Player Matchup

Bakasura
Bakasura
Gold II
Zius VicTA
Bakasura
Gold II
Level 145
God Stats
16W - 7L
1,741 SR
Queue Stats
59W - 60L
1,785 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,741 SR
1,785 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 57
1,741 SR
1,200 MMR
Kukulkan
Kukulkan
Bronze III
TheKennewickian
Kukulkan
Bronze III
Level 57
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 7L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Zius VicTA
Bakasura
17
4 / 0 / 0
10,991
999
6,621
9,881
6,734
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ah Muzen CabMedusaAchillesZeusAo Kuang

VS

Bans
ScyllaHe BoOlorunThorChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
0 / 4 / 0
8,376
761
4,061
9,014
6,017
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
4
0
0
W
Bakasura
Zius VicTA
Bakasura
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,621
Damage
4,061
9,881
Taken
9,014
6,734
Mitigated
6,017
5,443
Healing
1,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
4,061
129
0
1,069
9,014
6,017
0
357
7,485
43,431
0
W
Bakasura
Zius VicTA
Bakasura
6,621
4,872
0
5,443
9,881
6,734
2,552
4,556
5,325
0
51,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,991
Gold Earned
8,376
126
Minions Killed
98
9
Camps Cleared
2
246,964
Distance Traveled
198,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,376
761
98
9
2
198,107
0
W
Bakasura
10,991
999
126
11
9
246,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role