Player Matchup

Ix Chel
Ix Chel
Atypical Monkey
Ix Chel
Level 108
God Stats
0W - 3L
1,285 SR
Queue Stats
29W - 24L
1,596 Elo+
Solo
Cthulhu
Cthulhu
G_aBE27
Cthulhu
Level 62
God Stats
0W - 1L
1,333 SR
Queue Stats
55W - 58L
1,485 Elo+
Party 2
Ymir
Ymir
KernelPegasus
Ymir
Level 109
God Stats
0W - 1L
1,754 SR
Queue Stats
4W - 6L
1,332 Elo+
Solo
Ishtar
Ishtar
Stangrayy
Ishtar
Level 140
God Stats
3W - 4L
1,500 SR
Queue Stats
78W - 51L
1,546 Elo+
Party 2
Thanatos
Thanatos
samtheman155
Thanatos
Level 45
God Stats
27W - 14L
1,817 SR
Queue Stats
44W - 36L
1,528 Elo+
Party 2
Team Averages
Level 93
1,538 SR
1,497 Elo+

VS

Team Averages
Level 102
1,585 SR
1,539 Elo+
Ah Puch
Ah Puch
AshWipe
Ah Puch
Level 84
God Stats
21W - 12L
1,658 SR
Queue Stats
30W - 19L
1,610 Elo+
Party 1
Nike
Nike
EL3M3NTAL7742
Nike
Level 45
God Stats
4W - 3L
1,641 SR
Queue Stats
112W - 109L
1,523 Elo+
Solo
Kali
Kali
SaGaLordzt
Kali
Level 108
God Stats
20W - 6L
1,577 SR
Queue Stats
645W - 287L
1,584 Elo+
Party 3
Thoth
Thoth
Tuh-Challah
Thoth
Level 105
God Stats
2W - 3L
1,728 SR
Queue Stats
113W - 125L
1,447 Elo+
Party 1
Ravana
Ravana
tsmunited
Ravana
Level 167
God Stats
11W - 12L
1,321 SR
Queue Stats
786W - 440L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 5
9,979
998
11,307
19,438
8,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
G_aBE27
Cthulhu
16
1 / 2 / 4
9,927
993
9,434
20,665
20,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 0 / 0
8,476
848
0
305
36
Ishtar
Stangrayy
Ishtar
16
2 / 3 / 2
10,666
1,067
10,986
11,976
6,025
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
samtheman155
Thanatos
15
3 / 6 / 2
10,046
1,005
8,534
12,662
5,738
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

187

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AshWipe
Ah Puch
17
2 / 0 / 12
11,180
1,118
22,035
5,389
2,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 4 / 10
9,927
993
9,025
13,515
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 1 / 10
11,280
1,128
9,676
10,610
5,016
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 1 / 6
10,956
1,096
11,133
7,778
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
tsmunited
Ravana
17
5 / 0 / 12
11,311
1,131
9,375
7,637
6,324
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
6
Kills
20
20
Deaths
6
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AshWipe
Ah Puch
2
0
12
8
L
0
9
5
0.28
W
2
4
10
1.75
L
Cthulhu
G_aBE27
Cthulhu
1
2
4
1.5
L
0
0
0
0
W
6
1
10
11
L
Ishtar
Stangrayy
Ishtar
2
3
2
1
W
5
1
6
8
L
Thanatos
samtheman155
Thanatos
3
6
2
0.67
W
Ravana
tsmunited
Ravana
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,261
Damage
61,244
65,046
Taken
44,929
41,417
Mitigated
22,476
5,595
Healing
2,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AshWipe
Ah Puch
22,035
0
0
113
5,389
2,139
0
3,634
1,755
53,377
0
L
11,307
1,617
820
703
19,438
8,913
0
11,744
7,694
42,479
0
W
9,025
2,192
0
0
13,515
5,870
0
5,091
8,424
0
14,751
L
Cthulhu
G_aBE27
Cthulhu
9,434
175
228
0
20,665
20,705
0
11,941
8,724
19,404
585
L
0
0
0
0
305
36
0
305
0
0
0
W
9,676
4,967
0
1,708
10,610
5,016
0
4,309
6,301
0
17,813
L
Ishtar
Stangrayy
Ishtar
10,986
6,288
0
1,794
11,976
6,025
0
3,859
8,117
0
42,102
W
11,133
1,270
0
0
7,778
3,127
0
4,152
3,626
29,520
0
L
Thanatos
samtheman155
Thanatos
8,534
2,490
0
2,050
12,662
5,738
0
5,319
7,343
0
18,408
W
Ravana
tsmunited
Ravana
9,375
2,161
0
969
7,637
6,324
0
2,970
4,667
0
31,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,094
Gold Earned
54,654
184
Minions Killed
206
5
Camps Cleared
12
755,661
Distance Traveled
1,005,083
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,180
1,118
71
7
1
210,093
0
L
Ix Chel
9,979
998
57
6
1
169,684
0
W
Nike
9,927
993
8
1
0
163,369
0
L
Cthulhu
9,927
993
27
3
1
203,292
0
L
Ymir
8,476
848
0
0
0
3,296
0
W
Kali
11,280
1,128
8
1
5
216,931
0
L
Ishtar
10,666
1,067
87
9
3
167,734
0
W
Thoth
10,956
1,096
54
5
3
194,657
0
L
Thanatos
10,046
1,005
13
1
0
211,655
0
W
Ravana
11,311
1,131
65
7
3
220,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role