,765
9,899
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
LeeConnelly
Baba Yaga
14
4 / 0 / 0
7,930
610
5,231
6,152
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Yiamoz
Baron Samedi
13
4 / 1 / 0
7,263
559
8,010
7,891
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
bollymagic1
Ah Muzen Cab
12
4 / 4 / 2
6,980
537
6,186
10,559
3,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
franmore2002
Hun Batz
11
1 / 6 / 3
6,389
491
4,004
11,549
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cerberus
Ärkedemon
Cerberus
10
1 / 5 / 4
5,744
442
4,681
11,970
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
16
Kills
14
14
Deaths
16
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
1
1.5
W
6
3
1
2.17
W
Chaac
CptAska
Chaac
1
5
1
0.3
L
Baba Yaga
LeeConnelly
Baba Yaga
4
0
0
4
W
Ao Kuang
PowerIdola
Ao Kuang
5
2
1
2.75
L
Baron Samedi
Yiamoz
Baron Samedi
4
1
0
4
L
Ah Muzen Cab
bollymagic1
Ah Muzen Cab
4
4
2
1.25
L
Hun Batz
franmore2002
Hun Batz
1
6
3
0.42
L
Cerberus
Ärkedemon
Cerberus
1
5
4
0.6
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,918
Damage
28,112
46,017
Taken
48,121
19,011
Mitigated
19,598
13,547
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,396
70
0
3,543
5,601
2,033
0
1,110
4,491
54,495
0
W
6,521
712
219
2,518
8,119
2,632
307
1,908
6,211
34,331
0
W
Chaac
CptAska
Chaac
6,572
1,246
0
3,160
12,833
7,334
0
7,857
4,976
0
43,175
L
Baba Yaga
LeeConnelly
Baba Yaga
5,231
234
0
2,207
6,152
2,978
0
2,763
3,389
64,405
0
W
Ao Kuang
PowerIdola
Ao Kuang
6,664
1,631
0
1,701
9,565
3,110
0
3,950
5,615
41,422
0
L
Baron Samedi
Yiamoz
Baron Samedi
8,010
597
82
4,475
7,891
3,990
216
1,414
6,408
51,798
0
L
Ah Muzen Cab
bollymagic1
Ah Muzen Cab
6,186
2,374
0
228
10,559
3,483
0
2,958
7,601
0
44,858
L
Hun Batz
franmore2002
Hun Batz
4,004
974
0
2,443
11,549
4,304
0
4,623
6,926
0
38,614
L
Cerberus
Ärkedemon
Cerberus
4,681
570
95
2,795
11,970
4,843
0
2,754
9,216
30,297
0
W
10,765
7,758
0
2,406
9,899
3,902
172
3,097
6,802
0
64,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
34,306
406
Minions Killed
440
0
Camps Cleared
0
1,236,232
Distance Traveled
1,268,448
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,109
547
99
8
0
248,822
2
W
Ra
6,887
530
52
4
0
225,414
4
W
Chaac
6,402
492
65
5
0
228,722
1
L
Baba Yaga
7,930
610
125
10
0
283,013
3
W
Ao Kuang
6,963
536
73
6
0
310,078
0
L
Baron Samedi
7,263
559
95
7
0
241,586
5
L
Ah Muzen Cab
6,980
537
72
6
0
214,011
0
L
Hun Batz
6,389
491
63
5
0
286,696
0
L
Cerberus
5,744
442
85
7
0
243,142
0
W
Izanami
7,910
608
117
9
0
223,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role