Player Matchup

Baron Samedi
Baron Samedi
ImFixinToBust
Baron Samedi
Level 37
God Stats
2W - 0L
1,830 SR
Queue Stats
39W - 41L
1,535 Elo+
Solo
Artemis
Artemis
RealityCheck7
Artemis
Level 108
God Stats
7W - 3L
1,568 SR
Queue Stats
408W - 371L
1,596 Elo+
Party 3
Vamana
Vamana
RotationDIFF
Vamana
Level 64
God Stats
22W - 7L
1,669 SR
Queue Stats
153W - 111L
1,562 Elo+
Party 1
The Morrigan
The Morrigan
Sir Harlemnite
The Morrigan
Level 46
God Stats
8W - 2L
1,197 SR
Queue Stats
164W - 128L
1,545 Elo+
Party 1
Hun Batz
Hun Batz
WevLuvBrazy
Hun Batz
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
211W - 221L
1,561 Elo+
Party 3
Team Averages
Level 72
1,553 SR
1,560 Elo+

VS

Team Averages
Level 151
1,587 SR
1,569 Elo+
Ix Chel
Ix Chel
DIEURSALUGAMER
Ix Chel
Level 121
God Stats
4W - 8L
1,636 SR
Queue Stats
84W - 68L
1,575 Elo+
Solo
Ares
Ares
Khaulid
Ares
Level 149
God Stats
6W - 9L
1,556 SR
Queue Stats
122W - 122L
1,592 Elo+
Party 2
Chang'e
Chang'e
LordofRageKhorne
Chang'e
Level 148
God Stats
1W - 3L
1,498 SR
Queue Stats
76W - 92L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
Picklevic
Gilgamesh
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 180L
1,564 Elo+
Party 2
Artemis
Artemis
TinaSproutIsBae
Artemis
Level 157
God Stats
1W - 2L
1,746 SR
Queue Stats
78W - 89L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImFixinToBust
Baron Samedi
10
1 / 3 / 4
6,351
529
6,099
10,825
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Artemis
10
3 / 4 / 2
6,031
503
7,805
9,351
3,332
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
14
5 / 1 / 0
8,136
678
8,540
8,969
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Sir Harlemnite
The Morrigan
12
3 / 1 / 2
6,979
582
3,839
5,994
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
WevLuvBrazy
Hun Batz
11
2 / 1 / 2
6,482
540
2,534
9,758
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,526
544
5,951
6,988
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Khaulid
Ares
10
2 / 2 / 2
6,194
516
5,490
10,287
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 0
6,519
543
5,076
10,229
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Picklevic
Gilgamesh
11
7 / 1 / 0
6,738
562
3,423
8,397
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 4 / 2
5,352
446
5,865
9,605
3,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
14
Kills
10
10
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Baron Samedi
ImFixinToBust
Baron Samedi
1
3
4
1
L
Ares
Khaulid
Ares
2
2
2
1.5
L
1
4
0
0.25
L
Gilgamesh
Picklevic
Gilgamesh
7
1
0
7
W
Artemis
3
4
2
1
W
Vamana
5
1
0
5
W
The Morrigan
Sir Harlemnite
The Morrigan
3
1
2
4
L
0
4
2
0.25
W
Hun Batz
WevLuvBrazy
Hun Batz
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,817
Damage
25,805
44,897
Taken
45,506
21,897
Mitigated
22,901
14,449
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,951
804
135
1,465
6,988
2,505
36
2,647
4,341
52,214
0
W
Baron Samedi
ImFixinToBust
Baron Samedi
6,099
1,323
670
3,936
10,825
8,085
28
3,399
7,426
26,971
0
L
Ares
Khaulid
Ares
5,490
79
0
1,619
10,287
8,590
0
3,409
6,878
16,873
0
L
5,076
289
0
2,105
10,229
3,825
0
0
10,229
46,262
0
L
Gilgamesh
Picklevic
Gilgamesh
3,423
1,229
0
859
8,397
4,183
0
140
8,257
0
40,560
W
Artemis
7,805
4,429
0
1,419
9,351
3,332
113
2,198
7,153
0
38,989
W
Vamana
8,540
4,705
0
2,181
8,969
4,483
717
4,966
4,003
0
63,190
W
The Morrigan
Sir Harlemnite
The Morrigan
3,839
1,191
0
1,836
5,994
2,318
203
3,325
2,669
39,449
1,902
L
5,865
3,156
0
2,725
9,605
3,798
0
2,871
6,734
0
38,959
W
Hun Batz
WevLuvBrazy
Hun Batz
2,534
907
0
4,407
9,758
3,679
0
2,629
7,129
0
46,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
31,329
356
Minions Killed
328
0
Camps Cleared
0
1,216,875
Distance Traveled
1,123,862
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,526
544
95
8
0
200,307
3
W
Baron Samedi
6,351
529
29
2
0
211,862
0
L
Ares
6,194
516
14
1
0
240,305
1
L
Chang'e
6,519
543
86
7
0
207,324
0
L
Gilgamesh
6,738
562
68
6
0
271,434
0
W
Artemis
6,031
503
66
6
0
218,608
0
W
Vamana
8,136
678
104
9
0
258,276
0
W
The Morrigan
6,979
582
79
7
0
245,061
0
L
Artemis
5,352
446
65
5
0
204,492
1
W
Hun Batz
6,482
540
78
7
0
283,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role