Player Matchup

Yemoja
Yemoja
GreasySupa
Yemoja
Level 108
God Stats
10W - 5L
1,501 SR
Queue Stats
250W - 249L
1,506 Elo+
Party 2
Rama
Rama
InvaderVader88
Rama
Level 64
God Stats
2W - 2L
1,490 SR
Queue Stats
118W - 125L
1,464 Elo+
Party 2
Cliodhna
Cliodhna
Puncake mix6
Cliodhna
Level 27
God Stats
5W - 2L
1,561 SR
Queue Stats
271W - 260L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zephrr
Morgan Le Fay
Level 88
God Stats
16W - 15L
1,427 SR
Queue Stats
252W - 254L
1,512 Elo+
Party 2
Anubis
Anubis
taylornerd
Anubis
Level 86
God Stats
1W - 5L
1,024 SR
Queue Stats
161W - 170L
1,507 Elo+
Party 2
Team Averages
Level 75
1,401 SR
1,489 Elo+

VS

Team Averages
Level 117
1,549 SR
1,465 Elo+
Cabrakan
Cabrakan
CdrGreenEagle
Cabrakan
Level 102
God Stats
2W - 2L
1,300 SR
Queue Stats
191W - 191L
1,456 Elo+
Party 3
Yemoja
Yemoja
Cris67
Yemoja
Level 68
God Stats
3W - 13L
1,406 SR
Queue Stats
376W - 353L
1,478 Elo+
Party 1
He Bo
He Bo
FireSquatch420
He Bo
Level 158
God Stats
1W - 2L
1,750 SR
Queue Stats
220W - 205L
1,432 Elo+
Party 3
Scylla
Scylla
adrunknugget
Scylla
Level 139
God Stats
16W - 11L
1,573 SR
Queue Stats
927W - 935L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
iTz Roc Boi
Sun Wukong
Level 116
God Stats
1W - 2L
1,715 SR
Queue Stats
286W - 302L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GreasySupa
Yemoja
17
2 / 1 / 15
10,549
811
4,216
14,580
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
4 / 3 / 12
9,716
747
8,406
9,090
4,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
Puncake mix6
Cliodhna
17
8 / 4 / 11
10,772
829
16,276
13,866
6,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Zephrr
Morgan Le Fay
18
4 / 2 / 19
10,259
789
23,250
13,248
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anubis
taylornerd
Anubis
16
7 / 3 / 9
9,947
765
15,080
12,972
8,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CdrGreenEagle
Cabrakan
16
2 / 5 / 8
8,787
676
7,056
25,389
33,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Cris67
Yemoja
15
0 / 4 / 9
8,956
689
7,895
12,666
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 5 / 5
8,955
689
11,499
11,428
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
18
7 / 6 / 5
10,502
808
17,420
12,408
6,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
iTz Roc Boi
Sun Wukong
14
1 / 5 / 6
8,487
653
5,508
13,848
9,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
46
25
Kills
13
13
Deaths
25
66
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CdrGreenEagle
Cabrakan
2
5
8
1.2
L
Yemoja
Cris67
Yemoja
0
4
9
1.13
L
3
5
5
1.1
W
Yemoja
GreasySupa
Yemoja
2
1
15
9.5
W
4
3
12
3.33
W
Cliodhna
Puncake mix6
Cliodhna
8
4
11
3.38
W
Morgan Le Fay
Zephrr
Morgan Le Fay
4
2
19
6.75
L
Scylla
7
6
5
1.58
L
Sun Wukong
iTz Roc Boi
Sun Wukong
1
5
6
0.8
W
Anubis
taylornerd
Anubis
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,228
Damage
49,378
63,756
Taken
75,739
40,588
Mitigated
72,463
30,911
Healing
20,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CdrGreenEagle
Cabrakan
7,056
1,029
471
6,074
25,389
33,911
90
13,655
11,734
11,015
0
L
Yemoja
Cris67
Yemoja
7,895
974
4,139
1,598
12,666
16,669
0
7,598
5,068
21,190
0
L
11,499
427
577
1,738
11,428
6,070
180
5,844
5,584
26,684
0
W
Yemoja
GreasySupa
Yemoja
4,216
1,409
10,660
7,192
14,580
15,163
1,044
9,111
5,221
8,828
0
W
8,406
6,913
211
1,055
9,090
4,307
1,942
7,453
1,481
0
17,531
W
Cliodhna
Puncake mix6
Cliodhna
16,276
792
280
3,148
13,866
6,574
260
10,203
3,401
0
30,109
W
Morgan Le Fay
Zephrr
Morgan Le Fay
23,250
4,145
728
2,219
13,248
6,383
645
7,917
5,174
42,625
0
L
Scylla
17,420
1,759
1,651
1,094
12,408
6,056
0
5,726
6,682
39,316
0
L
Sun Wukong
iTz Roc Boi
Sun Wukong
5,508
1,686
881
2,317
13,848
9,757
0
9,723
4,125
0
10,879
W
Anubis
taylornerd
Anubis
15,080
324
1,652
3,766
12,972
8,161
963
8,225
4,609
32,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,243
Gold Earned
45,687
141
Minions Killed
149
0
Camps Cleared
0
1,212,699
Distance Traveled
1,179,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,787
676
8
1
0
220,183
0
L
Yemoja
8,956
689
24
2
0
218,334
0
L
He Bo
8,955
689
33
3
0
235,869
0
W
Yemoja
10,549
811
9
1
0
250,933
0
W
Rama
9,716
747
19
1
0
239,298
0
W
Cliodhna
10,772
829
26
2
0
254,918
0
W
Morgan Le Fay
10,259
789
40
3
0
250,466
0
L
Scylla
10,502
808
75
6
0
246,038
0
L
Sun Wukong
8,487
653
9
1
0
259,283
0
W
Anubis
9,947
765
47
4
0
217,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role