Player Matchup

Tyr
Tyr
Platinum V
 
Tyr
Platinum V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum IV
 
Nemesis
Platinum IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum V
LearnToBurn
Poseidon
Platinum V
Level 148
God Stats
3W - 5L
1,812 SR
Queue Stats
154W - 156L
1,673 MMR
Solo
Sylvanus
Sylvanus
Gold I
cooljblue2
Sylvanus
Gold I
Level 139
God Stats
5W - 2L
1,748 SR
Queue Stats
44W - 41L
1,693 MMR
Solo
Medusa
Medusa
Gold II
pwndbyjaven1
Medusa
Gold II
Level 146
God Stats
1W - 4L
1,305 SR
Queue Stats
209W - 219L
1,645 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,573 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,518 SR
1,598 MMR
Cliodhna
Cliodhna
Gold IV
 
Cliodhna
Gold IV
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold II
 
Vamana
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
EldondelaEsquina
Ganesha
Gold I
Level 140
God Stats
2W - 4L
1,588 SR
Queue Stats
209W - 210L
1,645 MMR
Solo
Rama
Rama
Gold V
PunishedObama
Rama
Gold V
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 103L
1,672 MMR
Solo
Thoth
Thoth
Gold II
arnaldkillsalot
Thoth
Gold II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 191L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 0
5,811
646
6,612
9,920
8,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
 
Nemesis
10
2 / 1 / 0
5,491
610
5,731
8,074
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
LearnToBurn
Poseidon
8
0 / 3 / 1
4,778
531
1,985
4,836
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
cooljblue2
Sylvanus
8
0 / 3 / 3
5,085
565
3,357
8,631
5,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
9
2 / 3 / 1
5,236
582
3,464
7,481
2,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangAphroditeBakasura

VS

Bans
SerqetMercuryBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
5 / 1 / 0
6,063
674
6,267
8,733
3,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
 
Vamana
10
0 / 1 / 0
5,710
634
5,153
9,115
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 5
5,796
644
2,839
6,739
4,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
4 / 1 / 1
6,400
711
6,009
6,591
2,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 2 / 2
6,108
679
3,146
5,092
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
10
10
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
0
0
1
L
Nemesis
 
Nemesis
2
1
0
2
W
Cliodhna
 
Cliodhna
5
1
0
5
W
Vamana
 
Vamana
0
1
0
0
W
0
1
5
2.5
L
Poseidon
LearnToBurn
Poseidon
0
3
1
0.17
W
4
1
1
4.5
W
1
2
2
1
L
Sylvanus
cooljblue2
Sylvanus
0
3
3
0.5
L
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
23,414
38,942
Taken
36,270
21,282
Mitigated
16,060
13,659
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,612
1,346
0
5,498
9,920
8,972
0
0
9,920
0
44,580
L
Nemesis
 
Nemesis
5,731
2,523
0
1,287
8,074
2,698
0
2,018
6,056
0
42,070
W
Cliodhna
 
Cliodhna
6,267
1,375
0
1,888
8,733
3,009
0
927
7,806
0
34,765
W
Vamana
 
Vamana
5,153
2,053
0
1,443
9,115
4,942
0
0
9,115
0
41,454
W
2,839
337
1,248
2,136
6,739
4,206
0
1,253
5,486
16,477
0
L
Poseidon
LearnToBurn
Poseidon
1,985
261
0
966
4,836
1,242
0
1,201
3,635
27,247
0
W
6,009
5,423
0
2,050
6,591
2,344
512
1,351
5,240
0
41,577
W
3,146
371
0
500
5,092
1,559
178
1,811
3,281
38,300
0
L
Sylvanus
cooljblue2
Sylvanus
3,357
1,253
556
3,251
8,631
5,988
0
1,945
6,686
15,921
0
L
Medusa
3,464
2,035
0
2,101
7,481
2,382
0
821
6,660
0
30,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,401
Gold Earned
30,077
262
Minions Killed
300
0
Camps Cleared
0
928,869
Distance Traveled
991,464
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,811
646
64
7
0
206,514
1
L
Nemesis
5,491
610
72
8
0
227,442
0
W
Cliodhna
6,063
674
54
6
0
240,222
2
W
Vamana
5,710
634
67
7
0
208,695
0
W
Ganesha
5,796
644
9
1
0
192,417
0
L
Poseidon
4,778
531
50
6
0
145,231
2
W
Rama
6,400
711
90
10
0
175,951
0
W
Thoth
6,108
679
80
9
0
174,179
2
L
Sylvanus
5,085
565
16
2
0
162,964
0
L
Medusa
5,236
582
60
7
0
186,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role