Player Matchup

Cupid
Cupid
IsoIatedSystem
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,669 Elo+
Party 1
Scylla
Scylla
MantisDiver
Scylla
Level 37
God Stats
6W - 1L
1,784 SR
Queue Stats
29W - 12L
1,697 Elo+
Party 1
Tyr
Tyr
nickislame
Tyr
Level 61
God Stats
1W - 0L
1,196 SR
Queue Stats
12W - 2L
1,780 Elo+
Party 1
Team Averages
Level 39
1,493 SR
1,715 Elo+

VS

Team Averages
Level 61
1,497 SR
1,539 Elo+
Ix Chel
Ix Chel
DraenorFishing
Ix Chel
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 21L
1,529 Elo+
Party 2
Odin
Odin
Loyεr
Odin
Level 77
God Stats
2W - 1L
1,895 SR
Queue Stats
54W - 38L
1,619 Elo+
Solo
Lancelot
Lancelot
subtothemiestro
Lancelot
Level 38
God Stats
0W - 3L
1,096 SR
Queue Stats
7W - 9L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 4
8,234
823
5,689
6,665
2,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Scylla
13
2 / 2 / 7
7,620
762
5,644
3,551
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 7
8,366
837
7,166
7,878
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
7,365
737
4,363
7,695
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Loyεr
Odin
9
0 / 3 / 5
6,168
617
3,875
7,519
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
13
3 / 4 / 3
7,297
730
5,706
10,277
9,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
11
Kills
6
6
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
5
2
4
3.5
L
Odin
Loyεr
Odin
0
3
5
0.83
W
Scylla
2
2
7
2.75
W
4
2
7
3.75
L
Lancelot
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,499
Damage
13,944
18,094
Taken
25,491
6,673
Mitigated
19,167
4,344
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,363
418
289
379
7,695
2,700
0
2,521
5,174
21,420
0
W
5,689
4,120
52
2,367
6,665
2,400
988
1,976
4,437
0
37,933
L
Odin
Loyεr
Odin
3,875
611
0
1,146
7,519
7,270
0
744
6,775
0
12,585
W
Scylla
5,644
502
0
270
3,551
1,004
429
423
2,862
28,097
0
W
7,166
1,187
0
1,655
7,878
3,269
0
2,055
5,313
0
23,589
L
Lancelot
5,706
452
0
712
10,277
9,197
0
2,403
7,874
0
20,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
20,830
144
Minions Killed
92
0
Camps Cleared
0
543,305
Distance Traveled
554,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,365
737
49
5
0
168,935
0
W
Cupid
8,234
823
55
6
0
167,740
0
L
Odin
6,168
617
18
2
0
179,056
0
W
Scylla
7,620
762
55
6
0
176,702
0
W
Tyr
8,366
837
34
3
0
198,863
0
L
Lancelot
7,297
730
25
3
0
206,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role