Player Matchup

Aphrodite
Aphrodite
BUNBURY57
Aphrodite
Level 149
God Stats
1W - 1L
1,456 SR
Queue Stats
103W - 106L
1,546 Elo+
Party 2
Martichoras
Martichoras
Dshinz
Martichoras
Level 63
God Stats
111W - 74L
1,634 SR
Queue Stats
455W - 389L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TentedLeaf10344
Morgan Le Fay
Level 66
God Stats
53W - 34L
1,645 SR
Queue Stats
307W - 262L
1,516 Elo+
Party 1
Hachiman
Hachiman
ZeeRnnT
Hachiman
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 111L
1,529 Elo+
Party 2
Bakasura
Bakasura
iQ-KINGOFGAMERS
Bakasura
Level 59
God Stats
2W - 3L
1,423 SR
Queue Stats
146W - 154L
1,362 Elo+
Solo
Team Averages
Level 89
1,532 SR
1,496 Elo+

VS

Team Averages
Level 74
1,576 SR
1,436 Elo+
Achilles
Achilles
Dr Brown 44
Achilles
Level 45
God Stats
2W - 2L
1,490 SR
Queue Stats
23W - 32L
1,355 Elo+
Party 3
Hades
Hades
HughJaWeenis
Hades
Level 57
God Stats
15W - 12L
1,653 SR
Queue Stats
67W - 85L
1,417 Elo+
Solo
Tiamat
Tiamat
LukeFonFable
Tiamat
Level 66
God Stats
2W - 5L
1,370 SR
Queue Stats
42W - 43L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
Rocketman420774
Baron Samedi
Level 101
God Stats
15W - 4L
1,799 SR
Queue Stats
186W - 179L
1,466 Elo+
Party 3
Apollo
Apollo
a69porman
Apollo
Level 102
God Stats
5W - 3L
1,569 SR
Queue Stats
250W - 241L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BUNBURY57
Aphrodite
11
2 / 5 / 3
8,105
450
9,830
19,458
19,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Martichoras
Dshinz
Martichoras
17
4 / 1 / 2
10,290
572
19,011
14,400
7,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TentedLeaf10344
Morgan Le Fay
15
2 / 4 / 4
9,122
507
11,865
13,830
7,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ZeeRnnT
Hachiman
14
2 / 5 / 3
8,475
471
6,669
13,906
6,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
12
2 / 2 / 0
7,984
444
3,969
11,306
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dr Brown 44
Achilles
12
1 / 3 / 3
8,013
445
4,932
17,863
16,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 1 / 6
10,120
562
12,435
16,789
9,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
13
1 / 3 / 8
8,633
480
11,566
12,223
8,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Rocketman420774
Baron Samedi
14
3 / 2 / 4
9,577
532
10,604
19,079
21,363
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
a69porman
Apollo
17
6 / 3 / 5
11,094
616
9,850
14,238
6,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
12
Kills
16
17
Deaths
12
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BUNBURY57
Aphrodite
2
5
3
0.7
W
Achilles
Dr Brown 44
Achilles
1
3
3
0.83
L
Martichoras
Dshinz
Martichoras
4
1
2
5
W
5
1
6
8
W
Tiamat
1
3
8
1.67
W
Baron Samedi
Rocketman420774
Baron Samedi
3
2
4
2.5
L
Morgan Le Fay
TentedLeaf10344
Morgan Le Fay
2
4
4
1
L
Hachiman
ZeeRnnT
Hachiman
2
5
3
0.7
W
Apollo
a69porman
Apollo
6
3
5
2.83
L
Bakasura
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,344
Damage
49,387
72,900
Taken
80,192
45,297
Mitigated
62,548
24,506
Healing
33,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BUNBURY57
Aphrodite
9,830
958
4,302
9,451
19,458
19,176
0
10,101
9,115
32,622
0
W
Achilles
Dr Brown 44
Achilles
4,932
1,178
1,064
4,609
17,863
16,479
63
2,420
15,393
0
30,754
L
Martichoras
Dshinz
Martichoras
19,011
6,595
0
4,929
14,400
7,356
10
5,958
8,296
0
105,875
W
12,435
1,477
961
8,377
16,789
9,787
230
4,171
12,618
84,465
0
W
Tiamat
11,566
725
0
2,612
12,223
8,328
300
4,296
7,870
55,421
0
W
Baron Samedi
Rocketman420774
Baron Samedi
10,604
863
3,230
7,509
19,079
21,363
269
8,072
11,007
41,636
0
L
Morgan Le Fay
TentedLeaf10344
Morgan Le Fay
11,865
990
0
1,624
13,830
7,607
232
7,992
5,490
65,344
0
L
Hachiman
ZeeRnnT
Hachiman
6,669
4,102
0
1,931
13,906
6,963
192
6,415
7,401
0
50,252
W
Apollo
a69porman
Apollo
9,850
5,893
0
5,457
14,238
6,591
6,798
2,736
11,462
0
88,383
L
Bakasura
3,969
3,251
0
2,269
11,306
4,195
0
3,207
7,993
0
36,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,976
Gold Earned
47,437
440
Minions Killed
440
0
Camps Cleared
0
1,659,073
Distance Traveled
1,714,176
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,105
450
31
2
0
328,094
1
W
Achilles
8,013
445
26
1
0
303,751
0
L
Martichoras
10,290
572
142
8
0
327,076
0
W
Hades
10,120
562
131
7
0
366,252
7
W
Tiamat
8,633
480
92
5
0
373,966
0
W
Baron Samedi
9,577
532
52
3
0
325,061
0
L
Morgan Le Fay
9,122
507
116
6
0
329,259
0
L
Hachiman
8,475
471
78
4
0
323,290
4
W
Apollo
11,094
616
139
8
0
345,146
0
L
Bakasura
7,984
444
73
4
0
351,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role